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In reply to bobchik
10 years ago
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bobchik
Does anyone know if it's still possible to purchase the pre-order bonuses separately?
I bought the collector's edition with all the extras, so I couldn't pre-order.

What bonuses are you talking about?
In reply to Mizrael
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10 years ago
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Mizrael
In the seventh game, magic is too dominant; I completed this map by summoning elementals. The sorceress has a high magic power stat, and I summoned them in packs every turn. Basically, there's no need to build a castle at all; the elementals did all the work. By the way, I noticed the same thing in the human campaign (at least in the first three missions), meaning the strategic element is not really needed in the campaign; you mostly don't need to build a castle... It's not a campaign in a strategy game, but a damn pseudo-interactive cartoon, which is why I didn't bother playing the others – it's just not interesting.
Regarding the previous maps for mages – I agree, summoning elementals makes the playthrough easy, but on the last one, I only saw the Ring of the Elements, in two castles, and there were no points of learning that spell :smile32:.
In reply to faj
10 years ago
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faj
Regarding the previous maps for mages – I agree, with the summoning of elementals, the walkthrough is too easy, but on the last one, I only saw the Ring of Elementals, in two castles, and there were no points for learning this spell in the spell training locations :smile32:.

Save/load helps. Until the magic schools are chosen in the guild, you can obtain any spells.
In reply to Deznight
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10 years ago
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Deznight
saving/loading helps. Before magic schools are chosen in the guild, you can obtain any spells.
I have already solved the problem of defeating Kashim's companions – I replayed the map after capturing the yellow human castle. The first time, in a panic, I decided to destroy their city, but as a result, I deprived myself of income, and it is much easier to defend against the attacking purple Moon companions in a rebuilt castle :smile13:. I corrected this misunderstanding and taught Fahada the Tsunami spell in her hometown, level 4 of the magic guild; this spell is just as effective as summoning elementals, and combined with healing Rakshasa and maintaining Titans, it allowed me to defeat both of Kashim's minions in an open field!

I defeated Kashim with ease; 9 Titans didn't even take any damage! He only summoned air elementals once, and then he just defended himself. The key to victory is to hire more Rakshasa, Titans, and Obsidian Gargoyles, use Tsunami, the one learned from the magic guild and costing 40 mana, the Ring of Cold, and other water magic spells, which were initially given to Fahada by the developers for development :smile02:.

I managed to develop Fahada to level 28. After completing the campaign for Fahada, the first map for Ivan was activated. Before that, I also completed the campaign for Thomas.

I wonder, will Thomas, Fahada, and the other heroes from the maps be in the final campaign for Ivan?
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10 years ago
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Has anyone reached the 4th map in the Orcs and Imani campaign? I leveled her up to 24 on the previous map, but on the next map, all her experience dropped back down to 15, the starting level for the 3rd map...
Is this happening to everyone? What was the point of leveling her up? But Kibwe and Rim retained their experience and level. Maybe because the 3rd map started with these characters, and Rim returned to the middle of the events... Too bad.
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10 years ago
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Cool, lots of new and old faces. Although it's a bit sad that they haven't written anything about bug fixes yet, and the neutral creatures from the sixth game are somewhat controversial... But okay, it's still good news.
They suddenly turned Ivor into Wing.
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10 years ago


:smile27::smile27:
:smile32:
:smile32:
:smile21::smile21:
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10 years ago
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Well, I guess I can post some more translations from the official website.
10 years ago
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:smile45: Does anyone else have the same problem as me? When I load a save, all the hero's earned abilities disappear. What's going on? I'm so frustrated! :smile22: Help me, if you can, kind people! :)
In reply to Hjordis
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10 years ago
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Hjordis
:smile45: Does anyone else have the same problem as me? When I load a save, all the hero's earned abilities disappear. What's going on? I'm so frustrated! :smile22: Help me, if you can, kind people! :)
Less emotion, more details would be helpful....
I'm going to guess:
1. You have a pirated or repackaged version of the game - this means you need to ask the person who modified the game where they made a mistake.
2. You haven't installed all the patches, which may fix this bug, and the developers have already released about 5 of them (again, if the game is licensed, they should be installed automatically).
3. This problem may have arisen due to patching the game (the current version is 1.1.5), and your saves are still for an older version (for example, version 1.1.3).
In reply to bobchik
10 years ago
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bobchik
Less emotion, more details....
I'm going to assume:
1. You have a pirated or repackaged version of the game - this means you need to ask the game cracker where they messed up.
2. You haven't installed all the patches, which may have fixed this bug, and the developers have already released about 5 of them (again, if the game is licensed, they should be installed automatically).
3. This problem may have arisen due to patching the game (the current version is 1.1.5), and your saves are still for an older version (e.g., 1.1.3).
Everything is clear now. It's a bug with patch 1.5.
I'll answer point by point: 1. I don't install pirated versions in principle; the license was purchased from Booki.
2. All patches are installed (see above).
3. The saves are recent.

