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Posts from "Newcomer - 2015. Summer"

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Keep the changes or revert to how it was before?
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play on 5 different templates
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play only on template 2sm4d(3)
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Announcement
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11 years ago
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Tournament «Новичок – 2015. Summer»
We welcome all fans of Heroes of Might and Magic 3, future participants, and supporters of the traditional "Новичок" tournament.
This is already the thirteenth traditional tournament for Новичок. We hope it will please us with great games and new discovery players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Новичок-2015. Winter"Socrat
"Новичок-2014. Summer" - Falcone
"Новичок-2014. Winter" - Aiwe
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer"Erdem

Participant Requirements:

1. Players who registered on heroesworld after 31.05.2014 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 5 games for which there are detailed reports in the fan games thread on heroesworld (games can be played and reports written after registration).
3. Players who have taken prize-winning places or participated in 2 or more tournaments from the Новичок series are not allowed to participate.
4. Questions regarding the admission of relatively experienced players or those with an earlier registration date on heroesworld will be considered by the organizers in coordination with the AC.
5. The participant must be able to play 1 game per week - priority time for games is considered 19-24 MSK on weekdays and 12-24 MSK on weekends.
6. If it is discovered during the tournament that a player provided false information, they will be disqualified from the tournament, and the materials will be forwarded to the AC.

Submit applications in this thread:

There is a Detailed instruction with pictures FAQ17 on the forum explaining how this is done.
You need to do the following:
1. Check if an ICQ number is entered in your profile; add it there if it is missing.
If it is in your profile, a small green daisy - the ICQ symbol - is visible under the avatar. If not, you must follow the algorithm.
2. Leave an application in this thread. To do this, click the Sign up for tournament button located at the beginning of this thread and at the top of each page.
3. 2-3 days before the draw, you must contact the lead skd (IСQ 593626431) and confirm participation. Players who disappear from the forum (lack of user activity for a week) will not be admitted to the draw.

Organizational Issues:

1. Leads - Iamsamstan (IСQ 435-191-039), skd (ICQ 593-626-431), Judges - Redwhait HP (ICQ 658339987); in the absolute same extreme case, contact Dirty_Player (ICQ 408722873).
2. The tournament is held according to the Rules for organization, conduct and participation in HOMM3 online tournaments.
3. The Regulations and Rules of the tournament will not change during the course of the tournament.
4. For each game played, participants must submit a detailed report and a detailed confirmation in this thread. Only in this case is the game counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New report button located at the top of each page of the thread and fill in all necessary fields according to the template. After that, write your detailed comments on the game.
- To confirm a report, the second player must find the game report, click the Confirm report button, and also write a detailed report.
- It is considered good tone to thank the opponent for the game.
5. All tournament games go into the HoMM3 HW Player Rating.
6. Technical results are assigned for games not played within the established timeframe.
7. Saves and password files for all games must be kept until the end of the tournament and presented upon first request by the tournament leads, judges, or any member of the AC. Forgetting or losing a game password may serve as grounds for assigning a technical defeat in the game.
8. Disputed points, if any arise, are requested to be discussed off-forum. To resolve them, you must contact the tournament lead or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The same judicial decision is made primarily based on the tournament rules. If the situation that arose is not regulated by the rules, the judges are guided by basic logic and gaming ethics.

Regulations


Tournament Format.

The tournament is conducted according to the following scheme: Qualification. Group Stage. Play-offs – Double Elimination.
In the Qualification round, participants are distributed into pairs and play for entry into the group stage. The match is best of 1. The winner of the match proceeds to the group stage; the loser goes to reserve, i.e., as a substitute (during the group stage, a substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Group stage – groups of 6 people each. Players who take the first 4 places advance from the group to the Play-off round.
The main criterion for advancing from the group is the number of points earned (3 points for a win, 1 for a draw, 0 for a loss). If several players earn the same number of points, additional indicators come into play (in order of priority):
a) Berger Coefficient;
b) Head-to-head encounter;
c) Total number of game turns in games where the player won (priority is given to the player who spent fewer turns to win. Point “c” applies only if players have the same number of wins in the group).
d) If priority cannot be given by additional indicators a, b, c, a tie-break game on the Panic template is held between the players.

