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I also disagree. There's no need for unnecessary chatter.
New here? I'm Roha — want a quick tour?
I'm against it too. No need for unnecessary chatter.
And this... Master, honestly, I think the Mother's previous ability was better. One protection against being killed is more powerful in the early game than double vote.


by the way, I wanted to add something about the clues. The chain of clues shouldn't include characters that aren't specific to the Fortress. And yes, I'll try not to give any weird clues with letter rearrangements, etc., this time.
ND 1. Mobilization. Forces all town players who are inactive during the current night for any reason to apply their action to the specified target if the action is targeted, or simply apply the action if it is not targeted. Players cannot apply the action to themselves. If a player has multiple actions, one of them is chosen randomly.