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10 years ago
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Tournament "Novice – 2016. Winter"
We welcome all fans of Heroes of Might and Magic 3, future participants, and spectators of the traditional "Novice" tournament.
This is the traditional fourteenth tournament for Novices. We hope it will delight us with good games and new, breakout players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Novice-2015. Summer" - tun7gus7
"Novice-2015. Winter"Socrat
"Novice-2014. Summer" - Falcone
"Novice-2014. Winter" - Aiwe
"Novice-2013. Summer" - The_
"Novice-2013. Winter" - высокий
"Novice-2012. Summer" - twaryna
"Novice-2012. Winter" - 7z
"Novice-2011. Summer" - Sky Pioneer
"Novice-2011. Winter" - Sevensan
"Novice-2010. Summer" - тенью бездомной
"Novice-2010. Winter" - Сатир
"Novice-2009. Summer"Erdem

Requirements for Participants:

1. Players registered on heroesworld after 30.11.2014 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 5 games with detailed reports in the fan games topic on heroesworld (games can be played and reports written after registration).
3. Players who have won prizes or participated in 2 or more tournaments from the Novice series are not allowed to participate.
4. Players with a permanent HeroesWorld rating of 1700+ at the time of submitting their registration application are not accepted into the tournament.
5. Players with more than 100 official ranked games on HeroesWorld are not accepted into the tournament.
6. Questions about accepting relatively experienced players or those with an earlier registration date on heroesworld will be considered by the organizers in coordination with the Tournament Committee.
7. Players registered on HeroesWorld before 30.11.2014 are not accepted into the tournament if they have 30 or more ranked games on HeroesWorld.
8. The participant must be able to play 1 game per week - the preferred time for playing is 19-24 MSK on weekdays and 12-24 MSK on weekends.
9. If during the tournament it is discovered that a player provided false information, they will be disqualified from the tournament, and the materials will be forwarded to the Tournament Committee.

Submit applications in this topic:

There is a Detailed instruction with pictures FAQ17 on the forum on how to do this.
You need to do the following:
1. Check if the icq number is entered in your profile, add it there if it is missing.
If it is present in your profile, a green daisy is visible under your avatar - the ICQ symbol. If it is not there, follow the algorithm.
2. Leave an application in this topic. To do this, click the Sign up for tournament button, which is located at the beginning of this topic and at the top of each page.
3. 2-3 days before the draw, you must contact the host skd (ICQ 593626431) and confirm your participation. Players who have disappeared from the forum (no user activity for a week) will not be allowed to participate in the draw.

Organizational Questions:

1. Host - skd (ICQ 593626431), Judges - Nitro (ICQ 627769385), in the most extreme case, contact Dirty_Player (ICQ 408722873).
2. The tournament is held according to the Rules for organizing, conducting, and participating in HOMM3 online tournaments.
3. The regulations and rules of the tournament will not change during the tournament.
4. For each game played, participants must submit a detailed report and a detailed confirmation in this topic. Only then will the game be counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New report button, which is located at the top of each page of the topic, and fill in all the required fields according to the template. After that, write your detailed comments on the game.
- To confirm a report, the second player needs to find the game's report, click the Confirm report button, and also write a detailed report.
- It is considered good form to thank your opponent for the game.
5. All tournament games count towards the HoMM3 HW player rating.
6. Technical results will be assigned for games not played within the established deadline.
7. Save files and password files for all games must be kept until the end of the tournament and presented at the first request of the tournament hosts and judges, or any member of the Tournament Committee. Forgetting or losing the game password may be grounds for assigning a technical loss in the game.
8. Disputed issues, if any, should be discussed off the forum. To resolve them, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is made primarily based on the tournament rules. If the situation that arises is not regulated by the rules, the judges will be guided by basic logic and gaming ethics.

Regulations


Tournament Format.

