Skip to content

Posts from Wars of the Wizards 2

No ratings yet — be the first to rate!
Closed
building libraries in Tower cities
30 voters
Single choice Public votes Closed 2016-01-23
This poll is closed.
unlimited
56.7% 17 votes
only in players’ starting cities
23.3% 7 votes
starts at 111, for all others it starts at 211
3.3% 1 vote
only in the starting cities of players and AI opponents
16.7% 5 votes
Announcement
User Avatar
#2
Auto-translated
Tournament "Wars of Mages 2"


The Tournament Wars of Mages 2 is hereby declared open.

Winners of previous tournaments:
"Wars of Mages" - Maretti

Not long ago, the beloved patch introduced the Mage Guild restructuring option to the game. The tournament is held with the mandatory use of HWrulez, where the "Battle of Mages" option is enabled, which introduces the following changes to the game:

1) The starting hero can only be a mage;
2) The random starting hero is only a mage;
3) Warrior heroes cannot be leveled above level 5;
4) Prisons do not contain warrior heroes above level 5;
5) The Red Orb and the Cape of Silence are banned.

Organizational matters:

1. Host - skd (ICQ 593626431), Judges - HellLighT (ICQ 649566490), Satyre (ICQ 484800548), Mizrael (ICQ 27384379).
2. The tournament is held according to the Rules for organizing, conducting, and participating in online HOMM3 tournaments.
3. The schedule and rules of the tournament will not be changed after registration ends during the tournament.
4. All tournament games count towards the HoMM3 HW Player Rating.
5. Technical results will be assigned for matches not played within the established deadline.
6. Saves and password files for all matches must be kept until the end of the tournament and submitted upon the first request of the tournament hosts and judges or any member of the AC. Forgetting or losing the game password may serve as grounds for assigning a technical loss in the match.
7. Disputes, if any arise, are to be discussed off the forum. To resolve them, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is primarily based on the tournament rules. If the situation is not covered by the rules, the judges will be guided by basic logic and gaming ethics.

Schedule and Rules


Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod version 4.1 (or the latest current version) + HW_rulez 1.38 (if a new relevant patch is released, this rule clause is subject to change).
Before starting the game, the following options are enabled in HW rulez settings:
- "Battle of Mages" option
- Mage Guild restructuring
- on templates that are not XL+U size, obelisks are excluded.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the h3dm1 template, all bans stipulated by the HeroesWorld rules apply.
3. Restarts total 3 days (111+111+111 or 111+112 or 113).
When playing on the h3dm1 template, restarts - 111.
4. Color choice. In the group stage, the color is chosen by the player indicated in red according to the draw. In the qualification and playoff stages, the right to choose color is given to the player listed first in the pair; in the second game, the right to choose color is swapped. If a decisive game is needed, a negotiation is held for the color.
5. The starting town is chosen by a standard "choosing" method (the second player in the pair begins the "choosing").
6. When playing on the h3dm1 template, the starting town is determined by a randomizer before the game, after which the player entitled to choose color selects their color, and then the player playing blue has the right to first hero selection.
7. If a decisive match is needed in the playoffs, towns are determined randomly by a randomizer, after which a negotiation is held for the right of first choice.
Negotiation rules:
In the Town Selection section of HW_Rulez options, the server player presses "Random vs Random", resulting in a random pair of towns and the negotiation begins.
Based on the negotiation results, one player will choose a town from the resulting pair (or will be the first to choose the starting hero if the towns are the same), and their opponent will choose the color and play with the remaining town from the pair (choose the starting hero second if the towns are the same). The winner of the negotiation gets the opportunity to choose what exactly to choose - the town or the color. In the case of playing with random towns, the goal of the negotiation may simply be choosing the color.

Tournament Format.

The tournament is held according to the following scheme: Qualification. Group Stage. Playoffs – Olympic system.

Qualification Round (additional stage).
Participants are distributed into pairs and play for a spot in the group stage. The match is played to 1 win. The winner of the match advances to the group stage, the loser goes to the reserve, i.e., as a substitute (during the group stage, the substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Priority for entering the qualification will be given to players with a low HeroesWorld rating or without a rating.

