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Posts from Heroes VII

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In reply to Furbissimo
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Furbissimo
and against their 1 legendary creature per week, everything else just fades, despite the increased health to 400-450. I think they need to balance the growth and increase the number of legendary creatures to 2 per week, or reduce the growth of the main ones.
1 creature of level 7 per week is harsh. It would be better if they slightly reduce the growth of the main creatures, and leave the legendary ones as they are; they are legendary for a reason, and their health should finally be impressive. I'm currently playing through the fifth game, and it's very disappointing that dragons don't even reach 250 health, so let's not remove that bonus in the seventh game.
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I have a question. Doesn't anyone find it strange that the artifacts on the map don't look like the ones the hero has? For the hero, they are swords, helmets, rings... but on the map, they are all symbolized by something like a parallelepiped. Isn't that normal? How can you play a map that is 300x300 in size? It will be very difficult to remember the location of the desired artifact.
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ.
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]
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Hey everyone, has anyone managed to complete the 3rd map, "The Price of the Secret," from the Necropolis campaign? So far, I only see one possible tactic: run around and hide in the shrines from the Guardians of Irollan, gathering small groups of undead whenever I can reach their dwellings, but they are scattered all over the map :rolleyes:. It's quite a fun map, though...

I captured the Elven city and started building it up, naively thinking I could hire their hero and equip him with a capable army, but that wasn't the case - there's a tavern, but the hero cannot be hired; the icon is inactive, and it says there are no available heroes for hire :eek:. And I even built the city up to the dragon dwelling :smile07:. In the end, I got :smile53: ...

I found the obelisk for the first seal on the left. Where can I find the other two when the green brothers are chasing me everywhere :smile13:?!!! While I'm looking for the obelisks for the seals, the elves will :smile10: ... catch me...
In reply to Furbissimo
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Furbissimo
...Of course, if you try to run modern games on old laptop video cards like the GT240M, it won't work...
Well, well, oh great gamer, you've completely put me in my place... :D
But what do you consider "modern games"? And do you include this turn-based strategy game in that category? For some reason, Heroes of Might and Magic VI runs perfectly on "ancient laptops" with maximum settings! :)
In reply to Stiletto
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Stiletto
Killa, can you send me the save file after you finish the second map? It might help me...
I'll send it when I'm done.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to VIPded
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VIPded
Well, great gamer, you've completely embarrassed me... :D
Heroes of Might and Magic 6 somehow runs perfectly on "an old laptop" with maximum settings! :)
That's because its optimization was also improved with patches; now Heroes 7 needs to go through the same process.
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Even the old-timers on the forum have come out of the woodwork.

For now, the game is only demanding in terms of RAM. It uses 5 GB on my system. It doesn't put much load on the processor.
It doesn't crash if you have more than 4 GB of RAM.

I played it for an evening and then put it down until the patches come out.
I immediately turned off all the cameras and set the animation to maximum; otherwise, it's unplayable.

Conclusion:
High system requirements, bugs.
The plot is the worst in the series.
The music is the worst in the series.
The contrast on the map is poor (even if you hold down Alt and sip coffee).
Many of the units look terrible.
Not enough money was allocated for the city artwork.
The nighttime city of the Light Elves.
Skill progression is not random.
Awkward, long resource names.

I liked the city development plan.
The return of necromancy.
The return of the resource count.
Squares instead of hexes.
There are still some interesting skills.
It's already better than the sixth installment.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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That's because its optimization was also refined through patches; now, Might and Magic VII needs to go through the same process.
By the way, personally, the sixth installment worked very quickly for me right from release. It was bad, but fast. It was even surprising.
Night city of the High Elves.
Because they chose it themselves. Sort of.
At least they brought back seven resources.
But they subtly reworked them into something utterly nonsensical.
In my opinion, it would have been better to leave just one truly rare resource, obtained in battles with the most difficult enemy groups or through some other challenging method.
The units have funny special animations, like in the sixth installment; I've only had the patience to check the deer so far, but it's already good.
All these animations are available on the official website, so don't suffer waiting for them in the game.
I'm not sure, but it seems to me that the units are being recolored to match the player's color. I haven't reached the enemies yet; I was fighting neutral creatures, and the neutral fairies are purple, but mine are green. Is this normal?
Erwan likes blizzards.
The music is the worst in the series.
I can't help but agree. It's terrible and low-quality, like never before. Only the vocal part in the somewhat creepy theme of the humans is decent. The rest is a weapon of mass destruction, put together using nothing more than some kind of calculator. The most interesting thing is that even with a synthesizer, you can create something quite safe for the ears with considerable effort, but here they chose the path of least resistance.

In short, I don't regret saving those two pieces at all. The game fully met my expectations, and in some ways even exceeded them; I love it. :smile04:
In reply to Adagio
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Adagio
The most interesting thing is that even with a synthesizer, with tremendous effort, you can create something quite pleasant to the ear, but here they chose the path of least resistance.
It seems that Ubisoft saved on everything they could, on the animation of videos, on the color palette, on the musical accompaniment, on the AI, on the 3D graphics, which unfortunately are not present in the cities. In short, they simply cut off the heroes' arms, legs, and head, and now the headless body is dangling around with a bunch of bugs.
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Can anyone share a save file for the second map of the Wizard campaign? My game crashes.
Discord: Stiletto#0900
Он же Gear (Heroesleague.ru)
Он же VitaliySannames (Goodgame.ru)
Он же Black_Stiletto (Twitch.tv)
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I remember when Heroes 6 was released, everyone said it was terrible. And even though it wasn't great, they still managed to fix it with patches. I think the principle now is to release a raw product to make some money, and then use that money (if people buy it) to finish it. So it's too early to judge or praise it now. As someone wrote, we need to wait for the third patch.
I have a decent computer (although it only has 6 GB of RAM), but after the middle of the map, saving takes 10 minutes. So, even when they fix it, you'll need 8 GB to play without problems (on large maps). It's a shame, I thought I could play it on a tablet, but that's definitely not going to happen (it has 2 GB).
P.S. I recommend buying it after the patches and preferably on sale for around 600 rubles. I'll do the same.
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It doesn't always launch. The game crashes after the stained glass window appears, but sometimes it loads properly... How can I fix this?
Maybe you should contact technical support? Although it's unlikely they'll be able to help, it's still worth a try. I personally haven't experienced this problem.
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It's naive to think that the game will run smoothly on a tablet or a PC with 4GB of RAM. It's almost laughable. Considering that the minimum system requirements were listed on the official website long before the release. Are you serious?
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If anyone is interested, here are the themes for demons and gnomes.

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