The tournament is held according to the following scheme: Qualification. Group Stage. Playoffs – Double Elimination.
In the Qualification Round, participants are divided into pairs and play for a spot in the group stage. The match is played to 1 win. The winner of the match advances to the group stage, the loser goes into standby, i.e., as a substitute (during the group stage, the substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Group Stage – groups of 7 players each. Players finishing in the top 5 places advance from the group to the Playoff round: 1st place - to the Upper Bracket Quarterfinals, 2nd-3rd places - to the Upper Bracket Round of 16, 4th-5th places - to the 1st round of the Lower Bracket.
The main criterion for advancing from the group is the number of points scored (a win gives 3 points, a draw 1, a loss 0). If several players have the same number of points, additional tiebreakers come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head result;
c) Total number of game turns in games where the player achieved a win (priority is given to the player who spent fewer turns to win. Point “c” is applied only if the players have the same number of wins in the group).
d) If priority cannot be determined using tiebreakers a, b, or c, a play-off game is held between the players on the Skirmish M 200% template.

Playoffs – Upper and Lower Bracket.
In the Upper Bracket, games are played to 2 wins. In the Lower Bracket, games are played to 1 win up to the final. The Lower Bracket final is played to 2 wins.
A player who loses in the Upper Bracket moves to the Lower Bracket; a player who loses in the Lower Bracket is eliminated from the tournament.
The Grand Final is played to 3 wins. The player advancing through the Upper Bracket has a 1-map advantage.

Timeline.

Registration: January 17 – January 31, 2016 (until 20:00 Moscow time)
Draw and group formation: January 31, 2016
Tournament start: February 1, 2016
Qualification: tba
Group Stage: tba
Start of Playoff Round: tba

Tournament games must be played within the established timeframe. For violating game deadlines, by decision of the tournament organizers and judges, a player may be penalized up to and including disqualification from the tournament.

Rules.

1. Game version. The tournament is played on game version SoD 3.2(4.0) + HD mod + by mutual agreement of players HW_rulez (for correct operation, the patch must be installed by both players). By mutual agreement, games may be played on HotA version 1.4.2 (or the latest current version).
When using the HW_rulez mod, the default option settings are as follows: 01110.
That is, obelisk ban – disabled, ban on hill fort, cartographer, keymaster tents – enabled, constantly built town level 2 – disabled. Players may agree on other setting conditions.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the HotA version of Heroes, the rules of the HotA section are used.
3. Restarts total 3 days (111+111+111 or 111+112 or 113).
When playing on the h3dm1 template, restarts are 111.
4. Color choice:
In qualification games - given to the first player in the pair.
In the group stage - the color is indicated in the group tables.
In playoff games - given to the first player in the pair; in each subsequent game, players alternate the right to choose color.
5. The starting town is chosen by banning. Players alternately ban 3 towns, after which the starting town is chosen. The player listed second in the pair starts banning towns and chooses the starting town first. In playoff games, the right of first town choice alternates after each game.

Templates.

1. Qualification and group stage games are played on templates: Balance L-U, 2sm4d(3), h3dm1, Jebus Cross, 8mm6a.
2. In the Playoffs, the following templates are added: Diamond and 6lm10a.
3. The template for a game is determined by banning. Players alternately ban one game template until only one template remains, on which the game will be played.
The player with the right to choose color bans the first template.
4. Information about the templates and recommended settings can be found in the corresponding section.
5. Playing on the h3dm1 template requires the use of the HW_rulez patch.
Before the start of the match, players ban one town each on which they do not wish to play (the second player in the pair bans first).
Afterwards, a random town on which the match will be played is determined by a randomizer. Then bidding occurs (the bid must be a multiple of 100). The winner of the bid transfers the stake to the opponent and will have the right to choose color or first hero selection.
6. Games are played with a chess clock. For a more comfortable game, the chess clock option settings are increased.
Skirmish - 10:00+05:00+01:15
Balance - 19:00+07:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond - 24:00+08:30+01:30
8mm6a - 24:00+09:00+01:30
6lm10a - 24:00+09:00+01:30
h3dm1 - 28:00+09:30+01:45
Jebus Cross - 28:00+09:30+01:45
By mutual agreement of the players, the game is played using the chess clock set by the rules of heroesworld.

