In the first game, on day 113, I took a break when I hit a dead end. It turned out that I had ruined my opponent's strategy. At the beginning of the next game, I stated that my first restart didn't count because the host created a map that violated the rules – it had obelisks. (They simply weren't there before day 113; I only noticed it when I examined the map). It turned out that I had misinterpreted the rules myself. These obelisks also played a role in my victory.
From the start, I played as the Necropolis. In the early game, I focused on collecting chests with my main hero, solely for experience. By day 117, I didn't build any towns except for the main ones. I decided to focus on skeletons and upgrading the Town Portal. On day 133, I took my first Utopia with skeletons and an explosion spell. By the end, I had another Utopia. I didn't manage to control the map. After three attempts, I got the "Jumping" skill, and things started to go better.
I didn't get the Town Portal from three rebuilds and, on the fifth week, I went to capture the Tower village for the artifact merchant and the ability to exchange resources there for further Town Portal upgrades. In the end, I would have captured it in two days, gathering all the skeletons from the numerous castles in the conversion chamber. This would have given me an advantage, but it all ended much sooner. In the village, the computer placed a Grail, and on the open map, I spotted Labeth and captured her with shackles.
Thanks for the game.
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