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Posts from “Two Seasons: Winter-Spring 2015” Tournament. Online games for rating (reports, discussions).

4.3 (3 ratings)
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11 years ago
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Winter-Spring 2015 Seasons.


Rules. We are playing according to the Rules for online games in Heroes III and the seasonal Ranked Tournament.
Difference: a system of subjective restarts is in effect: "totaling 2 days":
4.3. Subjective restarts:
each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, that is, start a new game with map regeneration. It is possible to take either 2 restarts on the first day (111+111), or one restart on the second day (112).
Naturally, by mutual agreement, you can play according to standard tournament rules "totaling 3 days".

Automatic report submission. Only reports submitted using the automatic reporting system will be counted towards the rating. To gain access to submitting reports, you must предварительно register for the tournament. Players who have played at least 5 matches with different opponents on the HW forum can participate in the tournament (it is necessary to provide links to detailed reports).
Before writing reports, you must обязательно ознакомиться с the Rules for writing reports.
If any parameter is entered incorrectly, you must notify the tournament judges: Pit for LM - icq 471401475 or Dirty_Player - icq 408-722-873 so that they can correct or cancel it.

Judges. If problems and disputes arise during the game, immediately contact the moderators and judges, as there are many of them, so most likely someone will be online:
Pit for LM - icq 471401475;
Dirty_Player - icq 408-722-873;
Javdet - icq 275667709;
Mizrael - icq 27384379.
If no one is available, calmly save the game and postpone it. After that, write private messages to the judges - in the upper right corner of any page of the forum, there are words Private Messages, click on them, select the menu on the left - New Message, enter the names of the recipients:
Dirty_Player ; Javdet ; Mizrael ; Pit for LM
and describe your problem.

Offtopic.
Here - only games from the season - reports and discussion of those gaming situations that occurred in them.
It is forbidden to criticize players for:
- writing reports with deadlines for the first week (111, 112, 113...),
- refusing to provide autosaves and gum restarts,
- playing with weaker opponents, etc.
In this topic, such discussions will be off-topic and trolling and will be deleted without explanation.
In reply to Redwhait
11 years ago
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Redwhait HP
The game turned out on an XL+U map because we only noticed the inaccuracy by turn 116:D

