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Patch 1.61. Bug fixes
2. New map "Global Cooling"
3. Official tutorial map
4. Balancing
5. A new feature has been added to the Random Map Generator, which I don't quite understand (some kind of tile sets)
6. Steam Workshop - functionality for creating and distributing mods
From other things I see:
- Fixed the starting increase of elite creatures, dialogues, and various other minor things
- Fixed animations, attack range of the golden dragon
- Added a new neutral creature, the Ifrit
- In terms of balance, elites and champions have been made cheaper, the bonus increase from upgrading the base has been reduced, the damage of pixies and sprites has been changed to physical, and a couple of spells, including Warlord's Wrath, have been nerfed
- Fixed some problems on existing maps
- In the map editor: new triggers, conditions, actions
Something like that. In general, not a huge number of changes, but it looks good.