Play-offs – upper and lower brackets. A player who loses in the upper bracket moves to the lower bracket; a player who loses in the lower bracket is eliminated from the tournament. Play-off games are best of 1. The final of the upper and lower brackets is best of 2. The Grand Final is best of 3 without an advantage for the player advancing to the final via the upper bracket, on one map. The player who reaches the Grand Final via the upper bracket will be given the opportunity to strike out 2 game templates that will not be used in the final games.

Dates.

Registration August 2 – August 15
Draw and group formation – August 16
Tournament start: August 16
Qualification: August 16 - August 22
Group stage August 16 – September 30
Start of Play-off Round – October 10

Tournament games must be played within the established timeframe. For violation of game deadlines, by decision of the tournament organizers and judges, a player may be penalized up to disqualification from the tournament.

Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod + by mutual agreement of players HW_rulez (for correct operation, the patch must be installed for both players). By mutual agreement, games may be conducted on HotA version 1.3.8 (according to a vote held among participants).
When using the HW rulez mod, the default setting options are: 01110.
That is, obelisk ban – disabled; fort on hill, cartographer, keymaster tents ban – enabled; permanently built level 2 in city – disabled. Players may agree on other setting conditions.
2. The tournament is conducted according to the rules of online games in Heroes 3.
When playing on the HotA version, HotA tournament rules are used.
3. Total restarts: 3 days (111+111+111 or 111+112 or 113).
4. The choice of color for the first generation is given to the first player in the pair. After each subjective restart, players switch colors.
5. The selection of the starting city is done by striking out. Players alternately strike out 3 cities, after which the starting city is chosen. The player listed second in the pair starts striking out cities and chooses the starting city first.

Templates.

1. Qualification and group stage games are played on templates: Skirmish M-200%, Balance L-U, 2sm4d(3), Diamond, Jebus Cross. (According to a vote held)
2. In the Play-offs, one of the group templates will be removed by participant vote, and Panic, Mini-Nostalgia, 8mm6a will be added to the remaining four templates.
3. The template for the qualification game is chosen by striking out from the 5 group templates. In the group round, players are to play one game on each of the templates. In the play-off round, the template for the game will be chosen by striking out from a list of templates. Grand Final participants will alternately choose the game template. The order of selection will be determined by the player who advanced to the Grand Final via the upper bracket.
4. Information about templates and recommended settings can be found in the corresponding section.
5. When choosing a template by striking out, the second player in the pair starts.
6. Games are conducted on a chess timer. For more comfortable gameplay, chess timer setting options have been increased.
Skirmish - 10:00+05:00+01:15
Panic/ Balance - 19:00+07:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond/ Mini-Nostalgia - 24:00+08:30+01:30
8mm6a - 24:00+09:00+01:30
Jebus Cross - 28:00+09:30+01:45
By mutual agreement of the players, the game is conducted on the chess timer established by heroesworld rules.

I wish all participants luck, a hard-fought struggle, and beautiful victories! The tournament winner will be awarded the "Winner of Tournament 'Новичок'" medal under their avatar:

