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10 years ago
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Tournament "Novice – 2016. Winter"
We welcome all fans of Heroes of Might and Magic 3, future participants, and spectators of the traditional "Novice" tournament.
This is the traditional fourteenth tournament for Novices. We hope it will delight us with good games and new, breakout players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Novice-2015. Summer" - tun7gus7
"Novice-2015. Winter"Socrat
"Novice-2014. Summer" - Falcone
"Novice-2014. Winter" - Aiwe
"Novice-2013. Summer" - The_
"Novice-2013. Winter" - высокий
"Novice-2012. Summer" - twaryna
"Novice-2012. Winter" - 7z
"Novice-2011. Summer" - Sky Pioneer
"Novice-2011. Winter" - Sevensan
"Novice-2010. Summer" - тенью бездомной
"Novice-2010. Winter" - Сатир
"Novice-2009. Summer"Erdem

Requirements for Participants:

1. Players registered on heroesworld after 30.11.2014 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 5 games with detailed reports in the fan games topic on heroesworld (games can be played and reports written after registration).
3. Players who have won prizes or participated in 2 or more tournaments from the Novice series are not allowed to participate.
4. Players with a permanent HeroesWorld rating of 1700+ at the time of submitting their registration application are not accepted into the tournament.
5. Players with more than 100 official ranked games on HeroesWorld are not accepted into the tournament.
6. Questions about accepting relatively experienced players or those with an earlier registration date on heroesworld will be considered by the organizers in coordination with the Tournament Committee.
7. Players registered on HeroesWorld before 30.11.2014 are not accepted into the tournament if they have 30 or more ranked games on HeroesWorld.
8. The participant must be able to play 1 game per week - the preferred time for playing is 19-24 MSK on weekdays and 12-24 MSK on weekends.
9. If during the tournament it is discovered that a player provided false information, they will be disqualified from the tournament, and the materials will be forwarded to the Tournament Committee.

Submit applications in this topic:

There is a Detailed instruction with pictures FAQ17 on the forum on how to do this.
You need to do the following:
1. Check if the icq number is entered in your profile, add it there if it is missing.
If it is present in your profile, a green daisy is visible under your avatar - the ICQ symbol. If it is not there, follow the algorithm.
2. Leave an application in this topic. To do this, click the Sign up for tournament button, which is located at the beginning of this topic and at the top of each page.
3. 2-3 days before the draw, you must contact the host skd (ICQ 593626431) and confirm your participation. Players who have disappeared from the forum (no user activity for a week) will not be allowed to participate in the draw.

Organizational Questions:

1. Host - skd (ICQ 593626431), Judges - Nitro (ICQ 627769385), in the most extreme case, contact Dirty_Player (ICQ 408722873).
2. The tournament is held according to the Rules for organizing, conducting, and participating in HOMM3 online tournaments.
3. The regulations and rules of the tournament will not change during the tournament.
4. For each game played, participants must submit a detailed report and a detailed confirmation in this topic. Only then will the game be counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New report button, which is located at the top of each page of the topic, and fill in all the required fields according to the template. After that, write your detailed comments on the game.
- To confirm a report, the second player needs to find the game's report, click the Confirm report button, and also write a detailed report.
- It is considered good form to thank your opponent for the game.
5. All tournament games count towards the HoMM3 HW player rating.
6. Technical results will be assigned for games not played within the established deadline.
7. Save files and password files for all games must be kept until the end of the tournament and presented at the first request of the tournament hosts and judges, or any member of the Tournament Committee. Forgetting or losing the game password may be grounds for assigning a technical loss in the game.
8. Disputed issues, if any, should be discussed off the forum. To resolve them, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is made primarily based on the tournament rules. If the situation that arises is not regulated by the rules, the judges will be guided by basic logic and gaming ethics.

Regulations


Tournament Format.

The tournament is held according to the following scheme: Qualification. Group Stage. Playoffs – Double Elimination.
In the Qualification Round, participants are divided into pairs and play for a spot in the group stage. The match is played to 1 win. The winner of the match advances to the group stage, the loser goes into standby, i.e., as a substitute (during the group stage, the substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Group Stage – groups of 7 players each. Players finishing in the top 5 places advance from the group to the Playoff round: 1st place - to the Upper Bracket Quarterfinals, 2nd-3rd places - to the Upper Bracket Round of 16, 4th-5th places - to the 1st round of the Lower Bracket.
The main criterion for advancing from the group is the number of points scored (a win gives 3 points, a draw 1, a loss 0). If several players have the same number of points, additional tiebreakers come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head result;
c) Total number of game turns in games where the player achieved a win (priority is given to the player who spent fewer turns to win. Point “c” is applied only if the players have the same number of wins in the group).
d) If priority cannot be determined using tiebreakers a, b, or c, a play-off game is held between the players on the Skirmish M 200% template.

