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Posts from NCF – Extended list of Neutral creatures. Auto-translated

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#519
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Ment
I completely agree. But supporting and micro-casting can be done in completely different ways. For example, the Earth Daughters of the Orcs can cast spells during an attack. Genies support even though they are fast flyers (although their main role is not support). So, a unit doesn't necessarily have to be a mage-archer with a spellbook to fulfill this role.
In relation to creatures, [email protected] almost any creature can be given a couple of spells and, as a result, an additional support role. For example, give gladiators a punishing strike – it enrages them and their allies. Give Earth Wardens stone skin. And so on... A separate unit for casting is not necessary.

However, the role of a unit with a spellbook is performed by... Mages. Therefore, we are talking more about a familiar ranged unit with a spellbook, rather than support.
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#520
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However, the role of a unit that essentially carries a book is performed by... Mages.
Aha. But that doesn't mean that all other factions need their own mages... There are many alternatives.
 

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#521
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Ment
Yeah. But that doesn't mean all the other factions need their own mages... There are many alternatives.

I won't argue – you're right about the alternatives. But with these alternatives, you need to make sure the balance is maintained.
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#522
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Ment

Regarding creatures, [email protected] almost any creature can be given a couple of spells and, as a result, an additional support role. For example, giving some gladiators Smite -- they drive themselves and their allies into a rage. Earth Guards -- Stone Skin. And so on... A separate unit for casting is not strictly necessary.
War cries would suit them better :D some brawler does :eek: and everyone immediately :smile14: :smile13: :smile13: :smile10: :smile10: :smile19: :smile19: but a mage is needed for this - :smile16:
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#524
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) It looks good, but is it really necessary to have another entire city consisting only of dwarves? ) It's questionable...
 

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#525
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Ment
) It looks good, but again, an entire city consisting only of dwarves? ) It's ambiguous...

Manticoras and Earth Elementals are present.
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#526
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I'm posting screenshots of the creatures.
I like the battle mage more than the other options I've created.
The green manticores can stay as they are, but before I post them, let me know what color you'd like them to be (specify the skin color and mane color, keeping in mind that the new dark dwarves are colored like this: unupgraded - brown, first upgrade - dark purple, second upgrade - red, and the manticores are called catacomb manticores; they have very strong poison and acidic blood).
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#527
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[email protected]
I'm posting screenshots of the creatures.
I like the battle mage more than the other options I've made.
The green manticores can stay as they are, but before I post them, let me know what color you'd like to see them (specify the skin color and mane color, keeping in mind that the new dark dwarves are colored like this: unupgraded - brown, first upgrade - dark purple, second upgrade - red, and the manticores are called catacomb manticores; they have very strong poison and acidic blood).

Here's what I suggest: make the alternate upgrade not red, but with a burgundy color scheme. I think the color of wine would suit the dwarves.

Ratores with burgundy elements - a pattern on the hammer, some kind of inserts. Grenadiers with burgundy jackets, give the brutes red pants - it will turn out to be quite funny and elegant. Well, for the swordsmen, make the sword hilts with a reddish tint, you can add tattoos or a dark burgundy shoulder pad. The mages clearly need a darker cloak, or better yet, replace it with a cape, which would suit a necromancer more. Make the manticores red with black manes - this will create a contrast and look nice. And you can also add burgundy elements to the ice giants.
The same goes for the first upgrade. Only they need to be colored in black and purple so that everything looks organic and pleasant.
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#528
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I've done the basic coloring for the Dark Dwarves. This is how the un-upgraded version will look. The first upgrade will be decorated with dwarven emblems (in the lower right corner), and the second upgrade will have patterns. The purple arrows don't look good, so I need to decorate them with patterns as well.
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#531
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I like it... Actually, I would combine these two options: I'd take the mane from the second one and the paws from the first. Perhaps that would be better.
 

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#532
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Perhaps, we could enhance it by adding some effects?
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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#533
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It would be best for the Mountain Clan to make their armor a dark purple color, similar to the Berserkers.