UTC+03:00, icq 593626431
In reply to MoxuTo
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10 years ago
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MoxuTo
...
Thanks for the game!
On the first day I scouted 2 external dwellings of gryphons and the Griffin Conservatory, so I went for it.
Lacus was planned as the opponent, I fed him 4 treasure chests - got Offense and Air.
Mistake number one - didn't bother to break through 20+ Gremlins blocking the road - as a result, I didn't take into account the respawn piece located further - and there was a free Hive near the road, after which I could have safely taken the nearby single Griffin Conservatory - but I was being cautious and postponed breaking it until after building the Angel.
Somewhere around the end of week 1 month 1 it became clear that Angels might not be buildable even in a Fort. I urgently needed to generate money. Winding roads severely slowed down the process - the army wasn't used at all, the main hero was idle.
On day 1 week 2 month 1 grace descended - a scout hero found an external market in the fog and reached it in time. Angel gets built and I take the external dwellings move-by-move.
Mistake number 2 - on day 3 week 2 month 1, as planned, the main hero ran into a Well, killed the shooter guard of the Hive and splitted in it with Tactics, while checking.
WITH TACTICS. In short, I'm without Lacus and without the Helm. I have left a level 4 Kyrre with Diplomacy and Earth. I inevitably lost a day due to the split - but still kept hope.
Mistake number 3 - why count moves? We pick up resources with the main hero - transfer - and don't make it to the split point.
So, on day 6 month 2 we hit the crystal ones, and with 11 Angels and 24 Dwarves we capture the central Castle.
On day 7 month 2 we find out - to proceed further - we need to fight 2 more ГО: gr cats and grays - Slow obviously wasn't skilled up enough. There's incentive - КЗ is less than in the game.
7 Angels in the army, no more than 2000 moves spent, but zeros on the timer. КЗ drifts away to the stat-dominant Gohan, resistance is pointless.
Thanks for the game.
In reply to Uranium235
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10 years ago
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Almost all games from Round 2 have been completed, so I'm adding the schedule for Round 3 one day earlier. The deadline for Round 3 is 10:00 PM on September 13th. I will update the group tables after Round 3.
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1 file attached • Total size: 18.9 KB

UTC+03:00, icq 593626431
In reply to skd
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10 years ago
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Template Skirmish M-200%



Map size: M - U
Played as All Random (starting town, hero, and bonus are chosen randomly)
Roads: slow and medium.
Monsters: medium
Difficulty: 200%
Played with patch M-200 or HW rules

Additional rules for the template:

Additional restarts:
- Restart of map generation if the towns are identical. This is done upon request by at least one opponent immediately after the map is generated.
- Restart upon a player's request if their stone or wood mine is guarded by monsters of level 3 or higher or archers of level 2.

Additional rules.
- It is forbidden to pass from one zone to another through glitched passages.
- It is forbidden to use the External Market.
- It is forbidden to use the spells Fly, Town Portal, Dimensional Gate, as well as the artifact Angel Wings.
- The heroes Solmyr, Dimir, and Aislinn can only use their respective spell against opposing heroes in the following cases:
a) if the player has built a Mage Guild of level 4 in one of their towns or captured a town with a Mage Guild 4 already built. If you do not have the corresponding level of Mage Guild in your castles, then you must fully build all levels of the Mage Guild in any two castles that belong to you.
It is not necessary to visit these castles with the hero. It does not matter whether the castles with the built-up levels of the Mage Guild will be controlled later.
b) if the corresponding spell is obtained by any of your heroes in Pandora's Box (even if this hero does not have sufficient wisdom skill to learn this spell);
c) if the Book of Magic of the required element is found.

Detailed template review by the winner of Tournament M-200 No. 10, twaryna, within the "Training" stream series.
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UTC+03:00, icq 593626431
In reply to skd
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10 years ago
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A very good match. I found a stash of swordsmen, had money for a resurrection, a stable, and a conscript hut (level 2-4). I managed to place horses in the castle. On turn 121, I got boots of speed, and on turn 122, I entered the treasure zone, where I met my opponent. Seeing his bears, I was scared, but after Gunnar attacked me, I realized I could win. Since we both had no mana, the horses, led by Turis, destroyed his entire army. socola, thank you for the game!!!
ICQ: 681728454 :smile35:
Battle Report Accepted
Random Faction Random
Тирис / Tyris Start Hero Тирис / Tyris
Тирис / Tyris Main Hero Тирис / Tyris
Победа / Def Победа / Def
Random Faction Random
Зубин / Zubin Start Hero Зубин / Zubin
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
Skirmish
Game Length
122 days
Game Date
9/8/2015
Reported
9/8/2015 3:02 PM
Rating Impact Archived
vladd 1485 1498 +13 ↑
socola 1434 1421 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/8/2015 3:04 PM

