Skip to content

Posts from "Newcomer - 2016. Winter"

No ratings yet — be the first to rate!
Announcement
User Avatar
#2
Auto-translated
Tournament "Novice – 2016. Winter"
We welcome all fans of Heroes of Might and Magic 3, future participants, and spectators of the traditional "Novice" tournament.
This is the traditional fourteenth tournament for Novices. We hope it will delight us with good games and new, breakout players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Novice-2015. Summer" - tun7gus7
"Novice-2015. Winter"Socrat
"Novice-2014. Summer" - Falcone
"Novice-2014. Winter" - Aiwe
"Novice-2013. Summer" - The_
"Novice-2013. Winter" - высокий
"Novice-2012. Summer" - twaryna
"Novice-2012. Winter" - 7z
"Novice-2011. Summer" - Sky Pioneer
"Novice-2011. Winter" - Sevensan
"Novice-2010. Summer" - тенью бездомной
"Novice-2010. Winter" - Сатир
"Novice-2009. Summer"Erdem

Requirements for Participants:

1. Players registered on heroesworld after 30.11.2014 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 5 games with detailed reports in the fan games topic on heroesworld (games can be played and reports written after registration).
3. Players who have won prizes or participated in 2 or more tournaments from the Novice series are not allowed to participate.
4. Players with a permanent HeroesWorld rating of 1700+ at the time of submitting their registration application are not accepted into the tournament.
5. Players with more than 100 official ranked games on HeroesWorld are not accepted into the tournament.
6. Questions about accepting relatively experienced players or those with an earlier registration date on heroesworld will be considered by the organizers in coordination with the Tournament Committee.
7. Players registered on HeroesWorld before 30.11.2014 are not accepted into the tournament if they have 30 or more ranked games on HeroesWorld.
8. The participant must be able to play 1 game per week - the preferred time for playing is 19-24 MSK on weekdays and 12-24 MSK on weekends.
9. If during the tournament it is discovered that a player provided false information, they will be disqualified from the tournament, and the materials will be forwarded to the Tournament Committee.

Submit applications in this topic:

There is a Detailed instruction with pictures FAQ17 on the forum on how to do this.
You need to do the following:
1. Check if the icq number is entered in your profile, add it there if it is missing.
If it is present in your profile, a green daisy is visible under your avatar - the ICQ symbol. If it is not there, follow the algorithm.
2. Leave an application in this topic. To do this, click the Sign up for tournament button, which is located at the beginning of this topic and at the top of each page.
3. 2-3 days before the draw, you must contact the host skd (ICQ 593626431) and confirm your participation. Players who have disappeared from the forum (no user activity for a week) will not be allowed to participate in the draw.

Organizational Questions:

1. Host - skd (ICQ 593626431), Judges - Nitro (ICQ 627769385), in the most extreme case, contact Dirty_Player (ICQ 408722873).
2. The tournament is held according to the Rules for organizing, conducting, and participating in HOMM3 online tournaments.
3. The regulations and rules of the tournament will not change during the tournament.
4. For each game played, participants must submit a detailed report and a detailed confirmation in this topic. Only then will the game be counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New report button, which is located at the top of each page of the topic, and fill in all the required fields according to the template. After that, write your detailed comments on the game.
- To confirm a report, the second player needs to find the game's report, click the Confirm report button, and also write a detailed report.
- It is considered good form to thank your opponent for the game.
5. All tournament games count towards the HoMM3 HW player rating.
6. Technical results will be assigned for games not played within the established deadline.
7. Save files and password files for all games must be kept until the end of the tournament and presented at the first request of the tournament hosts and judges, or any member of the Tournament Committee. Forgetting or losing the game password may be grounds for assigning a technical loss in the game.
8. Disputed issues, if any, should be discussed off the forum. To resolve them, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is made primarily based on the tournament rules. If the situation that arises is not regulated by the rules, the judges will be guided by basic logic and gaming ethics.

Regulations


Tournament Format.

The tournament is held according to the following scheme: Qualification. Group Stage. Playoffs – Double Elimination.
In the Qualification Round, participants are divided into pairs and play for a spot in the group stage. The match is played to 1 win. The winner of the match advances to the group stage, the loser goes into standby, i.e., as a substitute (during the group stage, the substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Group Stage – groups of 7 players each. Players finishing in the top 5 places advance from the group to the Playoff round: 1st place - to the Upper Bracket Quarterfinals, 2nd-3rd places - to the Upper Bracket Round of 16, 4th-5th places - to the 1st round of the Lower Bracket.
The main criterion for advancing from the group is the number of points scored (a win gives 3 points, a draw 1, a loss 0). If several players have the same number of points, additional tiebreakers come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head result;
c) Total number of game turns in games where the player achieved a win (priority is given to the player who spent fewer turns to win. Point “c” is applied only if the players have the same number of wins in the group).
d) If priority cannot be determined using tiebreakers a, b, or c, a play-off game is held between the players on the Skirmish M 200% template.

