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Thanks for the game!
Lacus was planned as the opponent, I fed him 4 treasure chests - got Offense and Air.
Mistake number one - didn't bother to break through 20+ Gremlins blocking the road - as a result, I didn't take into account the respawn piece located further - and there was a free Hive near the road, after which I could have safely taken the nearby single Griffin Conservatory - but I was being cautious and postponed breaking it until after building the Angel.
Somewhere around the end of week 1 month 1 it became clear that Angels might not be buildable even in a Fort. I urgently needed to generate money. Winding roads severely slowed down the process - the army wasn't used at all, the main hero was idle.
On day 1 week 2 month 1 grace descended - a scout hero found an external market in the fog and reached it in time. Angel gets built and I take the external dwellings move-by-move.
Mistake number 2 - on day 3 week 2 month 1, as planned, the main hero ran into a Well, killed the shooter guard of the Hive and splitted in it with Tactics, while checking.
WITH TACTICS. In short, I'm without Lacus and without the Helm. I have left a level 4 Kyrre with Diplomacy and Earth. I inevitably lost a day due to the split - but still kept hope.
Mistake number 3 - why count moves? We pick up resources with the main hero - transfer - and don't make it to the split point.
So, on day 6 month 2 we hit the crystal ones, and with 11 Angels and 24 Dwarves we capture the central Castle.
On day 7 month 2 we find out - to proceed further - we need to fight 2 more ГО: gr cats and grays - Slow obviously wasn't skilled up enough. There's incentive - КЗ is less than in the game.
7 Angels in the army, no more than 2000 moves spent, but zeros on the timer. КЗ drifts away to the stat-dominant Gohan, resistance is pointless.
Thanks for the game.