I wish all participants good luck, interesting, and hard-fought games!
The tournament winner will be awarded a "Tournament Winner 'Novice'" medal under their avatar:
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Tournament information as of 08.08.2016: - tournament start date – 01.02.2016; - number of participants – 32; - number of remaining participants – 1; - tournament stage – Completed; - default version – SoD 3.2+; - alternative version – HotA 1.4.2; - maps – Balance L-U, 2sm4d(3), h3dm1, Jebus Cross, 8mm6a, Diamond, 6lm10a. Detailed playoff information Group stage NP vs. LM Tournament
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Group Stage:

round 1 - extended until February 14 inclusive;
round 2 - until February 19 inclusive;
round 3 - until February 28 inclusive;
round 4 - until March 8 inclusive;
round 5 - until March 16 inclusive;
round 6 - until March 23 inclusive;
round 7 - until March 30 inclusive.

Group 1:
replacement Amazing ---> Akitsu
Round 1:
battanas (Red, Stronghold, Crag Hag, Crag Hag) def Ridelth (Blue, Rampart, Kyrie, Kyrie) 8mm6a 133
Vladimir_Ospa (Red, Rampart, Kyrie, Kyrie) def horror145 (Blue, Necropolis, Galtran, Galtran) Jebus Cross 137
Amazing (Red, Rampart, Kyrie, Kyrie) def Diman134rus (Blue, Stronghold, Dessa, Dessa) 2sm4d(3) 134
Round 2:
battanas (Red, Dungeon, Gunnar, Gunnar) def Georg_ (Blue, Dungeon, Shakti, Shakti) h3dm1 135
horror145 (Red, Necropolis, Tant, Galtran) def Akitsu (Blue, Necropolis, Clavius, Clavius) h3dm1 133
Vladimir_Ospa (Blue, Inferno, Nimussa, Clavius) def Ridelth (Red, Stronghold, Crag Hag, Crag Hag) Jebus Cross 144
Round 3:
battanas (Red, Dungeon, Shakti, Shakti) def Diman134rus (Blue, Fortress, Tazar, Tamika) 8mm6a 142
Vladimir_Ospa (Red, Rampart, Kyrie, Kyrie) def Georg_ (Blue, Necropolis, Clavius, Clavius) Balance 141
Ridelth (Blue, Rampart, Ivor, Ivor) def Akitsu (Red, Castle, Valeska, Tazar) Balance 132
Round 4:
battanas (Blue, Stronghold, Crag Hag, Crag Hag) def horror145 (Red, Stronghold, Dessa, Dessa) h3dm1 144
Georg_ def Diman134rus (tech. win ignoring deadlines)
Vladimir_Ospa (Blue, Castle, Caitlin, Clavius) def Akitsu (Red, Conflux, Random, Grindan, Tamika) 8mm6a 137
Round 5:
Vladimir_Ospa (Red, Dungeon, Shakti, Shakti) def battanas (Blue, Dungeon, Gunnar, Gunnar) h3dm1 234
horror145 (Blue, Castle, Tyris, Tyris) def Georg_ (Red, Stronghold, Crag Hag, Crag Hag) 8mm6a 234
Ridelth def Diman134rus (tech. win ignoring deadlines)
Round 6:
horror145 (Blue, Rampart, Kyrie, Kyrie) def Ridelth (Red, Fortress, Tazar, Tazar) Jebus Cross 125
Vladimir_Ospa def Diman134rus (tech. win ignoring deadlines)
Georg_ (Red, Castle, Valeska, Yabarkas) def Akitsu (Blue, Fortress, Tazar, Tazar) 8mm6a 131
Round 7:
battanas (Blue, Fortress, Tazar, Tazar) def Amazing (Red, Castle, Valeska, Moner) 8mm6a 147
Georg_ def Ridelth (tech. win) - reason
horror145 def Diman134rus (tech. win ignoring deadlines)