Playoffs – Upper and Lower Bracket.
In the Upper Bracket, games are played to 2 wins. In the Lower Bracket, games are played to 1 win up to the final. The Lower Bracket final is played to 2 wins.
A player who loses in the Upper Bracket moves to the Lower Bracket; a player who loses in the Lower Bracket is eliminated from the tournament.
The Grand Final is played to 3 wins. The player advancing through the Upper Bracket has a 1-map advantage.

Timeline.

Registration: January 17 – January 31, 2016 (until 20:00 Moscow time)
Draw and group formation: January 31, 2016
Tournament start: February 1, 2016
Qualification: tba
Group Stage: tba
Start of Playoff Round: tba

Tournament games must be played within the established timeframe. For violating game deadlines, by decision of the tournament organizers and judges, a player may be penalized up to and including disqualification from the tournament.

Rules.

1. Game version. The tournament is played on game version SoD 3.2(4.0) + HD mod + by mutual agreement of players HW_rulez (for correct operation, the patch must be installed by both players). By mutual agreement, games may be played on HotA version 1.4.2 (or the latest current version).
When using the HW_rulez mod, the default option settings are as follows: 01110.
That is, obelisk ban – disabled, ban on hill fort, cartographer, keymaster tents – enabled, constantly built town level 2 – disabled. Players may agree on other setting conditions.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the HotA version of Heroes, the rules of the HotA section are used.
3. Restarts total 3 days (111+111+111 or 111+112 or 113).
When playing on the h3dm1 template, restarts are 111.
4. Color choice:
In qualification games - given to the first player in the pair.
In the group stage - the color is indicated in the group tables.
In playoff games - given to the first player in the pair; in each subsequent game, players alternate the right to choose color.
5. The starting town is chosen by banning. Players alternately ban 3 towns, after which the starting town is chosen. The player listed second in the pair starts banning towns and chooses the starting town first. In playoff games, the right of first town choice alternates after each game.

Templates.

1. Qualification and group stage games are played on templates: Balance L-U, 2sm4d(3), h3dm1, Jebus Cross, 8mm6a.
2. In the Playoffs, the following templates are added: Diamond and 6lm10a.
3. The template for a game is determined by banning. Players alternately ban one game template until only one template remains, on which the game will be played.
The player with the right to choose color bans the first template.
4. Information about the templates and recommended settings can be found in the corresponding section.
5. Playing on the h3dm1 template requires the use of the HW_rulez patch.
Before the start of the match, players ban one town each on which they do not wish to play (the second player in the pair bans first).
Afterwards, a random town on which the match will be played is determined by a randomizer. Then bidding occurs (the bid must be a multiple of 100). The winner of the bid transfers the stake to the opponent and will have the right to choose color or first hero selection.
6. Games are played with a chess clock. For a more comfortable game, the chess clock option settings are increased.
Skirmish - 10:00+05:00+01:15
Balance - 19:00+07:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond - 24:00+08:30+01:30
8mm6a - 24:00+09:00+01:30
6lm10a - 24:00+09:00+01:30
h3dm1 - 28:00+09:30+01:45
Jebus Cross - 28:00+09:30+01:45
By mutual agreement of the players, the game is played using the chess clock set by the rules of heroesworld.

I wish all participants good luck, interesting, and hard-fought games!
The tournament winner will be awarded a "Tournament Winner 'Novice'" medal under their avatar:

UTC+03:00, icq 593626431
In reply to novaforyou
User Avatar
#100
Auto-translated
novaforyou
Thank you for the game.

It was a good game. Thanks for playing. Here's a replay of the 2.5 vs. Red Ball match.
In reply to yarik1987
User Avatar
#101
Auto-translated
yarik1987
Thanks for the game!

The finale happened on turn 223, but oh well.

Mullich showed up and decided to play. External dwellings: gorgons, lizardmen, and gnolls. Broke through to a secondary Dungeon town. There I took a Griffon Conservatory, external dwellings for a dragon, harpies, troglodytes, and medusae. But all of it got wiped out in a Dragon Utopia on the same respawn. The Dragon Utopia turned out to be trash—I didn't get a single useful artifact and lost quite a lot of my army. Then I decided to run left toward the Inferno zone, but it was already captured by the opponent. The opponent took 3 Dragon Utopias and was vastly superior to me in strength. I decided to jump into a portal, where I got a Shield and 2 Conservatories. Then the opponent took all my towns, and I ran back to reclaim my main Castle—that's where the finale happened, right near the Castle. I couldn't compete with him after his Dragon Utopias. Plus, Angel Wings gave him total superiority. I did everything I could. Thanks for the game.