Playoffs – Upper and Lower Bracket.
In the Upper Bracket, games are played to 2 wins. In the Lower Bracket, games are played to 1 win up to the final. The Lower Bracket final is played to 2 wins.
A player who loses in the Upper Bracket moves to the Lower Bracket; a player who loses in the Lower Bracket is eliminated from the tournament.
The Grand Final is played to 3 wins. The player advancing through the Upper Bracket has a 1-map advantage.

Timeline.

Registration: January 17 – January 31, 2016 (until 20:00 Moscow time)
Draw and group formation: January 31, 2016
Tournament start: February 1, 2016
Qualification: tba
Group Stage: tba
Start of Playoff Round: tba

Tournament games must be played within the established timeframe. For violating game deadlines, by decision of the tournament organizers and judges, a player may be penalized up to and including disqualification from the tournament.

Rules.

1. Game version. The tournament is played on game version SoD 3.2(4.0) + HD mod + by mutual agreement of players HW_rulez (for correct operation, the patch must be installed by both players). By mutual agreement, games may be played on HotA version 1.4.2 (or the latest current version).
When using the HW_rulez mod, the default option settings are as follows: 01110.
That is, obelisk ban – disabled, ban on hill fort, cartographer, keymaster tents – enabled, constantly built town level 2 – disabled. Players may agree on other setting conditions.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the HotA version of Heroes, the rules of the HotA section are used.
3. Restarts total 3 days (111+111+111 or 111+112 or 113).
When playing on the h3dm1 template, restarts are 111.
4. Color choice:
In qualification games - given to the first player in the pair.
In the group stage - the color is indicated in the group tables.
In playoff games - given to the first player in the pair; in each subsequent game, players alternate the right to choose color.
5. The starting town is chosen by banning. Players alternately ban 3 towns, after which the starting town is chosen. The player listed second in the pair starts banning towns and chooses the starting town first. In playoff games, the right of first town choice alternates after each game.

Templates.

1. Qualification and group stage games are played on templates: Balance L-U, 2sm4d(3), h3dm1, Jebus Cross, 8mm6a.
2. In the Playoffs, the following templates are added: Diamond and 6lm10a.
3. The template for a game is determined by banning. Players alternately ban one game template until only one template remains, on which the game will be played.
The player with the right to choose color bans the first template.
4. Information about the templates and recommended settings can be found in the corresponding section.
5. Playing on the h3dm1 template requires the use of the HW_rulez patch.
Before the start of the match, players ban one town each on which they do not wish to play (the second player in the pair bans first).
Afterwards, a random town on which the match will be played is determined by a randomizer. Then bidding occurs (the bid must be a multiple of 100). The winner of the bid transfers the stake to the opponent and will have the right to choose color or first hero selection.
6. Games are played with a chess clock. For a more comfortable game, the chess clock option settings are increased.
Skirmish - 10:00+05:00+01:15
Balance - 19:00+07:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond - 24:00+08:30+01:30
8mm6a - 24:00+09:00+01:30
6lm10a - 24:00+09:00+01:30
h3dm1 - 28:00+09:30+01:45
Jebus Cross - 28:00+09:30+01:45
By mutual agreement of the players, the game is played using the chess clock set by the rules of heroesworld.

I wish all participants good luck, interesting, and hard-fought games!
The tournament winner will be awarded a "Tournament Winner 'Novice'" medal under their avatar:
In reply to Amazing
10 years ago
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I got a bunch of Hives, 3 Griffin Conservatories (2+3+3), an Angel dwelling, and a Dragon Utopia. Nella caught a Pandora's Box with 5000 experience — leveled up Earth Magic and then caught a Log. On week 1, day 2, month 3, I took a Dragon Utopia(3) with a Lich and 13 Angels, ~30 Vivi's with minor losses, and got КЗ, КО, КШ. On week 1, day 2, month 4, I broke into the center from the start with 13 Archangels and ~25 Vivi's through a triple ГО with no losses. I used View Earth, saw that I could reach the far Castle in the center. I checked the stats — mine were slightly higher than the opponent's. It turned out the Castle was occupied by the opponent's Grindan. I attacked and won thanks to a large army advantage. Thanks for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Нила / Neela Main Hero Нила / Neela
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Гриндан / Grindan Main Hero Гриндан / Grindan
Map Template
Jebus Cross
Game Length
124 days
Game Date
2/12/2016
Reported
2/12/2016 2:20 AM
Rating Impact Archived
Silence- 1541 1549 +8 ↑
Nikolaev 1362 1354 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/12/2016 2:22 AM