We split, a good layout with 2 external cat dwellings at the computer. I built them in the computer's fort plus a portal.
On week 2, 18 cats took a small hive in a treasure zone, which had a quick exit. There was also a cons, but the 10+ gr efreet scared me off.
Returning the army home, I took 2 cons 2+4 without much trouble, essentially sacrificing meat plus a couple of cats at max.
Then Pyre broke into the barb computer's territory and seized his castle. There, ruhs are built in the citadel and everything is bought up.
Next turn, Kyrre wiped out and went into the treasure zone. Right at the start, he killed bone dragons for all the air in a pandora's box. He found a library, a hive, and basically that was it. At the start of week 3, with a supply line, I break a Dragon Utopia, which gives stats. That was roughly the save point.
After loading, the unrestrained fun began. I attacked my GO of arch devils without 'ozher' (overwhelming force?), result: -2 angels and a couple of cats :(
I advanced air and flagged the red tiles in the center of the treasure zone, so immediately the next target is the opponent's treasure zone, which is across a mountain and is quite large.
Right away there's a prison and a Dragon Utopia. A turn later, I settled into a village. Here, I scouted a Dragon Utopia, and is it time? I also scout another Dragon Utopia not far away in my home treasure zone.
Kirre split to replenish mana, while the 'moshna' with artifacts stayed in the village.
Next comes an epic moment: the castle had 2 'loshki' and 1 of them had tactics. Near the village were gold dragons; I was planning to transfer artifacts to Kirre and got wiped out by a hero without tactics :smile04:
I was ready to write GG, but decided to check the Dragon Utopia. I bought fairy chickens in the village and, after breaking the vampire guard, I gave them to a scout nearby. I killed the Dragon Utopia by summoning fairy chickens, and the scout finished off 1 green there. It dropped Titan's Cuirass and Captain's Hat, and a 'dolphin' was lying in one of my treasure zones. Realizing it was Admiral's Hat made me understand that all was not lost! :D
Next, with that money, I try to unearth a hero, and my excavations are successful :rolleyes:
With all the artifacts, the next Dragon Utopia is taken next, KZ + wings and a +5 all sword from a 'loshkom'. Meanwhile, I messed up again and exposed myself to the opponent's 'moshna'. If he had shackles, it would be over without options, because there are 11 arch devils, but it turned out okay. On turn 137, I took 2 Dragon Utopias + 3 angel external dwellings, and things started looking up. On week 4, in the opponent's castle, I upgraded the angels and went to clean up the remaining treasure zones while also rebuilding a castle village.
In the next treasure zone, I found boots +2 all + 2 bear external dwellings, which I also started rebuilding. In two turns' time, Kirre was running around at 4500mp, and there's another treasure zone that the red player is actively invading. The treasure zone is very rich — 4 Dragon Utopias, cons, several hives. I managed to grab 2 Dragon Utopias and a small cons.
From one of the Dragon Utopias, a 'teapot' dropped, and now I have an alliance + KS.
The village remained neutral, so I went to finish off everything I had left behind.
On turn 147, I decided to stay overnight in my castle just in case.
After buying up, supplying, and upgrading all the angels, there were almost 30. I next seized a swamp and upgraded the 'utok' (ducks/behemoths?).
Then a couple more days of running around, and Maretti for some reason needed my main. There were still 'drov' (dwarves?) in the citadel, not even pegasi :D
I picked up a Sniper's Crossbow with around 60 fanatics, upgraded the bears (there were 9 of them now), and attacked.
Kirre had 1400+ mana, combat stats over 40, +3 speed.
The army consisted of 60 fanatics, 9 gray (behemoths?), 31 gr (upgraded?) ments, 30 arch devils, 88 gr 'utok', 30 gr cats, and 10 gr flies.
The opponent had 38-43 (approximately) 14 gr hydras, 18 arch devils, 110 gr 'utok', 30 'pots', 30 marks, under 20 champs.
In the first round, I used wait to cut down the horses and blinded the arch devils. Flies removed the retaliation from the 'utok', but I could only attack with arch devils — dealing -20. I also had major problems with damage, and it got even worse after the opponent's shield.
In the 2nd round, I put up my own shield and continued cutting down the 'utok'. The ments held the line perfectly against the hydras for the time being.
After that, we exchanged 'oil', and I started pinging with 'bolt' for 900 (dealing more damage than my arch devils :D )
After finishing off the 'utok' and arch devils, I cleaned up the hydras and started shooting them with 'Disintegrating Ray', after which the opponent surrendered.

TFP!

Interesting game, but didnt manage to keep up with kyrre on such a huge map. TFP.
In reply to Marko_SoD_
11 years ago
Had good start when opponent fell to griffens. TFP.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
6lm10a
Game Length
123 days
Game Date
4/21/2015
Reported
4/21/2015 10:48 AM
Rating Impact Archived
Maretti 1970 1975 +5 ↑
Heroin_HP 1696 1691 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/22/2015 5:13 AM

In reply to Maretti
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11 years ago
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The player PutinKING has been disqualified due to a large number of unconfirmed reports, until the issues are resolved.
In reply to Maretti
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11 years ago
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It generated 2 home Dragon Utopias and 3 external dwellings of bears, all taken on the first week.
On 127, I reached the center with full control, parameters 24, 19.
Near the central Castle on 131, I saw Shakti and attacked, equipping the Red Orb since I had less than a dozen mana. 6 Hydras, 3 Angels, 130 Goblin Warriors. Opponent had Miner (10,12) with 9 Manticores, 3 Angels, 160 Troglodytes, 30 Evil Eyes, 8 Harpies.
After Fireball, Miner retreats with 3 Manticores and 10 Evil Eyes, but in his home Dragon Utopia he is given two Water artifacts and he surrenders. Thanks for the game.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Jebus Cross
Game Length
132 days
Game Date
4/20/2015
Reported
4/21/2015 1:37 PM
Rating Impact Archived
mals 1495 1502 +7 ↑
Sevan_80 1279 1272 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/22/2015 4:52 AM

In reply to herolwy
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11 years ago
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herolwy
The only exit from our area is a one-way door, and it goes through a swamp, making the route very inefficient. The opponent quickly gathered a lot of dragons and 3 angels, blocking my development route, so I had to surrender!
thx for game
Yes, that's exactly how it was)))

And thank you too.
In reply to Scorpiona
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11 years ago
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Scorpiona
Thank you for the game.
Thank you for the game.
In reply to Dark
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11 years ago
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darkello
I took Utopia and stood at the exit to the center.
It didn't work for my opponent.
Thanks for the game.

