Posts from Gremlins
I wouldn't say that Gremlins have weak attacks.
Read up on the subject before writing something like that.
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
Added 20 minutes later
and about the Gremlins... 1. They won't be able to defend the city. They are useless against a hero-artilleryman (fully upgraded catapult). The catapult goes first and destroys half of the fortifications + you can choose a target (for example, the gate) and + with the "Ring of the Machinist," the walls are completely destroyed. Moreover, in order for the ability to work, you need a lot of Gremlins. 2. Gremlins are useful in a team with machines (or against them). Like many others, they become a force in a team with appropriate units. 3. Sorry, but I don't really like mages (I don't play as them much). --- *Gremlin Sadists (modified Imps) were really an overpowered and scary force. *Lizardmen from the Depths (modified Lava Dragons) could destroy everything in their path (including walls).
I almost agree...
Added 20 minutes later
and about the Gremlins...
1. The pests won't be able to defend the city... they are useless against a hero-artilleryman (fully upgraded catapult). The catapult goes first and destroys half of the fortifications + you can choose a target (for example, the gate) and + with the "Engineer's Ring," the walls are completely destroyed. Moreover, a lot of Gremlins are needed for the ability to work.
2. Gremlins are useful in a team with machines (or against them)... like many others, they become a force in a team with appropriate units.
3. Sorry, but I don't really like mages (I don't play as them much).
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*Gremlin-sadists (modified pests) were really an overpowered and scary force.
*Lizardmen from the Depths (modified lava dragons) could destroy everything in their path (including walls).
catapults ALWAYS go first... and 150-300 isn't much for Grimlocks, is it??:smile07: :smile07: :smile07: This is a 7-15 week growth rate!!
By that time, the machinist will already be a rusher!!
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*During testing, the gates were destroyed on the first turn... and the Inferno units immediately ended up in the city.
*We tested Deleeb and Hafiz.
Added 1 minute ago
*Deleb and Hafiz were tested
Added 1 minute ago
I know about Hafiz, but it's not just him they play with...
Added 2 minutes ago
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*I usually take Faiz (Destroyer) from the Academy.
Is this directed at him? Deleb?
Added 1 minute ago
Something there, neither the Golems nor the Grims helped.
Added 1 minute ago
I know about Hafiz, but not everyone plays with just him...
Added 2 minutes ago
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*I usually take Faiz (Destroyer) from the Academy.
(haven't tested it yet, but I'll check it out in the next few days)
+ The turrets deal weak damage, and there are few golems at the start.
And in general... who said that Deleb would be the first to upgrade the catapult? You can start with attack and logistics, and then...
Added after 3 minutes
I'll still run a test... Deleb vs. Hafiz, one month... two... for leveling up, and then two battles (field/siege).
I'll also test them on the stock map.