In reply to vladd
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10 years ago
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vladd
I got a very good starting position. There were swordsmen nearby, and I had enough money to recruit reinforcements, build a stable, and a conscript hall (level 2-4). I managed to place horses in the castle. On day 121, I got boots of speed, and on day 122, I entered the treasure zone, where I met my opponent. Seeing his bears, I was scared, but after Gunarr attacked me, I realized I could win. Since we both had no mana, the horses, led by Turis, destroyed his entire army. socola, thank you for the game!!!
Thank you for the game!
In reply to skd
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10 years ago
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We got fully screwed. Ended up on opposite ends of the map. On the respawn there were 4 external dwellings for horses, collected everything in the first week. ГО - arch devils, so I only broke through on 124 (picked up a couple of cons and 4 Dragon Fly Hives). Earth magic was upgraded, though SP was 1. The center was decided; on the opponent's side everything is great, cons over there, Dragon Utopias along the way, I have 4 Dragon Fly Hives and a teapot, Dragon Utopias far away across the sand. I was stronger exactly until 127, and then 18 arch devils arrived and GG.
icq 247 326 814
skype sShreKs
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Нила / Neela Main Hero Нила / Neela
Map Template
Jebus Cross
Game Length
132 days
Game Date
9/8/2015
Reported
9/8/2015 8:34 PM
Rating Impact Archived
sShreKs 1486 1473 -13 ↓
Jelen117 1541 1554 +13 ↑
Rated Sep 28, 2022

Accepted by opponent on 9/8/2015 8:52 PM

In reply to sShreKs
10 years ago
I don't remember all the details of this game (the beginning) so I will write only the most important things.
1st week I took 1 angels dwell, 3 hives. 121 con with 2 angels and like an idiot lost 1 to 30 silver pegasis, also I took another angels dwell which I couldn't see earlier. Took some more hives with scouts and with Dessa was waiting on utopia 122. I saw that it was maxi tope, my army was: 48 wyverns, 8 angels, looots of meat but Dessa had stats 6/4 and basic offence. I made a huge decision that I resigned from taking it and in the end of 123 was waiting on another tope (2 blacks). Took it losing an angel very unluckily (197 damage left on next angel). Got Kappatain's hat and +4 att/def armor. With scout upgraded 7 remaining angels and broke with Dessa on last movement points. In centre I took a con early, from pandoras got lots of experience, 5 red dragons, 15 scorpicores, 25 beholders, some hives. 126 mini utopia with Dessa gave recanters and crap. Took maxi utopia in center (gave +4 all, red orb, some other things) and earth book 127 with Neela from prison (she also got earlier all 5 lvl spells and had expert air so she was actually the main since 125). Also 127 with Dessa went for maxi tope in my resp that I resigned 123 and same day with scout took another angels dwell. 131 it was 19 aas and 80 wyverns with all the rest of the stuff taken in the desert. 131 rushed with Dessa and Neela to opponent. Saw a con more there so took it 132, upgraded 2 more angels, got some more hives and in the end I had a huge army, red orb was since 127, stats were very similar (opp had almost same defence as my attack and my defence was almost same as his attack). It was rather an easy final battle but opp had a pretty strong army (36 up unis and much more), very high stats.
On the whole we both had chocolate maps but my was even sweeter and I'm pretty glad from my performance. Should have cleared more in centre, was a bit too passive but I could have afforded it knowing that 131 I will have 19 aas.
Also a fun fact that 127 I had almost 120k gold (2 maxi topes taken this day) and 131 15k gold. :D
1st screen is Dessa, 2nd screen my army 126 and 3rd screen is after final battle (before fb I had 4 scorpicores more).
Thanks for playing, good luck in next rounds!
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In reply to skd
10 years ago
I highly dislike this template. Very imbalanced imo, too much depends on the starting situation. I had a generation in which i Found not a single pile of gold nor treasure chest, no object too.
Finally got tower, 122 tried to break pack of scorpicores (18), 160 master grems with golems and some gargoyles was too little. I had nothing more to do in my starting zone, only could have waited for 131 to get more army what was for sure a worse option.
It makes me a bit happier that my opponent had an extremely good situation. Elves dwell, centaurs dwell, lots of gold, strong Deemer, built dendroids and pegasis. So he had 32 up elves 122, ~50 centaurs and all the town stuff. I had absolutely no chance, good that I gave up here (we would have only lost time otherwise).
Thanks for playing, good luck in next rounds.
Battle Report Accepted
Random Faction Random
Деремиф / Daremyth Start Hero Деремиф / Daremyth
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Поражение / Lose Поражение / Lose
Random Faction Random
Эльшар / Elleshar Start Hero Эльшар / Elleshar
Димер / Deemer Main Hero Димер / Deemer
Map Template
Skirmish
Game Length
122 days
Game Date
9/9/2015
Reported
9/9/2015 8:53 PM
Rating Impact Archived
Jelen117 1578 1567 -11 ↓
Dandy 1671 1682 +11 ↑
Rated Sep 28, 2022