Group Stage.
Groups of 5 people each. Players taking the first 3 places advance from the group to the Playoff round.
In the group, each player will play 1 game against each opponent in the group.
The main criterion for advancing from the group is the number of points scored (a win gives 3 points, a draw 1, a loss 0). If several players have the same number of points, additional indicators come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head result;
c) if priority cannot be determined by additional indicators a, b between players, a play-off game is held on the skirmish m-200 template.
Group winners immediately advance to the 2nd round of the playoffs; in the 1st round of the playoffs, second places play against third places. Players from the same group will not meet in the playoffs until the tournament final.

Playoffs.
Held according to the Olympic system to 2 wins. After losing a series, the losing player leaves the tournament.

Tournament Final is held between three players. The players play one series of games against each other: 2 matches each – a win gives 1 point, a draw gives 0.5 points, a loss gives 0 points. If points are tied after two matches – a decisive game is held based on the principle of the decisive game in the playoffs.
Upon the conclusion of the games – places are distributed depending on who has the best positive point difference. If the difference is tied – an additional decisive game is held based on the principle of the decisive game in the playoffs.

Templates.

1. The following templates are used in the tournament:
Skirmish m-200, Balance L-U, Panic, 2sm4d, Diamond, Yolka, h3dm1, 8mm6a, 6lm10a, Spider, 8xm12a.

2. Qualification games are played on the following templates:
Skirmish m-200, Balance L-U, Panic, 2sm4d, Diamond, Yolka, 8mm6a, 6lm10a (The player choosing the color begins the "choosing").
3. Group stage games:
The template for the game will be chosen by the player indicated in blue, from two templates set for each round.
Round 1: 8xm12a / Panic
Round 2: Diamond / h3dm1
Round 3: Balance L-U / 8mm6a
Round 4: 6lm10a / Yolka
Round 5: 2sm4d / Spider
4. Playoff games are played on the 8 most popular templates from the group stage.
In the first two games, the template is chosen by the standard "choosing" method (The player choosing the color begins the "choosing").
If a decisive game is required, the template is chosen randomly before the game:
The server player, to determine the game template for the decisive match, uses the "Flip a Coin" function 3 times in the HW_rulez options - the resulting numerical code determines the template for the game.
2sm4d - 000
Panic - 001
8xm12a - 010
8mm6a - 011
6lm10a - 100
Diamond - 101
Spider - 110
h3dm1 - 111
5. Tournament games are played with a chess timer.
Timer for the "Yolka" template - 19:00+08:00+01:15.
Timer for the "h3dm1" template - 24:00+08:30+01:30.

Deadlines.

Registration January 4 – January 20
Draw and group formation – January 21 -22
Tournament start: January 23
Qualifications: January 21 - January 31
Group stage: January 23 - March 6
January 23 – February 14 (Rounds 1-2)
February 1 – February 21 (Round 3)
February 8 – February 28 (Round 4)
February 15 – March 6 (Round 5)
group stage extended to March 25

Playoffs:
Round 1: March 26 - April 24
Round 2: April 18 - May 29
Quarterfinals: May 23 - June 26
Semifinals: June 20 - July 17

Tournament games must be played within the established deadline. For violation of game deadlines, by decision of the tournament organizers and judges, a player may be penalized up to and including disqualification from the tournament.

I wish everyone good luck and may the strongest win! Or rather - the smartest!

UTC+03:00, icq 593626431
In reply to FireToSky
User Avatar
#139
Auto-translated
Thank you for playing!

https://www.youtube.com/channel/UCYZ8Pk6yWouZ-0nQSdYXBlg
ютуб канал
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Айден / Ayden Start Hero Айден / Ayden
Айден / Ayden Main Hero Айден / Ayden
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Джедитт / Jeditte Start Hero Джедитт / Jeditte
Джедитт / Jeditte Main Hero Джедитт / Jeditte
Map Template
8xm12a
Game Length
134 days
Game Date
1/30/2016
Reported
1/30/2016 11:37 AM
Rating Impact Archived
BISHOP 1804 1805 +1 ↑
Chemist_HP 1439 1438 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/30/2016 10:32 PM