Group 2:
Round 1:
Antiplayer (Red, Stronghold, Crag Hag, Crag Hag) def Kruptik (Blue, Fortress, Tazar, Tazar) 8mm6a 211
flate (Red, Rampart, Kyrie, Kyrie) def Armageddets (Blue, Necropolis, Izra, Izra) 8mm6a 141
yarik1987 (Blue, Dungeon, Gunnar, Galtran) def Red Rush (Red, Stronghold, Crag Hag, Crag Hag) 8mm6a 137
Round 2:
Antiplayer (Red, Castle, Valeska, Pyra) def Timbuktu (Blue, Fortress, Wistan, Wistan) 8mm6a 211
flate (Blue, Castle, Random, Valeska, Dessa) def Kruptik (Red, Fortress, Tazar, Tazar) Jebus Cross 126
yarik1987 (Red, Tower, Solmir, Septienna) def Armageddets (Blue, Fortress, Tazar, Sir Mullich) 2sm4d(3) 223
Round 3:
Antiplayer (Blue, Fortress, Tazar, Tazar) def Red Rush (Red, Stronghold, Crag Hag, Crag Hag) 8mm6a 144
flate (Blue, Dungeon, Gunnar, Gunnar) def yarik1987 (Red, Inferno, Mariussa, Mariussa) 8mm6a 231
Armageddets (Blue, Dungeon, Shakti, Shakti) def Timbuktu (Red, Fortress, Tazar, Crag Hag) 8mm6a 215
Round 4:
Antiplayer (Blue, Stronghold, Crag Hag, Crag Hag) def flate (Red, Inferno, Calh, Gunnar) Jebus Cross 124
yarik1987 (Red, Inferno, Octavia, Moner) draw Timbuktu (Blue, Conflux, Ciel, Ciel) 2sm4d(3) 123
Red Rush (Red, Rampart, Kyrie, Tiraxor) def Kruptik (Blue, Stronghold, Crag Hag, Crag Hag) 8mm6a 233
Round 5:
Antiplayer (Blue, Necropolis, Galtran, Galtran) def Armageddets (Red, Dungeon, Shakti, Sir Mullich) Jebus Cross 125
flate (Red, Dungeon, Gunnar, Gunnar) def Red Rush (Blue, Castle, Valeska, Gretchen) 8mm6a 144
Timbuktu (Blue, Rampart, Ivor, Ivor) def Kruptik (Red, Castle, Valeska, Sir Mullich) 8mm6a 145
Round 6:
flate (Blue, Conflux, Random, Brissa, Gundula) def Timbuktu (Red, Fortress, Wistan, Broghild) 8mm6a 127
yarik1987 (Red, Castle, Valeska, Crag Hag) draw Kruptik (Blue, Dungeon, Shakti, Shakti) 8mm6a 142
Armageddets (Blue, Fortress, Tazar, Tazar) def Red Rush (Red, Conflux, Cult, Luna) 2sm4d(3) 113
Round 7:
Antiplayer (Red, Dungeon, Shakti, Shakti) def yarik1987 (Blue, Rampart, Kyrie, Tamika) 8mm6a 133
Timbuktu def Red Rush (tech. win)
Kruptik (Red, Stronghold, Dessa, Dessa) def Armageddets (Blue, Stronghold, Oris, Shakti) h3dm1 326