Accepted by opponent on 9/9/2015 8:56 PM

In reply to Jelen117
10 years ago
Jelen117
I highly dislike this template. Very imbalanced imo, too much depends on the starting situation. I had a generation in which i Found not a single pile of gold nor treasure chest, no object too.
Finally got tower, 122 tried to break pack of scorpicores (18), 160 master grems with golems and some gargoyles was too little. I had nothing more to do in my starting zone, only could have waited for 131 to get more army what was for sure a worse option.
It makes me a bit happier that my opponent had an extremely good situation. Elves dwell, centaurs dwell, lots of gold, strong Deemer, built dendroids and pegasis. So he had 32 up elves 122, ~50 centaurs and all the town stuff. I had absolutely no chance, good that I gave up here (we would have only lost time otherwise).
Thanks for playing, good luck in next rounds.
very convenient and rich for m200 respawn. thanks for play.
In reply to skd
User Avatar
10 years ago
TFP!
Battle Report Accepted
Random Faction Random
Янова / Jenova Start Hero Янова / Jenova
Вей / Vey Main Hero Вей / Vey
Поражение / Lose Поражение / Lose
Gee
Красный / Red
Random Faction Random
Теодорус / Theodorus Start Hero Теодорус / Theodorus
Торосар / Torosar Main Hero Торосар / Torosar
Map Template
Skirmish
Game Length
135 days
Game Date
9/9/2015
Reported
9/9/2015 9:57 PM
Rating Impact Archived
Blitz 1436 1415 -21 ↓
Gee 1258 1279 +21 ↑
Rated Sep 28, 2022

Accepted by opponent on 9/9/2015 10:07 PM

In reply to skd
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10 years ago
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Seeing Ciele in the tavern, I was only thinking about how not to burn her so the opponent wouldn't resurrect. Lots of gold at the respawn, a well almost on the road, a fairy tale in general. On 115 I captured the necro village, for some reason I returned Ciele to hit the external dwelling of medusas, although this could have been done with a scout hero.
On 122 I broke into the treasure zone, found only a pot there behind an unbreakable guard of 100 diamond golems.
I broke into another treasure zone, there I grabbed a shield +3 and a mini-relic. There were also sandals behind the trolls and a box behind the sultans.
127 I saw that in the neighboring zone, behind the ogres, stands Christian — I attacked them. It was very painful, Ciele had 4 Evil Eyes and 20-something mana left. The timer ran out. The opponent attacked, but I managed to buy him off. I saw that he had taken the box behind the efreets. There, considering the growth, 100 spearmen, cavalry, swordsmen, gr griffins.
On my turn, Ubiity offered a draw (apparently scared of Ciele — or an even more fearsome main hero wandering somewhere). I agreed, since there was way too much meat there, doubtful that I could have shot them all down.
Thanks for the game.
Battle Report Accepted
Random Faction Random
Малекит / Malekith Start Hero Малекит / Malekith
Циель / Ciele Main Hero Циель / Ciele
Ничья / Draw Ничья / Draw
Random Faction Random
Кристиан / Christian Start Hero Кристиан / Christian
Кристиан / Christian Main Hero Кристиан / Christian
Map Template
Skirmish
Game Length
131 days
Game Date
9/10/2015
Reported
9/10/2015 1:41 PM
Rating Impact Archived
Uranium235 1473 1469 -4 ↓
Убитый 1364 1368 +4 ↑
Rated Sep 28, 2022

