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Regarding the blurriness, I can't say for sure at the moment, but it seems to me that these artifacts are caused by your hardware! IMHO! :smile42:
I still doubt that the hardware is to blame for the icons, colleague. It's more likely that the icons themselves are scaled incorrectly in the game (which someone stretched).
Patch 1.6 1. Bug fixes 2. New map "Global Cooling" 3. Official tutorial map 4. Balancing 5. A new feature has been added to the Random Map Generator, which I don't quite understand (some kind of tile sets) 6. Steam Workshop - functionality for creating and distributing mods From other things I see: - Fixed the starting increase of elite creatures, dialogues, and various other minor things - Fixed animations, attack range of the golden dragon - Added a new neutral creature, the Ifrit - In terms of balance, elites and champions have been made cheaper, the bonus increase from upgrading the base has been reduced, the damage of pixies and sprites has been changed to physical, and a couple of spells, including Warlord's Wrath, have been nerfed - Fixed some problems on existing maps - In the map editor: new triggers, conditions, actions
Something like that. In general, not a huge number of changes, but it looks good.
Patch 1.6 5. There's a new feature in the map editor that I don't quite understand at first glance (some kind of tile sets) - Added a new neutral creature, the Ifrit Something like that. In general, not many changes, but it looks good.
Ah... It's clear that you're not interested in the map editor. Previously, the map editor only allowed creating maps with one type of terrain (one for each level), but now there are many (as it should be). P.S. Can you post a screenshot of the Ifrit? Although... I'll find it myself.
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ. Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]
My experience with improvements started with patch 1.4, and the game continues to get better! With patch 1.6, the game started running perfectly on settings slightly below maximum (my computer is weaker than the minimum requirements). And that's with a pirated copy. I'm happy with everything in the game. The graphics are good. I haven't encountered any major bugs. And you're still saying that Limbic Entertainment isn't doing any optimization! That's not true :smile27:
Patch 1.7 Announcement: http://mmh7.ubi.com/en/blog/post/view/patch-1-7-announcement Key changes: 1) Added the first campaign of the Lost Tales of Axeoth. 2) Removed the hero level cap (maximum level - 999). 3) Reorganized the main menu. 4) Improved online connection. 5) Changes related to the editor, balance, bug fixes, and other improvements.