In reply to Silence-
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10 years ago
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Silence-
Dropped a bunch of Hives, 3 Griffin Conservatories (2+3+3), Angel dwelling, Dragon Utopia. Nella caught a Pandora's Box with 5k experience - leveled up Earth and then caught a Log. On day 123, took a Dragon Utopia (3) with a scout and 13 Angels, ~30 Vivi's with minor losses, received КЗ,КО,КШ. On day 124, broke into the center from a speed start with 13 Archers, ~25 Vivi's through a triple ГО with no losses. Used View Earth, saw I could reach the far central Castle. Checked the stats - mine were slightly higher than the opponent's. Turned out the Castle was held by the opponent's Grindan. Attacked and won due to a large army advantage. Thanks for the game.
thanks for the game
In reply to Cez
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10 years ago
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Cez
On the first day, I recruited Gunnar. He was better suited for direct combat with Kyrre. On day 115, I visited the observatory and discovered easy guards to the next zones: a horde of zombies and a horde of mummies, so I slowed down to day 117 to reach the village zone and day 121 to reach the necromancer's zone. Gunnar learned earth magic; I had a scroll with Slow, so I bought the magic guild in the necromancer town and a magic book for my main hero. I went to the desert, but the guard to the hive zone was too strong for me: 5-9 black dragons.
On day 125, I broke into the opponent's side zone, and he attacked me on day 126. In battle, he had only 9 mana, so he used one lightning bolt. I had enough mana for 3 Slow spells, and with ~50 lizardmen, I reduced the opponent's army. He surrendered his hero and waited for a new week. On day 127, I took his conflux village. In the new week, I bought an army and rode to the opponent. His Solmyr killed my 10 lizardmen and 12 gnolls, and then he took his army and fled.
Screenshots
That's how it was. Thank you for the game.
In reply to FreeSmasher
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10 years ago
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Information:

1. I will be accepting reports for Round 1 of the game until February 14th inclusive.
yarik1987 - Red Rush
Beliard - kotleta

Alkapone - contact me by the evening of February 13, 2016; otherwise, I will assign a technical result to the game "silenthill - Alkapone".

2. Amazing has been disqualified from the tournament. Player Akitsu will take his place.

3. In this message, I provided the complete tournament schedule; please try to play in sequence and within the specified timeframes.

4. Updated the tables. Added the schedule for Round 2.
In reply to Silence-
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10 years ago
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Thank you for playing.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Андра / Andra Start Hero Андра / Andra
Андра / Andra Main Hero Андра / Andra
Map Template
Balance
Game Length
225 days
Game Date
2/13/2016
Reported
2/13/2016 1:36 PM
Rating Impact Archived
kotleta 1467 1483 +16 ↑
Beliard 1500 1484 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/13/2016 1:38 PM

In reply to kotleta
10 years ago
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kotleta
Thank you for the game.
I confirm, thank you for the game. :smile15:
In reply to skd
10 years ago
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Not a bad setup. Facing the opponent's second town. Got out on turn 122 with a stable. The opponent controlled the exit nearby. By turn 126, the opponent had just broken through. I had already taken over the entire center with 90 ducks and stats of 30-30, against the opponent's 14-15. Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Jebus Cross
Game Length
134 days
Game Date
2/13/2016
Reported
2/13/2016 2:13 PM
Rating Impact Archived
silenthill 1520 1535 +15 ↑
Dorsaj 1531 1516 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/13/2016 2:34 PM