In reply to FireToSky
User Avatar
#140
Auto-translated
The opponent chose to play defensively, and I didn't. The slow roads hindered me. On turn 112, I built an outpost: the respawn point is extremely inconvenient, with most of it requiring a long detour, but there's a hidden spot for mages and two resource nodes. Moreover, excellent mages appeared, so I decided to play aggressively. In the first phase, I barely managed to defeat the enemy in Fortress. At the end of the second phase, Solmyr captured a resource node deep within the respawn point, from where angels kept coming for several days. In the third phase, I captured a resource node and only emerged from the respawn point in the middle of the third phase. Back home, I finished building the guild hall level 4, so now I can attack with the "Teapot" spell and use the "Expert Prayer" scroll. I break through a couple of zones to reach the opponent and stay in the portal. On my turn, Gundula attacks. In the final battle, I easily defeated the enemy with magic. Thank you for the game.
Attachments 1
1 file attached • Total size: 249.6 KB
ICQ 423164784

Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Гундула / Gundula Start Hero Гундула / Gundula
Гундула / Gundula Main Hero Гундула / Gundula
Map Template
Panic
Game Length
136 days
Game Date
1/30/2016
Reported
1/30/2016 4:36 PM
Rating Impact Archived
Sanin 1705 1711 +6 ↑
flate 1472 1466 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/30/2016 4:39 PM

In reply to Sanin
User Avatar
#141
Auto-translated
Sanin
My opponent picked restarts, I did not. The slow roads were the deciding factor. On 112 I built the Scouting: the respawn is extremely inconvenient, most of it is a long way around, but there is an external dwelling of mages and two Griffin Conservatories, plus great mages appeared, so I decided to play. On the first day, Naga Lords struggled at the fort; at the end of the second, Solmir took a level-2 Griffin Conservatory deep in the respawn, from which angels then traveled for several days. On the third, I take a level-3 Griffin Conservatory and only in the middle of the third do I exit the respawn. At home, Mage Guild level 4 is built; now I can use the Chalice and cast Expert Prayer from a scroll. I fight through a couple of zones to the opponent and stay in the portal; on my turn, Gundula attacks. In the Firebird, I easily fended off with magic. Thanks for the game.
I played well. Nothing more to add:smile52:
In reply to Sanin
User Avatar
#142
Auto-translated
Thank you for playing!

https://www.youtube.com/channel/UCYZ8Pk6yWouZ-0nQSdYXBlg
ютуб канал
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Айден / Ayden Start Hero Айден / Ayden
Айден / Ayden Main Hero Айден / Ayden
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Астрал / Astral Main Hero Астрал / Astral
Map Template
Diamond
Game Length
132 days
Game Date
1/30/2016
Reported
1/30/2016 6:12 PM
Rating Impact Archived
BISHOP 1805 1806 +1 ↑
hunter98 1409 1408 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/30/2016 6:38 PM

In reply to BISHOP
User Avatar
#143
Auto-translated
BISHOP
thanks for the game!
Confirmed. Only the game ended on 131, although these numbers aren't that important =D
Started without rests.
On the first day I saw a couple of unicorns, it gave some decent money, there was a Griffin Conservatory, bows were built and heroes had 2 stacks each - I decided to play. As it turned out, on the way in the treasure zone there was a block of fairies with a +12 shield, which basically did me in) In the first week I did almost nothing, cleared the respawn, put horses in the citadel and took back a refuge for +2 champs in the sands, and on the second week a bear entered there. Since the Griffin Conservatory on the respawn was minimal, I decided not to take 112, as I clearly saw the whole development picture through the conservatory, then hives and everything under the sun =D...
On 121 I take the conservatory with a lackey, they bury 7 bows there for me, since it wasn't taken by Müllich as planned, because a misclick ruined my entire day of tempo. Then I took 2 unicorns on 8 and 6. Then I ran over to the green computer-Tower, killed him, stayed in the Castle to replenish mana with an angel. Meanwhile, the lackeys took back the cloak for +2 speed, the medusa nest with the loss of a dragon utopia since they lost morale, Mark broke through Pandora for 20k exp behind 90 gold golems, which she then ate... there was also a Pandora on the respawn for 20 mages behind a hundred rags; lackeys were taking unicorns and Pandoras. On 9 red dragons I gave up 1 horse and a bear, because there was no sustain at all. Then I made a fatal mistake: since the hero had exp tactics and offense (Lacust), I decided to kill the fairies, as I expected them to attack the mages and in the meantime I would calmly smash them, but it didn't work that way: they immediately started cutting down horses, hitting with meteors and fireballs almost every time; in the end, I came out of there with only 7 dragon utopias, essentially giving up all my meat... luckily I had my own meat left in the Castle, upgraded knights, bought what I could and went to break everything with archers and oil. Astral still managed to take back Pandora and peppers for 10-19 bears; all the water was in Pandora, then this same skill enters, took it. Then I went for a unicorn and Pandora. Took a unicorn on 6 dragon utopias with a lackey using 70 zombies from the box, broke through Pandora behind 36 dragon utopias for all the air; the need to fight КВ behind an army of grand djinns disappears. Then I decided to go and take the wings, breaking through 70 diamonds; it even got to the point where the grand archers ran out of ammo and had to go into melee, hardcore :D Found unicorns and decided to run towards them, for which I paid. There were moves. Wanted to jump forward on DD, somewhere toward the library, but didn't, as I decided to take the unicorn. The opponent arrives on 13 grand ifrits and kills with Armageddon.
ГГ, thanks for the game.
P.S. If I had known that the opponent was right under my nose, by the wings and golems with exp, I could have calmly gone to kill him, because he couldn't collect anything before the Armageddon. Such a "mistake" also had quite an impact.
P.P.S. There was an opportunity to buy one's way out, but I didn't, as I thought that there was no Armageddon since he didn't use it immediately. And even if I had bought my way out, it was already too late: I had collected everything tasty that was visible (except the cap and КВ), while for the opponent all the chocolate was ahead: fireballs, armor, dragon utopias, unicorns, the whole deal
"Никто не уходит из героев вечно", - убедился на личном опыте, гоняю в сингле до сих пор :D
In reply to BISHOP
#144
Auto-translated
Yeah, that was fun.