This isn't just my problem; everyone is already upset on all the forums. They're very angry. :) We'll wait; the developers promise to fix it.
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10 years ago
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That's strange. I also got it from Бука, but so far I haven't had any problems with the game... all the patches are installed, and everything runs smoothly.
In reply to bobchik
10 years ago
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bobchik
That's strange.
I also got it from Booki, but so far I haven't experienced any problems with the game... all the patches are installed, everything is running smoothly.

Some kind of miracle... You're lucky, congratulations.
Look what's happening on the forums:

November 29, 2015 03:13:53
CRITICAL BUG after Patch 1.5. Heroes have no abilities, skills (all greyed out), no spells in spellbook. When hero tries to attack a message "No Valid Target" appears. Dungeon Campaign 4 near end. Battles against the enemy are now suicide missions. Gasp. This issue was reported on Steam Community 21st November - it seems its still not fixed.

Same problem here. Loading savegames leads to loss of spells, hero skills and attributes.
Level stays the same but skill points are just gone.
Stopped playing because of this because no way i can finish any campaign mission this way.
The game, at this point, is simply not playable in campaign mode.
Please release a hotfix for this asap.

I think this issue should be given priority. I too have seen it happen during the course of several campaigns and in single player mode. It's very frustrating and makes the game unplayable. Shouldn't "Unplayable game" = "priority fix"?
+9999999999999999999999999999999999999999999

Shouldn't "UNPLAYABLE GAME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" = "PRIORITY FIX"
where are your devs ?????

And so on... :)

http://forums.ubi.com/showthread.php/1332909-1-5-Heroes-losing-skills-spells-after-reload/page5?
https://mmh7.ubi.com/ru/blog/post/view/%D0%BF%D0%B0%D1%82%D1%87-1-5-%D1%83%D0%B6%D0%B5-%D0%B4%D0%BE%D1%81%D1%82%D1%83%D0%BF%D0%B5%D0%BD
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10 years ago
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I'm playing patch 1.5, and I still can't understand why the unit walking animation is practically non-existent? The hero completes a full turn, and the animation is as if he only took one step. What a mess!)))

Speeding up the battle animation results in the troops twitching like crazy while standing still....

Camera rotation with the mouse is only possible in the horizontal plane. For some reason, it's impossible to rotate the camera vertically....

The highlighted path is barely visible; you constantly have to strain your eyes....

It's impossible to speed up the heroes' walking at all, no matter how hard I try....

They still haven't added contrasting outlines for the floating text....

There's still TOO MUCH floating text, the text colors are monotonous, sometimes it's impossible to tell who hit whom and how many died, the texts simply overlap and mix, resulting in complete unreadability.

Even with the battle animation sped up to the maximum, the troops still lag during attacks. Take, for example, the mages on carpets; ugh, it's something... it takes 2 seconds for him to cast a spell with his hands...

ALL IN ALL, evaluating the latest patch, I'm summing up:

Gameplay: 3 out of 10. It's completely unplayable. After an hour of playing, you just want to throw the monitor out the window!

Remembering the very first version of Heroes 5 (v1.0), you are simply horrified by how raw and unprepared Heroes 7 is, even in version 1.5.

I'm not even talking about the price of the game. I think they should be paying US 2000 rubles for us to suffer and play this nonsense.

Thank you for your attention.

Added after 34 minutes
Since I've already complained about the poor and monotonous icons of Heroes 7, I suggest starting a quiz called "Terrible Designers".

The quiz will consist of the following: I will post a fragment of an icon, and you will try to guess what the icon might mean =)

Let's go!

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