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and against their 1 legendary creature per week, everything else just fades, despite the increased health to 400-450. I think they need to balance the growth and increase the number of legendary creatures to 2 per week, or reduce the growth of the main ones.
1 creature of level 7 per week is harsh. It would be better if they slightly reduce the growth of the main creatures, and leave the legendary ones as they are; they are legendary for a reason, and their health should finally be impressive. I'm currently playing through the fifth game, and it's very disappointing that dragons don't even reach 250 health, so let's not remove that bonus in the seventh game.