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Posts from "The Will of Ashan" - "Heart of Darkness" [2nd campaign, 5th mission]

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11 years ago
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Or, better yet, just hire those required Necromancers right away, while you still have the money, to be on the safe side. And make sure they don't get killed prematurely. Couldn't the opponents buy them out, by the way?
In reply to Eleondor
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10 years ago
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Eleondor
No, but you can take Valeria (or the Knight that is given as a choice in the Dungeon).
Does this really work on the licensed version? So, you replace Orneella with a Knight, and the script works? I thought the script would only work if Orneella stood on the pentagram.
faj
Creating phantoms and having devilish luck – you can't take that away from him – killing his phantoms is not for the faint of heart – they are only defeated after 5-6 attempts!!! (for example: in my battle, there were 200 succubus phantoms and 400 three-headed Cerberuses, which successfully killed my vampires and ghosts). But we are not pushovers either – I cast obedience on 50 cave lords, who first killed 15 devils, and then went to mow down their former friends very successfully!
In fact, in this final battle against the phantoms, there is a very good tool that does not require magic – it is cursed earth. This perk is a bullet against phantoms; it kills them without fail as soon as a phantom tries to move)).

I recently finished this mission, and I spent five months on the map again, and then, when I remembered that I wouldn't be playing as Arantir anymore, I immediately got upset that I had wasted so much time leveling him up. Oh well, a little about the final battle)).

When I was arranging the troops before the start of the castle siege, I was racking my brains about how to place the large creatures, I thought that Orlando would first attack the ammunition cart, because I had so many archers in my army. 3,400 skeletons, 1,100 archers, and 300 archliches, yes, exactly them, and not al-grayed ones, of course, they are also good with their raising of the dead, but not during a castle siege, where you can attack three squads at once with a cloud of death). By the way, with one hit, I destroyed the enemy ballista, which simply "cheated" and fired 4 shots at my liches at a time, apparently, the enemy had a ring of kinship with machines, plus the ballista was upgraded. So, I placed my archangels, of which I had 85, moved them a little forward, and immediately these jumping demons, in the amount of 1,000, attacked them in one turn and, with one lucky hit, destroyed 20 (!!!!) Archangels, and this is despite the fact that I had an expert defense and approximately +25 defense for the hero in the primary skills. After that, I reloaded, and I simply did not move the Archangels anywhere, as a result, the cart was not touched.

I would also like to add about the speed, morale, and luck indicators of this Orlando. First, he has an aura of speed, like Railag, so my staff of the underworld did not reduce the enemy's initiative much. As for luck and morale, despite the fact that Arantir was wearing 2 rings that together reduce morale and luck by -2, plus a cloak of deadly shadows, which reduces morale and luck by another -2, the enemy units still had a morale parameter of +3, and luck +2. This is because Orlando had artifacts that increased morale and luck.

Then, as soon as the battle began, Orlando started creating phantoms on the succubi, and then on the other squads, and that's when cursed earth helped me, they immediately fell down when moving, then this bastard subdued my archers with succubae, of which the Archangels almost killed everyone in the counterattack, but at the end of the battle, I almost resurrected them all with the last ones)). Well, and my last strike force, of course, were vampire princes, of which there were 890:)) I specifically did not take higher vampires, because the princes have 5 more health units, plus they can blind). In general, the battle turned out to be quite interesting
In reply to FireCool
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10 years ago
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There's no need to be upset; you can play with any hero in any scenario by installing the corresponding unlocking mod.
In reply to SuperGuru
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10 years ago
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SuperGuru
No need to be upset, you can play with any hero in any scenario by installing the corresponding unlocking mod.
Yes, that's all clear. I'm more upset about the fact that he won't be in the campaign anymore.
In reply to FireCool
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10 years ago
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FireCool
Yeah, that's all clear. I'm more upset about the storyline; there won't be any more of it in the campaigns.

Yeah, the campaigns are designed in such a way that you mostly play as humans, these religious fanatics, haha.
In reply to SuperGuru
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10 years ago
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SuperGuru
Yes, the campaigns are designed in such a way that they mostly feature gameplay centered around humans, these religious fanatics, haha.
Well, that's logical) the game was created by people, so the plot is built around humans) if orcs had created the game... :D but they don't exist, so humans are in charge))
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10 years ago
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Here's how I stormed Holyfire.
What about you?
1

2
In reply to NikitaM
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10 years ago
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NikitaM
This is how I stormed Holyfire.
What about you?
1

2
I managed with a much smaller army, and didn't even convert anyone to the undead.
In reply to Alan
9 years ago
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Alan
Near each city, there are circles for sacrifices. Place four Necromancer heroes there (including Ornela). After that, the barrier will open.
For some reason, the barrier still doesn't open, even though all the heroes are standing between the demonic pillars. What could be the reason?
In reply to unt1k
9 years ago
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Has the ghost's quest to kill the bandits been completed?
In reply to unt1k
9 years ago
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unt1k
For some reason, the barrier won't open for me, even though all the heroes are standing between the demonic pillars. What could be the problem?
Are you sure you're playing version 3.1? In version 3.0, there's a bug that occurs when you perform the ritual with a hero other than Arantir.
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8 years ago
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Hello everyone. Thank you for the tip. I defeated everyone, collected the artifacts, leveled up my heroes, and assembled a large army, but I couldn't get through the magic portal. And now I've done it: I placed 4 Necromancers together with Arnela on the altars. The gate opened, I captured Holyflame, although the enemy had a ballista that was mowing down my skeletons. But I still overwhelmed the enemy with the sheer size of my army. I completed the mission. Thanks again for the tip.
8 years ago
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Good evening. Are there any active players here?))
I decided to revisit the good old Heroes of Might and Magic V and got stuck. Besides Ornell and Arantir, I only have 2 Necromancers from the tavern, and the tavern has been empty for a week now, so I can't perform the ritual and proceed to the Holy Flame. The Dungeon remains untouched because I was tempted by the trees with experience. I thought I needed to free that specific hero, but the walkthrough says "3 Necromancers from the tavern."
Are there any solutions besides restarting the game (what if it happens again???) and @Win()? :(
Just in case, my heroes haven't died; I only had to retreat with a secondary hero once, but he was immediately bought back. I don't remember seeing any Necromancers among the enemies, so I don't understand why this happened.
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8 years ago
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Perhaps, when buying out a Necromancer from the tavern, something went wrong in the script, and the new (third) Necromancer didn't appear in the tavern. Is there a way to replay this moment?
8 years ago
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It's not possible to reload from a save file :( I haven't played in a long time and I've completely forgotten all the conditions of that mission. If I remembered, I would immediately check the tavern and buy everyone out. But I don't want to replay just because it might happen again. Sigh, I guess I'll have to use a cheat to get through it.

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