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Posts from "HW rulez" mod (add-on) for HoMM3. Auto-translated

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#253
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From X2SO4, there was a suggestion regarding the timer. Could we introduce an option to choose a timer for each game individually for each player? For example, one player sets a SOD timer for themselves, while another sets a chess timer, and each timer counts down according to its own rules in the same game. Since there are some fans of the SOD timer, and it's difficult for them to switch to a chess timer, or they simply don't want to.

UTC+03:00, icq 593626431
In reply to skd
#254
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skd
From X2SO4, there was an idea regarding the timer. Could we introduce an option to choose a timer for each game individually for each player? For example, one player sets a SOD timer for themselves, while the other sets a chess timer, and each timer counts down according to its own rules in the same game. Since there are some fans of the SOD timer, and it's difficult for them to switch to a chess timer, or they simply don't want to.
The chess timer was introduced not for oneself, but for the opponent, so that they would make moves faster. Therefore, your question doesn't make sense.
In reply to Dima Surmay
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#255
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Dima Surmay
The chess timer was introduced not for the player's benefit, but for the opponent's, to make them move faster. Therefore, your question doesn't make sense.
In many tournaments, the regulations mention the possibility of changing the rules of the game by agreement, so it does matter.

UTC+03:00, icq 593626431
In reply to theShevanesian
#256
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theShevanesian
By the way, I might be suggesting something obvious, and it might already exist in the original version... It's annoying to search for the latest save among a bunch of saves with names that don't fit, clicking on "suspicious" ones and checking the date... Maybe you could add a button to sort saves by date?
Or a continuous numbering of saves. And for each session, a new number in parentheses (currently only 1 and 2, I don't see the point).
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#257
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If everything discussed here were implemented, it would no longer be hw_rulez, but some other game. I'm not sure that changing the game is the right direction.
In reply to Alexey-omsk
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#258
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I would like to suggest adding a diplomacy option, allowing players to recruit neutral creatures. If possible, it could be modified so that only 1st and 2nd level neutral creatures can be recruited.
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Миха#7845
Ландау лев https://www.youtube.com/watch?v=PNj_9EQxDoI&t=1174s

Тут делимся книгами /topic/at/1139927/
In reply to shameonyou
#259
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shameonyou
9 windows with pictures of Castles (I think it would be convenient to arrange them in a column from top to bottom, like when choosing normally). And then add labels: Castle, Rampart, Tower, etc., with checkboxes next to each city to click and deselect. A deselected Castle would be crossed out, for example.
I haven't figured out how to integrate this into the existing interface yet.
shameonyou

Another small request - I would like to be able to view the Guild of Mages with a hero without a book, without buying it. No one prevents you from looking at the goods in the store :) .
I'm not sure if it makes sense to implement this, but I'll think about it.
Maybe other players will comment.
skd
From X2SO4, there was one idea regarding the timer. Can we introduce an option to choose a timer for the game personally for each player. For example, one sets a SOD timer for himself, and the other sets a chess timer, and for each, the timer counts down according to its own rules in one game. Since there are some fans of the SOD timer, and it is difficult for them to switch to a chess timer, or they don't want to =).
In my opinion, this is already unnecessary. Everyone should be on equal terms if it's a tournament. This is also part of the skill - the ability to play in different conditions.
And if you want to play for fun, no one prevents you from agreeing on a longer timer.

Added 10 minutes ago
Vatya

And remembering the list of Castle/Hero/Bonus choices. Sometimes it starts to frankly annoy you to click every time, especially on shablas like Minotaur or Diamond.
I'll do this.

Added 27 minutes ago
Regarding saves... in the HD mod, everything has been reworked. Other mods cannot interfere with the HD mod's functionality.
That is, you can write mods for Heroes, but not for the HD mod itself. This is the difficulty of implementation.
Sorting could be implemented, but... it's still easier to do it manually in the saves folder.

Added 13 minutes ago
Alexey-omsk
If you implement everything that has been said here, then it will no longer be hw_rulez, but some other game. I'm not sure that changing the game is the right direction.