In reply to silenthill
10 years ago
Map was not bad , but at start i had 2 roads blocked. The first week was difficult to play at all. No a lot of gold. i entered the desert too late becouse of that. Thx for the game.
In reply to Silence-
10 years ago
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under the castle there was an external dwelling of Wyverns, but little money - I decided to gamble. On 112 I saw Kyrre from the opponent, but still decided not to take a rest. I easily cleared the Wyvern external dwelling, but the Wyverns didn't last long: I lost a lot on the 6k guard - 16 Crusaders. I took the castle. Built the Wyvern dwelling in town, somehow managed to move around collecting resources and crypts. I spotted an external dwelling of Angels and a Dragon Fly Hive on the Castle land. In the university I found a Loga and Tazar caught Offense with Earth. Money was still tight, so I went to the other side to take another castle. Spent a week doing various things, moving back and forth. On 126 I scouted 2 Dragon Fly Hives in the treasure zone right next to the portal. I decided to split my forces, take the Angel external dwelling, the Dragon Fly Hive, and then go take the Dragon Fly Hives in the treasure zone. But on 131 the opponent emerged from a passage right under my main castle with a not very large army. I captured the Dragon Fly Hive, refilled mana at the well, split forces at the main, and brought my army to defend. I had 2 Angels, 8 upgraded Wyverns and 11 Monarchs, ~40 Lizardmen. Tazar fully learned Earth by the end. The opponent did not attack on that turn - couldn't reach me. Then on 132 I upgraded the Wyverns, captured a nearby box for 19 Greater Gorgons - 45 Lizardmen. I attacked Kyrre. Thanks to Earth magic and a larger army, winning was not difficult.
Thanks for the game.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
TNO
Синий / Blue
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
2sm4d(3)
Game Length
132 days
Game Date
2/13/2016
Reported
2/13/2016 6:37 PM
Rating Impact Archived
Silence- 1548 1557 +9 ↑
TNO 1381 1372 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/13/2016 6:38 PM

In reply to Silence-
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10 years ago
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Silence-
There was an external dwelling of Wyverns under the Castle, but I had little money - I decided to go for it. On 112 I saw the opponent had Kyrre, but I still decided not to take the rest. I easily cleared the Wyvern external dwelling, but the Wyverns didn't last long: I lost a lot to a 6k guard - 16 Crusaders. I captured the Castle. Built the Wyvern dwelling in the town, barely managed to collect resources and crypts. I saw an Angel external dwelling and a Dragon Fly Hive on Castle territory. In the university I found a Loga and Tazar caught Offense with Earth. Money was still tight, so I went the other way to capture another castle. I did something for a week, going back and forth. On 126 I scouted 2 Dragon Fly Hives in the treasure zone right by the portal. I decided to split up, capture the Angel external dwelling and the Dragon Fly Hive, then go collect the Hives in the treasure zone. But on 131 the opponent came out of the passage right under my main castle with a not very large army. I captured the Dragon Fly Hive, replenished mana at the well, split up in my main, brought an army to defend. I had 2 Angels, 8 upgraded Wyverns, and 11 Monks, ~40 Lizardmen. Tazar fully leveled Earth by the end. The opponent didn't attack that turn - couldn't reach me. Then on 132 I upgraded the Wyverns, captured a box nearby for 19 Gold Dragons - 45 Lizardmen. I attacked Kyrre. Thanks to Earth and a larger army, victory wasn't difficult.
Thanks for the game.

I was 2 moves short. Thanks for the game.
In reply to Silence-
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10 years ago
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I got lucky and won on the lake:D My opponent wasn't so lucky and lost... GG! Thanks for the game!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Алкин / Alkin Start Hero Алкин / Alkin
Алкин / Alkin Main Hero Алкин / Alkin
Map Template
2sm4d(3)
Game Length
126 days
Game Date
2/14/2016
Reported
2/14/2016 3:43 PM
Rating Impact Archived
Jubi-Juby 1707 1714 +7 ↑
Dorsaj 1508 1501 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/14/2016 3:49 PM

In reply to Silence-
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10 years ago
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Another victory on a clean map! GG! Thanks to my opponent for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Андра / Andra Start Hero Андра / Andra
Андра / Andra Main Hero Андра / Andra
Map Template
h3dm1
Game Length
142 days
Game Date
2/15/2016
Reported
2/15/2016 5:08 PM
Rating Impact Archived
Jubi-Juby 1715 1721 +6 ↑
Beliard 1474 1468 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/15/2016 5:10 PM

In reply to Jubi-Juby
10 years ago
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Jubi-Juby
Another victory on a clean map! GG! Thanks to my opponent for the game!
Lost like a baby :smile33: Thanks for the game.
In reply to Beliard
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10 years ago
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Information!

instead of Alkapone, Suris will be the replacement.

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