Accepted by opponent on 9/10/2015 1:50 PM

In reply to Uranium235
10 years ago
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Uranium235
Seeing Ciele in the tavern, I only thought about how not to reveal her, so that the opponent wouldn't ressurect. Plenty of money at the respawn, a well almost on the road, in general a fairy tale. On 115 I captured a necro village, for some reason I returned with Ciele to hit the external dwelling of medusas, although this could have been done with a scout hero.
On 122 I broke into the treasure zone, found only a teapot there behind an unbreakable guard of 100 diamond golems.
I broke into another treasure zone, there I snatched a shield +3 and a minor artefact. Also had sandals behind trolls and a box behind sultans.
127 I saw that in the neighboring zone, behind ogres stands Christian - I attacked them. It was very painful, Ciele had 4 Evil Eyes left and a bit over 20 mana. The timer ran out. The opponent attacked, but I was able to buy my way out. I saw that he had snatched the box behind efreets. There, considering growth, 100 spearmen, cavaliers, swordsmen, gr griffins.
On my turn, Ubitiy offered a draw (apparently scared of Ciele - or of an even more frightening main hero that is wandering somewhere). I agreed, there was way too much meat there, doubtful that I could have shot everything down.
Thanks for the game.

yeah Ciele is lucky) with the 1-square tactic I was one short, and morale didn't trigger either) and no spellbook) so it would have been gg) but still gg since the game could have dragged on unbelievably which I don't like) so, everything happens for the best)

thanks to the opponent for the game) ы
In reply to skd
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10 years ago
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They full-respawned me, and in the end I got a rampart with Labetha in the tavern. The respawn was poor (i.e., on skirmish it's always like that by default, but here it was really bad). The road leads to 50+ archers guarding the passage to the adjacent zone. The only plus was the archer external dwelling. I had to wait until week 2. Then I went to the center, but my opponent writes gg.
Thanks for the game!
Battle Report Accepted
Random Faction Random
Уланд / Uland Start Hero Уланд / Uland
Лабета / Labetha Main Hero Лабета / Labetha
Победа / Def Победа / Def
Random Faction Random
Терек / Terek Start Hero Терек / Terek
Лакус / Lacus Main Hero Лакус / Lacus
Map Template
Skirmish
Game Length
122 days
Game Date
9/11/2015
Reported
9/11/2015 2:10 PM
Rating Impact Archived
MoxuTo 1550 1563 +13 ↑
BlackFatal 1496 1483 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/11/2015 2:12 PM

In reply to MoxuTo
10 years ago
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MoxuTo
They banned me left and right, and in the end I got a rampart with Labetha in the tavern. The respawn was poor (i.e., it's weak by default in skirmish, but here everything was really bad). The road led to 50+ archers guarding the passage to the adjacent zone. The only plus was the archer external dwelling. I had to wait for the second week. Then I went to the center, but the opponent writes GG.
Thanks for the game!

Labetha was putting pressure, so I decided to attack the medusas) The medusas showed me that you can just die and not bother)) GG.
Thanks for the game.
ICQ 669636987
Skype fatalDestr

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