I always write and confirm everything right away. I don't know why I didn't notice this report. Thanks for the game!
In reply to Javdet
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11 years ago
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Javdet
Not Beckham's day.

Thanks for the game.
thanks for the game
In reply to Pit for LM
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11 years ago
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Standard theme - a one-way player blocked the exit to the center, and from control they only built Town Portal. In short, even with an army advantage, there was no way to break past the respawns available along the road. Seeing how the opponent's losers were jumping around like grasshoppers, I surrendered. My pitiful 2 Dragon Utopia against the opponent' same 8 were nothing.

RE-BUILD!!!!

Thanks for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Поражение / Lose Поражение / Lose
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
8mm6a
Game Length
146 days
Game Date
4/21/2015
Reported
4/21/2015 4:08 PM
Rating Impact Archived
Javdet 1694 1683 -11 ↓
Dark 1788 1799 +11 ↑
Rated Sep 28, 2022

Accepted by opponent on 4/21/2015 4:12 PM

In reply to Javdet
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11 years ago
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Javdet
Standard theme - a one-way blocked the exit to the center, and from control they only built TP. In short, despite having an army advantage, there was no way to break out beyond the respawns available along the road. Seeing how the same old losers jump like grasshoppers, I surrendered. My pathetic 2 Dragon Utopias against the opponent's 8 were nothing.

RE-CON-STRUC-TION!!!!

Thanks for the game.
the game wasn't easy either, the road to the center and to the computer was only through one-ways that weren't even in sight; I just jumped blindly by gathering a good army, killed off the Dragon Utopias, found full control, and went on a rampage
thanks for the game
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11 years ago
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Report cancelled.
In reply to twaryna
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11 years ago
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twaryna
Thank you for the game!
Thank you for the game.
In reply to Pit for LM
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11 years ago
Bad start for me, and played stupid. Wood mine at 5 days from castle, not on the road and 2 strong blocks on the way. Good news that I took a wyvern nest from there. So hard to build army(wyvern nest needs 15 woods). At the starting of the week 2 I take the road to neighbourhood, destryed few guards(archers of course) than continue one day and 25 mighty gorgonns defending pendant of like blocked my way. Weak army can't defeat them. Thanks for the game.
Battle Report Accepted
Красный / Red
Gee
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Пайра / Pyre Main Hero Пайра / Pyre
Map Template
8mm6a
Game Length
123 days
Game Date
4/21/2015
Reported
4/21/2015 7:07 PM
Rating Impact Archived
Gee 1490 1469 -21 ↓
Dark30 1329 1350 +21 ↑
Rated Sep 28, 2022

Accepted by opponent on 4/23/2015 5:25 AM

In reply to mals
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11 years ago
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mals
Generated 2 home Dragon Utopias and 3 external dwellings of bears, all taken on the first week.
On 127 entered the center with full control, 24,19 stats.
Near the central Castle on 131 saw Shakti and attacked, putting on the red orb since mana was less than ten. 6 Behemoths, 3 Angels, 130 Goblin Wolf Riders. The opponent had a Miner (10,12), 9 Manticores, 3 Angels, 160 Troglodytes, 30 Evil Eyes, 8 Harpies.
After Fireball, Miner retreats with 3 Manticores and 10 Eyes, but in his home Dragon Utopia he gets two artifacts for water and he surrenders. Thanks for the game.
Thanks for the game
In reply to =Lizard=
11 years ago
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I had to spend 112 movement points on a buggy road leading directly to the center (guarding 9k). I got long roads, one-way paths, and only Mullich provided decent experience. On turn 135, a scout traveling off-road encountered a purple commander – there were 2 roads, 4 portals nearby, and an opponent arrived with angels – resulting in a loss of horse growth and a powerful scout, plus a castle was given away (I took the only mediocre tower-2, checked what GM4 would offer, and gave up).
Thank you for your time.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Поражение / Lose Поражение / Lose
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
8xm12a
Game Length
141 days
Game Date
4/22/2015
Reported
4/22/2015 5:02 AM
Rating Impact Archived
zoog 1378 1376 -2 ↓
Joker2k 1735 1737 +2 ↑
Rated Sep 28, 2022

Accepted by opponent on 4/22/2015 5:09 AM

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