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Posts from NHF – new heroes for Heroes V 3.1. Auto-translated

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#1623
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Wouldn't it be possible to create a very small physical replica of a Dungeon city with a built-in altar, and place it somewhere before a battle, then take it away after the battle?))

Added 7 minutes later
There's another idea: could we change the week before a battle to a specific one, and then revert to the original? And if so, if we could make copies of weeks that enhance spells of certain elements and modify the enhancement values in these copies, we could also create a hero whose damage with spells of a certain element increases with level, and so on.
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#1624
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Only his opponent will have the same bonuses, and in some weeks, it won't work at all. Well, it will, but without the special ability.
 

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In reply to Ment
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#1625
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Ment
Only his opponent will have the same bonuses, and in some weeks, it won't work at all. Well, it will, but without the special ability.
The fact that the opponent has the same bonuses should be a feature of the special ability; it won't give any benefit to all opponents.

Added 15 minutes later
And, similar to Silanna's Rain, can we create a spell like Enhanced Regeneration, with a formula like 100% + SP * 12%, and give it to the hero at the start, making it a special ability.
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#1626
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Regeneration cannot be taken into account.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
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#1627
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By the way, regarding what I wrote about treasure rooms with NCF creatures in the future, what if we simply create 2-3 maps with them (just replace the treasure rooms with some old ones)? That would be quite enough – one for duels, one for 2 vs. 2, and one for 8 players, each playing for themselves.
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#1628
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It will be possible to add some variety to the standard ones. There is a 50% chance of stealing.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#1629
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I'm playing as Velund, and everything was fine until level 23. At level 23, I was given the Ring of Enlightenment, but it's a level 2 artifact, not a level 3 one.
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#1630
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Some of Velund's artworks have been changed. The status of necromancy artwork has been lowered, for example. Why does he need the Amulet of the Necromancer? (maybe only for collecting).

Added after 1 hour 46 minutes
I would put a creature from NCF in the boss's treasure, for example. Even buffing it.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#1631
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What kind of boss is it? By the way, couldn't the main skill of the Necropolis faction be reworked so that it doesn't grant the standard attack bonus, and instead have its own attack bonus implemented via scripts, with the amount displayed in the console? This would allow for the creation of a system for summoning creatures from NCF files and adding a few special abilities.
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#1632
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I don't know what kind of boss it is yet. As for the NCF, why such a complicated solution? To bring creatures back from an NCF, you just need to configure them.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to AwesomeDude
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#1633
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AwesomeDude
By the way, wouldn't it be possible to rework the Necropolis faction's main skill so that it doesn't grant the standard Town Experience (TE), and instead create a custom TE using scripts, displaying the amount in the console? This would allow for summoning creatures from NCF files and adding a few special abilities.
Ah, I think that's an interesting idea.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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#1634
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"Display in the console" - this is already a bad idea. It's possible to extract NCF creatures without this unnecessary complication. How will the interface look when increasing and decreasing the Town Experience (TE) each time a stack is raised? It will all look very, very ugly.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#1635
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A talk box or some kind of temporary object, a mine, or a garrison. We interact, calculate the changes, and subtract from the total energy. The energy itself can be displayed after it’s increased, either daily or by clicking on a special item (a different one).

Added 2 minutes later
The upgrade table still needs to be reworked, because it’s currently very primitive.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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#1636
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Talk box ruins save files, especially in multiplayer. And it looks bad.
It's primitive, but simple.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#1637
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There, there isn't even a distinction between upgraded and non-upgraded versions.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4