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Completed in 3 evenings (177 days). The map is excellent :smile54:
It's made at the level of Nival, if not better. The aggressive red AI and the scarcity of crystals add extra excitement. The dialogues are good and very cleverly interwoven with the existing gameplay.
At the beginning, Duncan was a major hindrance. There aren't enough troops for both of them, and you have to hide him like a chess king. But that's also an additional gameplay element. Later, after capturing more cities, I placed Duncan in Millfield, and he successfully repelled enemy attacks and cleared the roads.
As always, in cases of resource and time scarcity, luck and logistics were very helpful. At first, I relied on crossbowmen, then on paladins. Native lands with paladins are a powerful force.
I reached the High Priest on the last day, having already 3 cities and a considerable army (21 knights, 8 paladins, 48 monks, 137 halberdiers, 226 crossbowmen, and 431 militia).
I was very pleased with the battles against Lorenzo. Even with a large army, simply attacking won't let you win against him. And the fact that he became a Necromancer is also very well implemented. There is no demographic crisis in Shi'o. Also, Kha-Belekh and Biara in the original Campaign were playing around with bone dragons and liches, so there are no contradictions here, quite the opposite.
But Fernando is weak. His army is impressive, but he himself is too weak. And in general, I think Fernando shouldn't be here, but Alastor or Gward. A mind thief, an illusionist, who is responsible for the Veil. Casting mass confusion, weakness, etc. Maybe give him Vampirism (even though it seems to be forbidden on the map).
Anyway, thank you very much for such an interesting map!
P.S.
The UVH_Haven_17012012-RU mod, which gives knight heroes different models, contains an annoying bug. Freyda's specialization, which has the icon and description "Vessel of Elrath," is actually "Perfect Knight." So, if you have it installed, you need to go in there and fix it.
Game folder\Heroes of Might and Magic V - Tribes of the East\data\UVH_Haven_17012012-RU\MapObjects\Haven
In the file Freyda.xdb
HERO_SPEC_VESSEL_OF_ELRATH (there is SPEC_WHITE_KNIGHT by mistake)
Without Freyda's specialization, it will be very difficult to play at the beginning.
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