Group 3:
Round 1:
novaforyou (Blue, Castle, Valeska, Sir Mullich) def Silence- (Red, Fortress, Tazar, Tazar) 8mm6a 114
TNO (Red, Fortress, Wistan, Galtran) def Nikolaev (Blue, Castle, Valeska, Sir Mullich) Balance 126
Cez (Blue, Fortress, Wistan, Gunnar) def FreeSmasher (Red, Rampart, Kyrie, Kyrie) Balance 133
Round 2:
Silence- (Blue, Conflux, Random, Cult, Moandor) def Skinmax (Red, Stronghold, Dessa, Dessa) Skirmish 134
Nikolaev (Red, Stronghold, Crag Hag, Crag Hag) def FreeSmasher (Blue, Castle, Caitlin, Nila) Jebus Cross 132
novaforyou (Red, Rampart, Kyrie, Kyrie) def TNO (Blue, Dungeon, Gunnar, Gunnar) 8mm6a 221
Round 3:
Silence- (Red, Fortress, Tazar, Tazar) def Cez (Blue, Rampart, Kyrie, Kyrie) Jebus Cross 147
TNO def Skinmax (tech. win)
FreeSmasher (Red, Castle, Caitlin, Caitlin) def novaforyou (Blue, Rampart, Kyrie, Kyrie) Balance 124
Round 4:
Silence- (Blue, Castle, Caitlin, Nila) def Nikolaev (Red, Conflux, Random, Tunar, Grindan) Jebus Cross 124
Cez def Skinmax (tech. win)
FreeSmasher (Blue, Dungeon, Shakti, Shakti) def TNO (Red, Castle, Valeska, Galtran) Balance 126
Round 5:
Silence- (Red, Fortress, Tazar, Tazar) def TNO (Blue, Castle, Valeska, Kyrie) 2sm4d(3) 132
Nikolaev def Skinmax (tech. win)
Cez (Red, Fortress, Tazar, Tazar) def novaforyou (Blue, Rampart, Kyrie, Kyrie) Jebus Cross 126
Round 6:
novaforyou (Red, Dungeon, Shakti, Shakti) def Nikolaev (Blue, Conflux, Ciel, Ciel) 8mm6a 134
Cez (Red, Castle, Valeska, Sir Mullich) def TNO (Blue, Fortress, Wistan, Gunnar) Balance 122
FreeSmasher def Skinmax (tech. win)
Round 7:
Silence- (Blue, Castle, Caitlin, Crag Hag) def FreeSmasher (Red, Rampart, Kyrie, Kyrie) Jebus Cross 126
novaforyou def Skinmax (tech. win)
Nikolaev (Red, Fortress, Tazar, Tazar) def Cez (Blue, Castle, Valeska, Mariussa) 2sm4d(3) 147

Group 4:
Round 1:
Jubi-Juby (Red, Stronghold, Tiraxor, Tiraxor) def Wyndoc (Blue, Castle, Valeska, Valeska) 8mm6a 116
silenthill def Suris (tech. win) - reason
kotleta (Red, Rampart, Ivor, Ivor) def Beliard (Blue, Fortress, Andra, Andra) Balance 225
Round 2:
Jubi-Juby (Red, Stronghold, Tiraxor, Tiraxor) def Dorsaj (Blue, Fortress, Alkin, Alkin) 2sm4d(3) 126
silenthill (Blue, Rampart, Kyrie, Kyrie) def Wyndoc (Red, Stronghold, Crag Hag, Crag Hag) 8mm6a 126
Beliard - Suris (did not take place)
Round 3:
Jubi-Juby (Blue, Rampart, Kyrie, Dessa) def kotleta (Red, Rampart, Ivor, Ivor) h3dm1 133
silenthill (Blue, Rampart, Kyrie, Kyrie) def Beliard (Red, Fortress, Tazar, Tazar) 2sm4d(3) 147
Dorsaj def Suris (tech. win)
Round 4:
Jubi-Juby (Blue, Rampart, Kyrie, Kyrie) def silenthill (Red, Castle, Caitlin, Clavius) 8mm6a 127
Dorsaj def Beliard (participant withdrawal)
Wyndoc (Blue, Inferno, Calh, Crag Hag) def kotleta (Red, Inferno, Nimussa, Mephala) h3dm1 217
Round 5:
Jubi-Juby def Suris (tech. win)
silenthill (Red, Dungeon, Shakti, Shakti) def kotleta (Blue, Stronghold, Crag Hag, Crag Hag) 8mm6a 131
Dorsaj (Blue, Dungeon, Shakti, Shakti) def Wyndoc (Red, Stronghold, Tiraxor, Tiraxor) 2sm4d(3) 133
Round 6:
silenthill (Blue, Rampart, Kyrie, Kyrie) def Dorsaj (Red, Fortress, Tazar, Tazar) Jebus Cross 134
Wyndoc def Beliard (participant withdrawal)
kotleta def Suris (tech. win)
Round 7:
Jubi-Juby (Blue, Fortress, Tazar, Tazar) def Beliard (Red, Fortress, Andra, Andra) h3dm1 142
Dorsaj (Red, Tower, Ain, Tazar) def kotleta (Blue, Castle, Caitlin, Mephala) Balance 134
Wyndoc def Suris (tech. win)

