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Added 20 minutes later and about the Gremlins... 1. The pests won't be able to defend the city... they are useless against a hero-artilleryman (fully upgraded catapult). The catapult goes first and destroys half of the fortifications + you can choose a target (for example, the gate) and + with the "Engineer's Ring," the walls are completely destroyed. Moreover, a lot of Gremlins are needed for the ability to work. 2. Gremlins are useful in a team with machines (or against them)... like many others, they become a force in a team with appropriate units. 3. Sorry, but I don't really like mages (I don't play as them much). --- *Gremlin-sadists (modified pests) were really an overpowered and scary force. *Lizardmen from the Depths (modified lava dragons) could destroy everything in their path (including walls).
No. Gremlins with the Miniature Art artifact go first in the initiative order, ahead of any machine, and considering the Miniature Art on HP, not that many are needed.