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Posts from HoMM3 HD bug reports.

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In reply to baratorch
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baratorch
It would have been much more useful to simply use regular 32-bit True (stretchable) GDI - Bilinear SharperX2, and say that there are no problems with them (or that there are).
How was I supposed to know? I thought it was important for you to test the new filters.
Well, I installed them. I launched a game in GR mode, started playing, and there were no problems. I pressed F4 repeatedly "until I was blue in the face":D - everything was fine.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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When entering a town during your turn.
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When transferring an army.
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When taking a turn.
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During map generation. Actually, we were creating the game when the maps were in the "receiving" status. That is, they hadn't fully loaded yet.

I think these crashes can be reproduced by somehow limiting the connection speed between the games. For example, set it to 1-2 KB/s. Then, create a game and have the host close the game during the data transfer process. The second player will then experience a crash.
Or, as happened here, quickly create a game at the moment when the maps haven't fully loaded.
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Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
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The turn didn't pass from blue to red on turn 115 (the transfer froze at 98%), and when I tried to close the game, it seemed to crash with an entry in the crash log. After restarting the game, I couldn't load it – when loading from blue to red, it doesn't ask for a password, and blue sees this message: http://i.imgur.com/2WLmUwI.png. We tried loading from red, and the result is roughly the same – it asks for blue's password, but doesn't accept it. The same thing happens with earlier saves (113, 114). Passwords: red – 77, blue – 867. I'm also attaching the crash log, but please note that there was another crash later that day in a different game when an AI attacked a castle at the very beginning of a battle after a tower fired.
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Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
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It’s still relevant.
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Dear Sirs, the mod (3.808 beta 2) does not launch on The Shadow of Death, purchased from the Book of Heroes website. It displays the message "unable to initialize resources." Are there any recommendations for launching it? Update: I followed the instructions in message 224 (created empty files), and the mod now launches, but the HD+ checkbox in the settings is disabled and inactive.
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Try launching the game without the mod first. If it works, you need to revert to the previous version of the mod. If it still doesn't work, try reinstalling the game.
Summer 2013


In reply to rebellious
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The game crashes when launched at a resolution of 1920x1080. Is this normal?
And is it possible to play correctly at a 1920x1080 resolution on a 15" monitor?
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I don't know if this was already mentioned, but basically, when attacking a mine where the opponent left troops, the timer doesn't stop.
In reply to bubuch
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bubuch
I don't know who wrote it, but basically, when attacking a mine where the opponent left troops, the timer doesn't stop.

Yes, and magic only works in the first round.


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Crash when attacking an opponent's town. My first hero was killed, and the crash occurred when the second tower fired.
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Summer 2013


In reply to Medium_HP
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Medium_HP
The turn wasn't passed from blue to red at 115 (the transfer got stuck at 98%), and when I tried to close the game, it crashed and wrote to the crash log. After restarting the game, I couldn't load it – when loading from blue, it doesn't ask red to enter a password; blue sees this window: http://i.imgur.com/2WLmUwI.png. We tried loading from red, and the result was about the same – it asks blue for a password, but doesn't accept it.
The same thing happens with earlier saves (113, 114).
Passwords: red - 77, blue - 867.
I'm also attaching the crash log, but please note that there was another crash later that day in a different game when the AI attacked a Castle at the very beginning of the battle after a tower fired.
Unfortunately, I don't have time to fix and send the save file.
But I can give you instructions on how to remove the protection from this save and continue playing without passwords:
1. In the launcher's tweaks, set the first digit after < HD+.Settings > to 0
(this will uncheck the box for password-protected saves)
2. Load the save in Hot-Seat like this:
Enter the passwords and check the box for the third player (the one after blue).
3. Save the save file (it will be saved without passwords).

Why the save broke – who knows.

Added 4 minutes later
Pike
Dear sirs, the mod (3.808 beta 2) doesn't launch on Death's Breath, purchased on the Booki website. It says "unable to initialize resources." Are there any recommendations for launching it?
Please send me Heroes3.exe; this will help fix the bug in the next version.

For now, you can copy the contents from the file \_HD3_Data\Settings\#default#sod.ini to \_HD3_Data\Settings\default.ini

This will fix the other problems.
Pupa
The game crashes when launched at a resolution of 1920x1080; is this normal?
And is it possible to play correctly at a resolution of 1920x1080 on a 15" monitor?

Do the same thing:
For now, you can copy the contents from the file \_HD3_Data\Settings\#default#sod.ini to \_HD3_Data\Settings\default.ini

and try a different color mode (Renderer in HD3_Launcher.exe)
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

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