Qualification:

Georg_ (Red, Fortress, Tazar, Tazar) def Beliard (Blue, Castle, Loinis, Loinis) Balance 136
Skinmax def inixor (tech. win)
Dorsaj (Red, Rampart, Ivor, Ivor) def Akitsu (Blue, Castle, Valeska, Valeska) Balance 124
Timbuktu (Blue, Fortress, Bron, Crag Hag) def Ca5peR (Red, Rampart, Ivor, Ivor) Balance 125
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Playoffs


Upper Bracket: games are played to 2 wins

Round of 16:
horror145 (Blue, Dungeon, Shakt, Shakt) def novaforyou (Red, Stronghold, Dessa, Dessa) Diamond 135
horror145 (Red, Stronghold, Kreg Heg, Kreg Heg) def novaforyou (Blue, Rampart, Kair, Kair) 6lm10a 135
silenthill (Red, Rampart, Kair, Kair) def yarik1987 (Blue, Castle, Valeska, Valeska) 8mm6a 121
yarik1987 (Red, Inferno, Mariussa, Mariussa) def silenthill (Blue, Stronghold, Dessa, Dessa) 8mm6a 114
silenthill (Red, Stronghold, Dessa, Dessa) def yarik1987 (Blue, Dungeon, Gunnar, Gunnar) 8mm6a 214
Cez (Blue, Castle, Valeska, Galtran) def battanas (Red, Fortress, Tazar, Tazar) 8mm6a 125
battanas (Blue, Fortress, Tazar, Tazar) def Cez (Red, Castle, Kaitlin, Charna) 8mm6a 223
battanas (Red, Castle, Kaitlin, Kair) def Cez (Blue, Dungeon, Shakt, Shakt) 8mm6a 145
Dorsaj (Blue, Fortress, Tazar, Tazar) def flate (Red, Tower, Nila, Nila) Jebus Cross 126
flate (Red, Conflux, Random, Pasis, Kair) def Dorsaj (Blue, Stronghold, Dessa, Dessa) 8mm6a 146
Dorsaj (Blue, Fortress, Tazar, Gunnar) def flate (Red, Inferno, Kalh, Paira) 8mm6a 132

Quarterfinals:
Antiplayer def horror145 (technical result)
Vladimir_Ospa (Red, Fortress, Tazar, Tazar) def silenthill (Blue, Rampart, Kair, Kair) Jebus Cross 126
silenthill (Blue, Fortress, Tazar, Tazar) def Vladimir_Ospa (Red, Inferno, Mariussa, Mariussa) 6lm10a 137
Vladimir_Ospa (Red, Necropolis, Galtran, Galtran) def silenthill (Blue, Rampart, Kair, Kair) Jebus Cross 131
Jubi-Juby (Red, Tower, Ain, Kair) def battanas (Blue, Tower, Solmyr, Solmyr) h3dm1 131
Jubi-Juby (Blue, Stronghold, Tyraxor, Tyraxor) def battanas (Red, Fortress, Tazar, Gunnar) 8mm6a 142
Silence- (Red, Inferno, Mariussa, Moner) def Dorsaj (Blue, Fortress, Tazar, Tazar) 6lm10a 137
Silence- (Red, Dungeon, Shakt, Shakt) def Dorsaj (Blue, Fortress, Tazar, Alkin) 8mm6a 132

Semifinals:
Antiplayer (Red, Fortress, Tazar, Tazar) def Vladimir_Ospa (Blue, Stronghold, Dessa, Dessa) Jebus Cross 126
Antiplayer def Vladimir_Ospa (tech. forfeit)
Jubi-Juby def Silence- (player withdrawal)

Final:
Antiplayer (Red, Fortress, Tazar, Gunnar) def Jubi-Juby (Blue, Castle, Valeska, Kair) 6lm10a 146
Antiplayer (Blue, Conflux, Random, Gellar, Gunnar) def Jubi-Juby (Red, Castle, Valeska, Grindan) 6lm10a 143

Lower Bracket: games are played to 1 win, final is played to 2 wins.