Ютуб канал со стримами, обучениями, новостями, шоу-турнирами с призовыми
Огромная пополняемая сборка игр разных игроков
Твитч канал
Гудгейм канал
Группа Вконтакте

Беседа для поиска соперников в ICQ (460+ человек) - ICQ Heroes 3 Chat (460+ peoples)
https://icq.com/chat/AoLCp9xL2UAnLZKubgc

По вопросам организации и спонсорства шоу турниров с полным освещением писать в ЛС
Финансовая поддержка

In reply to yarik1987
User Avatar
#102
Auto-translated
yarik1987
05.02.2016 yarik1987 (Red, Tower, Solmyr, Septienna) def Armageddets (Blue, Fortress, Tazar, Sir Mullich) 2sm4d(3) 212

Thanks for the game!
1800+ skeletons in the second week playing Tower... you must be a newbie:smile07::confused:
Сейчас
In reply to Timbuktu
User Avatar
#103
Auto-translated
Information:
The following matches have been scheduled for tomorrow (06.02.2016) at 14:00 Moscow time:
inixor - Skinmax
TNO - Nikolaev

Timbuktu
1800+ skeletons on the second week for a tower... you're definitely a newbie:smile07::confused:
2nd month, 2nd week, 3rd day - as shown in the screenshot. What's there to be surprised about? =)

UTC+03:00, icq 593626431
In reply to skd
User Avatar
#104
Auto-translated
skd
2 months, 2 weeks, 3 days - as seen in the screenshot. What's there to be surprised about? =)
Oh, right. I thought it was the second week:smile43:
Сейчас
In reply to Timbuktu
#105
Dorsaj , red (rampart -ivor) v Akitsu( castel, valeska) Dorsaj wins
Akitsu gave up the game 142. He didnt def horde of unicorns.
In reply to Dorsaj
User Avatar
#106
Dorsaj
Dorsaj , red (rampart -ivor) v Akitsu( castel, valeska) Dorsaj wins
Akitsu gave up the game 142. He didnt def horde of unicorns.

You should make raport.
Read this FAQ /topic/at/737098/
and make it again)

UTC+03:00, icq 593626431
In reply to skd
#107
Auto-translated
Opp rested twice, had one more rest available. I started immediately without resting, seeing my teammate Rampart and the Grand Elves' lair, and to top it off, Ivor arrived with 5 elves and Main with 3. On day 5, I only managed to reach my teammate due to the poor roads. By the end of the week, I had placed horses in my castle. On day 121, I switched to 2 markets, moved everything out, and ran to the center. On the way, I defeated a Necropolis hero; before that, there were 2 Necropolis heroes. In a couple of turns, I created 100 skeletons. I reached the center, saw my opponent. I checked the paths with scouts in all directions. I realized that my opponent was nearby and ran towards him. He was sitting in his castle, wanting to replenish his mana without a Citadel. 45 Grand Elves and 10 attack Kirin were unbeatable. Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
8mm6a
Game Length
126 days
Game Date
2/6/2016
Reported
2/6/2016 3:08 AM
Rating Impact Archived
silenthill 1487 1503 +16 ↑
Wyndoc 1516 1500 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/6/2016 11:56 AM

In reply to silenthill
User Avatar
#108
Auto-translated
silenthill
06.02.2016 silenthill (Blue, Rampart, Kyrie, Kyrie) def Wyndoc (Red, Stronghold, Crag Hack, Crag Hack) 8mm6a 126

Opponent retried twice, there was 1 more respawn. I started immediately without respawns after seeing my native AI town of Rampart and an external dwelling of Grand Elves, and to top it off, Ivor came with 5 Elves and the main with 3. On day 5, I only reached the AI town due to bad roads. By the end of the week, I built Cavalry in my home Castle. On day 121, I traded at 2 markets, moved everything out, and ran to the center. Along the way, I took Necromancy Boots, previously there were 2 Necromancy artifacts. In a couple of turns, I made 100 Skeletons. Reaching the center, I saw the opponent. I checked all passages with scouting in every direction. I realized the opponent was nearby and ran to him. He sat in the Castle wanting to replenish mana without a Stronghold. 45 Grand Elves and 10 Attack on Kyrie were irresistible. Thanks for the game.