So far, the real change in gameplay is just one dialogue with checkboxes, and there aren't many of them, and I don't plan to add many new ones. Only with polls and support for the majority. Everything else is an extension of functionality - for convenience. For example, the same dialogue for Cherk or hotkeys.
ДаУ
I would like to add a Diplomacy checkbox so that it is possible to recruit neutrals, and if possible, rework it so that only 1st and 2nd level neutrals are recruited.

The majority decided against this. That's what the people want.
So if it appears, it will be in "sandbox" mode. If, of course, such a mode ever appears.
.
http://heroes3.tv/WiZarDX_576
http://goodgame.ru/channel/WiZarDX_576/
создатель мода ХВ рулз :
/topic/10609/

#260
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sorting could be implemented, but... it's still easier to do it manually in the folder with the save files.
Not when you have a hundred save files. You need to move the unnecessary ones (and you can't see the details in the file manager, so you might make a mistake and have to start over), then restart the game so it updates the list.
%имя_оппа%(%color%)-%номер_партии%-%дата_игровая% - it seems simple and convenient.
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In reply to zoog
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#261
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Is it possible to add an option to start with 2500 resources? This feature exists in Might & Magic: Heroes VI, but it's not quite the same because it has additional, unnecessary restrictions.
In reply to Dirty_Player
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#262
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Dirty_Player
Is it possible to add the option to start with 2500? It exists in M200, but it's not quite the same because it has additional unnecessary restrictions.
This has been available for a while now.
heroes3.tv/juristis
ICQ - 488-784-621, skype - juristis18

Весна 2014.
In reply to Dirty_Player
#263
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Dirty_Player
Is it possible to add the option to start with 2500. In M200 there is such a thing, but that's not quite it, because there are additional unnecessary restrictions.
yes, starting from version 1.2 when starting at 200% players always have 2500 and 5 ore.
the M-200 rules are only activated when selecting the M size.
on L and larger sizes, the standard HeroesWorld rules apply, which are regulated by the corresponding checkbox.
i.e., you can also play Anarchy at 200% with 2500 if you wish.
.
http://heroes3.tv/WiZarDX_576
http://goodgame.ru/channel/WiZarDX_576/
создатель мода ХВ рулз :
/topic/10609/

#264
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WiZarDX_576, I suggest creating a Russian localization for HW_rules (for the future HD 3.8, since the "HD.UI.Language" variable will only appear in it). ``` bool lang_is_ru; ... #define _L(en, ru) (lang_is_ru ? ru : en) ... lang_is_ru = stricmp(_P->VarGetValue("HD.UI.Language", "#en.ini"), "#ru.ini") == 0; ... and then, instead of strings like "English", write _L("English", "Русский"); ``` Also, for HD 3.8, I suggest adding the setting of variable values in HW_rules: ``` _P->VarValue("HD.UI.BuyCreatureDlg.AutoSet.Max") = 0; _P->VarValue("HD.TE.EveryDaySaver") = 1; ``` because by default, HD 3.8 will have opposite values. Regarding the automatic setting of the turn timer according to the selected template, I will think about it and get back to you later.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
In reply to baratorch
#265
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baratorch
WiZarDX_576, I suggest creating a Russian localization for HW_rules (for the future HD 3.8, since the "HD.UI.Language" variable will only appear in it).
Excellent! I was just waiting for this variable for localization.
baratorch
Also, for HD 3.8, I suggest adding the setting of variable values in HW_rules:
_P->VarValue("HD.UI.BuyCreatureDlg.AutoSet.Max") = 0;
_P->VarValue("HD.TE.EveryDaySaver") = 1;
because by default, HD 3.8 will have opposite values.
In my opinion, it's a good idea, no problem.
baratorch
Regarding the automatic setting of the chess timer according to the selected template, I'll think about it and get back to you later.
Okay, I'll be waiting.
.
http://heroes3.tv/WiZarDX_576
http://goodgame.ru/channel/WiZarDX_576/
создатель мода ХВ рулз :
/topic/10609/

#267
Can the AI build amplifier with hw-rules on?
#268
Sure yes; i checked it in single in 2 minutes)
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