Thanks for the game!
In reply to skd
#145
Auto-translated
We took all the remaining resources, and I got a map with a lot of gold and excellent roads, and rich treasures. My opponent had much less. Thanks for the game.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Лабета / Labetha Main Hero Лабета / Labetha
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Андра / Andra Start Hero Андра / Andra
Андра / Andra Main Hero Андра / Andra
Map Template
Diamond
Game Length
133 days
Game Date
1/30/2016
Reported
1/30/2016 11:34 PM
Rating Impact Archived
Bahan 1714 1726 +12 ↑
Mizrael 1641 1629 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/31/2016 5:13 AM

In reply to Bahan
User Avatar
#146
Auto-translated
It happened. On one side, a group of 20+ Greater Cyclops, on the other, a horde of Bulls fighting for a relic, and on the third, Rusty Dragons fighting for Pandora :D. I somehow squeezed through the rough terrain past the Drakes, gathered some money, and even had to fight a rival for it, which initially went well. But the lack of mana on Andre didn't allow me to fight properly, and I had to retreat without any gains. The path to the Bulls turned out to be just a corridor leading to the computer, completely empty. Seeing how Labeta took +11 all, I decided not to drag things out. Thanks for the game.
http://www.twitch.tv/mikevalentine/
In reply to Sanin
User Avatar
#147
Auto-translated
In the first game, on day 113, I took a break when I hit a dead end. It turned out that I had ruined my opponent's strategy. At the beginning of the next game, I stated that my first restart didn't count because the host created a map that violated the rules – it had obelisks. (They simply weren't there before day 113; I only noticed it when I examined the map). It turned out that I had misinterpreted the rules myself. These obelisks also played a role in my victory.
From the start, I played as the Necropolis. In the early game, I focused on collecting chests with my main hero, solely for experience. By day 117, I didn't build any towns except for the main ones. I decided to focus on skeletons and upgrading the Town Portal. On day 133, I took my first Utopia with skeletons and an explosion spell. By the end, I had another Utopia. I didn't manage to control the map. After three attempts, I got the "Jumping" skill, and things started to go better.
I didn't get the Town Portal from three rebuilds and, on the fifth week, I went to capture the Tower village for the artifact merchant and the ability to exchange resources there for further Town Portal upgrades. In the end, I would have captured it in two days, gathering all the skeletons from the numerous castles in the conversion chamber. This would have given me an advantage, but it all ended much sooner. In the village, the computer placed a Grail, and on the open map, I spotted Labeth and captured her with shackles.
Thanks for the game.
ICQ: 564224919
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Эльшар / Elleshar Start Hero Эльшар / Elleshar
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Айден / Ayden Start Hero Айден / Ayden
Лабета / Labetha Main Hero Лабета / Labetha
Map Template
8xm12a
Game Length
215 days
Game Date
1/31/2016
Reported
1/31/2016 3:00 PM
Rating Impact Archived
Toganash 1626 1651 +25 ↑
HellLighT 1900 1875 -25 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/31/2016 8:20 PM