I confirm. The game started pretty well: I picked up Speed Boots for free, quickly ran and captured the AI's Castle. But then difficulties arose: there was a catastrophic lack of gold and resources for respawn, even buying through markets wouldn't have helped. In the end, I spent the entire second week running around resources and gathering scraps, saw a level 1 Griffin Conservatory, but the opponent never let me take it, attacking with his entire army. Magic was quite well upgraded, but there was no mana for the fight. Thanks for the game.
ICQ: 680096721 :smile28:
In reply to Wyndoc
User Avatar
#109
Auto-translated
Information:

Player inixor has been disqualified from the tournament due to ignoring the organizer, the opponent, and failing to show up for the match.

A technical result has been recorded in match 3 of the qualification round:
Skinmax def inixor

Player Skinmax may now begin playing in group 3.

UTC+03:00, icq 593626431
In reply to silenthill
User Avatar
#110
Auto-translated
silenthill
The opponent rested twice, and had one more rest available. I started immediately without resting, seeing my teammate Rampart and a Grand Elf nearby, and to top it off, Ivor arrived with 5 Elves and a Main hero with 3 units. On day 5, I only reached my teammate due to poor roads. By the end of the week, I had placed horses in my castle. On day 121, I switched to 2 markets, moved everything, and ran to the center. Along the way, I defeated a Necropolis hero; before that, there were 2 Necropolis heroes. In a couple of turns, I created 100 skeletons. I reached the center, saw the opponent, and scouted all directions. I realized the opponent was nearby and ran towards him. He was sitting in his castle, trying to replenish mana without a Citadel. 45 Grand Elves and 10 attack Kirin were unbeatable. Thank you for the game.

Confirmed. Thank you for the game.
ICQ: 680096721 :smile28:
In reply to TNO
User Avatar
#111
Auto-translated
The opponent used up all their restarts and, in a classic twist, got the same old luck :D I had one restart left, but I decided not to use it; although the layout wasn't great, there were two Dragon Utopia zones at the respawn (in one of them, the "two-spot," they gave wings). At 112, I found out that I couldn't leave the respawn for the same reason—the treasure zone guards of 10-19 psychos were blocking the way :( I had to hang around the respawn and somehow scrape together money for bears ;) At 116, I entered a max-dwarf town without GS using a Tirasox with base offense; I barely managed to get out of there :o But at 117, bears started appearing in the fort, as well as all other residents except cyclops. Unfortunately, on their 116, the opponent wrote "ГГ" :( Thanks for the game!
P.S. Oh, these searches for chocolate :)
ICQ 669307560

Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
8mm6a
Game Length
116 days
Game Date
2/6/2016
Reported
2/6/2016 12:24 PM
Rating Impact Archived
Jubi-Juby 1700 1707 +7 ↑
Wyndoc 1491 1484 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/6/2016 12:28 PM

In reply to Jubi-Juby
User Avatar
#112
Auto-translated
Jubi-Juby
The opponent spent all their restarts and, in classic fashion, got the Dragon Utopia :D I had one restart left, but I decided not to use it even though the layout wasn't great; however, there were two Dragon Utopias on the respawn (in one of them, a "two-spot," they gave wings). At 112, I find out that I can't leave the respawn toward the road because the treasure zone guards—10-19 psychos—are blocking the way :( I have to hang out at the respawn and somehow scrape together money for bears ;) At 116, I entered a max-dwarf town without GS using a Tirasox with base offense; I barely managed to get out of there :o But at 117, bears were appearing in the fort, as well as all other inhabitants except cyclops. Unfortunately, on their 116, the opponent writes "ГГ" :( Thanks for the game!
P.S. Oh, those searches for chocolate :)

It's not about searching for chocolate. I spent one subjective restart because of a heavy block on the respawn; in another layout, the opponent's adjacent computer had the same Castle, and the third time was even worse than the final version. Thanks for the game!
ICQ: 680096721 :smile28:
In reply to skd
User Avatar
#113
Auto-translated
The opponent conceded. Thank you for the game.
Battle Report Accepted
Красный / Red
TNO
Крепость / Fortress Faction Крепость / Fortress
Вистан / Wystan Start Hero Вистан / Wystan
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Map Template
Balance
Game Length
126 days
Game Date
2/6/2016
Reported
2/6/2016 1:47 PM
Rating Impact Archived
TNO 1338 1355 +17 ↑
Nikolaev 1404 1387 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/6/2016 1:48 PM

In reply to TNO
User Avatar
#114
Auto-translated
TNO
The opponent conceded in the maximum number of turns. Thanks for the game.


Thanks for the game.

Statistics

Welcome our newest member: Emil