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Posts from NTBF – New buildings for the towns in Tribes of the East 3.1.

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Released the first version of the mod 0.01i

The mod changes the city building plan for Inferno and adds a new building, Eye of the Abyss.

You can download it in the first post of the thread.

View the building plan.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
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Has anyone used the mod?
The next castle is Necropolis.
There will be a building, and when built, all captured mines will generate an increase in undead creatures at the beginning of the week. If you build the same building in the second castle, the increase will be higher.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
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In reply to Dyrman
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Dyrman
Has anyone tried the mod?
The next castle is a Necropolis.
There will be a building, and when built, all captured mines will generate an increase in undead creatures at the beginning of the week. If you build the same building in the second castle, the increase will be higher.
I tried it, everything is fine, I'm waiting for the next update.
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I predict that no one will build the Eye of the Abyss in multiplayer (although it depends on the cost, I haven't checked. But it's unlikely). And everyone will build it in single-player, of course, using the save-build-load method. The idea is good, but even for the not-so-strong Inferno faction, city portals like those in Heroes of Might and Magic III would be better.
 

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In reply to Ment
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Ment
I predict that no one will build the "Eye of the Abyss" in multiplayer (although it depends on the cost, I haven't checked. But it's unlikely). And everyone will build it in single-player, of course, using the save-build-load method. ))
The idea is good, but it would be better for the not-so-strong Inferno faction to have city portals like in Heroes of Might and Magic III.
Have you seen the city plan?
Trust me, they will build it ;)
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
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Or maybe it would be better to have options in cities where you can choose 1 out of 2 buildings? (like in Heroes 6).
For example, I wouldn't need the "Hive" at all when playing as demons, which would eliminate the need to build it just to gain access to other buildings.
Асха все обращает на пользу!
In reply to Alek-Smolin
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Alek-Smolin
Or maybe it would be better to have options for 1 out of 2 buildings in the cities (like in Heroes 6)?
For example, I won't need the Hive at all when playing as demons, eliminating the need to build it to gain access to other buildings.
I haven't seen anywhere that a 4th (NCF) column was made for hiring alternative creatures, so what if we made alternative buildings that could provide different creatures?
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Alek-Smolin
Maybe it would be better to have options for 1 out of 2 buildings in the cities? (like in Heroes 6).
For example, I don't need the Hive at all when playing as demons, which eliminates the need to build it to gain access to other buildings.
It seems possible to make it so that building one structure makes another unavailable for construction.

Added 1 minute ago
NoNas
I haven't seen anywhere where a 4th (NCF) column was made for hiring alternative creatures, so what if we made alternative buildings that could provide different creatures.
Without NCF, it's useless.
Besides, the buildings have an ID assigned to the creatures that can be hired, but the question is: in which windows will they appear?)))
You can try experimenting with it.)

And there are too few slots in terms of space.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
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In reply to Dyrman
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Dyrman
It seems like you can make it so that when one building is constructed, another becomes unavailable for construction.

Added 1 minute ago

Without NCF, it's useless.
Also, the ID of the creatures that can be recruited is assigned to the buildings, but the question is: in which windows will they appear?)))
You can try playing around with it.

And there are too few slots in the plan.
Well, you can do it not for all, but, for example, for level 7.
In reply to NoNas
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NoNas
I haven't seen anywhere where a 4th (NCF) column for recruiting alternative creatures was implemented, so what if we created alternative buildings that could provide different creatures.

Buildings for recruiting some creatures from NCF exist, but they are still in the alpha version...
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to psatkha
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psatkha
There are buildings for recruiting some creatures from NCF, but it’s still in the alpha version...
I also wanted to ask, we have a tower for training soldiers, where you can actually upgrade them – is there no way to “incorporate” it (figuratively speaking) into the cities as a building, so that when you click on it, a similar panel appears?... (maybe it could be scripted somehow)
P.S.: I haven’t delved “deep” into this game, so I don’t know what potential can be realized there.
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NoNas
I also wanted to ask, we have a tower for training soldiers, where you can actually upgrade them – is there no way to “incorporate” it (figuratively speaking) into the cities as a building, so that when you click on it, a similar panel appears?...(maybe it could be scripted somehow)
P.S.: I haven't delved “deep” into this game, so I don't know what potential can be realized there.
It won't work.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
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It seems like it might be possible to make it so that building one structure makes another one unavailable for construction.
Wow! And could you also implement creature selection like in Heroes of Might and Magic IV? In general, this is a pretty interesting topic.
In reply to WizardNazyr
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WizardNazyr
Wow! Could you make the creature selection like in Heroes of Might and Magic IV? And in general, it's a pretty interesting topic.
I don't remember the fourth game very well anymore.
Could you explain?

And suggest some kind of building?
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...

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