Round 1:
Georg_ (Red, Fortress, Wistan, Wistan) def FreeSmasher (Blue, Stronghold, Kreg Heg, Kreg Heg) Balance 127
Timbuktu (Red, Castle, Valeska, Valeska) def kotleta (Blue, Rampart, Kair, Kair) 8mm6a 121
Ridelth (Blue, Castle, Valeska, Valeska) def Nikolaev (Red, Stronghold, Kreg Heg, Kreg Heg) Jebus Cross 113
Wyndoc (Red, Rampart, Ivor, Kair) def Armageddets (Blue, Dungeon, Shakt, Shakt) 8mm6a 222

Round 2:
Georg_ def flate (tech. forfeit - deadline ignored)
Cez (Red, Fortress, Wistan, Gunnar) def Timbuktu (Blue, Castle, Valeska, Galtran) Balance 134
Ridelth (Blue, Fortress, Tazar, Tazar) def yarik1987 (Red, Inferno, Mariussa, Mariussa) Jebus Cross 143
novaforyou (Red, Fortress, Tazar, Sir Mullich) def Wyndoc (Blue, Conflux, Tunar, Vidomina) 6lm10a 236

Round 3:
Georg_ def horror145 (tech. forfeit)
Cez (Red, Fortress, Tazar, Tazar) def silenthill (Blue, Castle, Kaitlin, Dessa) 8mm6a 135
battanas (Red, Fortress, Tazar, Tazar) def Ridelth (Blue, Castle, Valeska, Sir Mullich) Diamond 126
novaforyou (Blue, Fortress, Tazar, Tazar) def Dorsaj (Red, Stronghold, Dessa, Dessa) 8mm6a 247

Round 4:
battanas (Red, Fortress, Tazar, Tazar) def novaforyou (Blue, Tower, Solmyr, Solmyr) Diamond 143
Georg_ (Red, Tower, Solmyr, Dessa) def Cez (Blue, Fortress, Tazar, Tazar) Balance 136

Round 5:
Georg_ def Silence- (tech. forfeit)
battanas (Blue, Fortress, Wistan, Wistan) def Vladimir_Ospa (Red, Inferno, Kalh, Gundula) Diamond 135

Semifinal:
battanas (Blue, Stronghold, Kreg Heg, Kreg Heg) def Georg_ (Red, Tower, Solmyr, Yanova) 8mm6a 135

Final:
battanas (Red, Conflux, Anabel, Yabarkas) def Jubi-Juby (Blue, Conflux, Jeremy, Kair) h3dm1 147
Jubi-Juby (Blue, Castle, Valeska, Galtran) def battanas (Red, Stronghold, Kreg Heg, Kreg Heg) 6lm10a 212
Jubi-Juby (Red, Tower, Ain, Terek) def battanas (Blue, Fortress, Wistan, Gunnar) 6lm10a 125

Grand Final: played to 3 wins with a 1-map advantage for the player who advanced through the upper bracket.

Antiplayer (Red, Dungeon, Shakt, Gunnar) def Jubi-Juby (Blue, Rampart, Kair, Kair) 6lm10a 146
Antiplayer (Blue, Rampart, Kair, Kair) def Jubi-Juby (Red, Conflux, Labeta, Labeta) 8mm6a 115
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10 years ago
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Please register me for the tournament.
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10 years ago
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Please register me for the tournament.
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Please register me for the tournament.
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Please register me for the tournament.
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10 years ago
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Please register me for the icq 686193013 tournament.
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Good luck to all newcomers in the tournament! The Tournament Committee did a great job! Excellent preparation for the tournament. Special thanks for the timer!
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10 years ago
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Please register me for the tournament.
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10 years ago
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Please register me for the tournament. More than 5 fan games.
In reply to skd
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10 years ago
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Please register me for the tournament.
In reply to skd
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10 years ago
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Please register me for the tournament.

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