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Template 2SM4d.
The template text file is 2sm4d.txt
/To play on the template, you need to copy the template text file attached to the description into the Data folder (located in the folder where Heroes is installed), rename it to rmg.txt, and restart the game for the changes to take effect./
Standard settings are L+U size, two players, no water, strong monsters, difficulty 160%.

Template scheme:



Start – in zones 1 and 2. The contents of these zones: 500-3000 (9), 3000-6000 (6), 10000-15000 (1). They contain wood and ore mines. There is a passage between the starting zones, which is guarded by a strong guard (ГО) (45000). In addition, there are weakly guarded exits (3000) to 3 zones that are equivalent to the starting zone in terms of content (4, 8, 6 for the red player and 4, 8, 7 for the blue one); however, instead of wood and ore mines, they have gold mines and 2 valuable resource mines. Random villages are located in them. Usually, from the starting Castle, there are 3 roads - to ГО and to 2 out of three secondary zones (to different ones for different players).
From each of zones 4, 6, 7, 8, you can go to 2 treasure locations (3, 5, 9, 10). The passage is guarded by 6000. Zones 3, 5, 9, 10 do not have roads or cities. Zone contents: 3000-6000 (9), 10000-15000 (6), 15000-20000 (1). They contain 1 valuable resource mine.
The landscape of zones 1, 2 depends on the type of city in this zone; zones 3-10 are random.
The base size of all zones is the same. Monsters everywhere are medium.
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