In reply to Toganash
User Avatar
#148
Auto-translated
Information

1. Tomorrow at 8:00 PM Moscow time, the qualification results will be announced. Currently, I have information on match 1 and match 7. If needed, I can add a few days for replaying matches. If no information is provided, your slot will be taken by a substitute player.

2. I have added the schedule for the third round. Player #5 will skip the 3rd round.

3. Group table updates will be done after the qualification is completed. The schedule for the 4th round will be available after the qualification is completed.

UTC+03:00, icq 593626431
In reply to Toganash
User Avatar
#149
Auto-translated
Toganash
In the first game, on turn 113, I took a rest when I hit a dead end. It turned out that I had ruined my opponent's plans. At the beginning of the next game, he stated that my first restart didn't count because the host created the map in violation of the rules – with obelisks. (They simply weren't there before turn 113; I only noticed it when examining the map). It turned out that I had misinterpreted the rules. These obelisks also contributed to my victory.
From the start, I played Necropolis. In the early game, I collected chests with my main hero, focusing solely on gaining experience. By turn 117, I didn't build any dwellings except for grand buildings. I decided to focus on skeletons and upgrading my main hero. On turn 133, I took my first utopia with skeletons and an explosion. By the end, I had another utopia. I didn't gain control, but after three attempts, I got the "Jumping" skill, and things started to go better.
I didn't get the "Teleportation" skill after three upgrades, and on the fifth week, I went to capture the Tower village for the artifact merchant and the opportunity to exchange resources there for further upgrades of my main hero and "Teleportation". In the end, I would have captured it in two days, gathering all the skeletons from the numerous castles in the conversion. This would have provided an advantage, but it all ended much sooner. In the village, the computer placed a Grail, and on the open map, I spotted Labeth and captured her with shackles.
Thanks for the game.
I confirm, not only did I choose the wrong direction, and the path of 10k moves led to a dead end, but on turn 122, with Labeth's support, I attacked a group of bulls for the Pandora artifact; they had 48 of them, while I had 3 slow mana. I decimated them all, leaving only one stack of 7 against 4 ifrits and 20+ golems. Three consecutive morale checks without oil, and each time the passive skill failed, resulting in a loss. After that, I struggled as much as I could. I only got the "Mania" skill on turn 131. I rushed to the computer's tower, took two utopias, but it wasn't very helpful – hats, books of water, some stats. Then, the opponent arrived on wings in the neighboring village, from where my computer drove away one of my heroes. I knew that a Grail was buried somewhere there, but I didn't know that the computer had dug it up. As a result, I was caught without mana, with only angels and shackles. Thanks for the game.
In reply to skd
#150
Auto-translated
Thank you for playing.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Map Template
6lm10a
Game Length
213 days
Game Date
1/31/2016
Reported
1/31/2016 9:14 PM
Rating Impact Archived
4Chaos 1484 1500 +16 ↑
TT_HNK 1516 1500 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/31/2016 9:16 PM

In reply to 4Chaos
User Avatar
#151
Auto-translated
4Chaos
Thank you for the game.
Thank you for the game!
In reply to Sanin
#153
Auto-translated
Against Dessa with perfect stats and 104 Monarchs, Greeny had no chance, not even theoretically.
Thank you for the game!
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Гриндан / Grindan Main Hero Гриндан / Grindan
Поражение / Lose Поражение / Lose
Подземелье / Dungeon Faction Подземелье / Dungeon
Димер / Deemer Start Hero Димер / Deemer
Десса / Dessa Main Hero Десса / Dessa
Map Template
8xm12a
Game Length
211 days
Game Date
2/1/2016
Reported
2/1/2016 8:07 PM
Rating Impact Archived
aka.Ward3n 1358 1350 -8 ↓
Scorpiona 1544 1552 +8 ↑
Rated Sep 28, 2022

Accepted by opponent on 2/2/2016 6:16 PM

Statistics

Welcome our newest member: Emil