Skip to content

Posts from NHF – new heroes for Heroes V 3.1.

4.9 (16 ratings)
In reply to psatkha
Auto-translated
psatkha
Yeah, that happened! Interest in NCF and other projects, as well as in Heroes 5, somehow faded! Everyone is looking forward to Heroes 7! :rolleyes:
The release of Heroes 7 is still a long way off.
User Avatar
Auto-translated
Hmm... Is there a balanced NCF available? And how can it be optimized for NHF?
In reply to SunTeaTeller
User Avatar
Auto-translated
RedHeavenHero
The NCF modders might have messed things up. I remember they changed the script constants for standard creatures. Ghosts became Utukk, Jarls became Giants, and I think they also changed Djinns to Padishahs.
SunTeaTeller
Hmm... Is there a balanced NCF version? And how can it be optimized for NHF?
I think that having 2-3 heroes isn't a reason to stop playing with two mods at the same time.

Added 2 minutes later
I thought NCF only added new content...
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
User Avatar
Auto-translated
Oh! Farid brought the Djinns back after the battle – it was the “Battle for Glory” map. Apparently, not every map supports certain abilities. Hmm. I figured out Lilith’s ability. It wasn’t entirely obvious from the spell description in the book, but I found a paradox. If Lilith successfully seduces a unit, she loses movement points – the idea is that each seduction costs movement points. This means she can only seduce the remaining units as long as they meet the requirements and as long as it’s not the last unit.
In reply to SunTeaTeller
User Avatar
Auto-translated
SunTeaTeller
Oh! Farid brought back the Djinns after the battle – it was the Battle for Glory map. Apparently, not every map supports certain abilities.

Hmm. I figured out Lilith's ability. It wasn't entirely obvious from the spell description in the book, but there's a paradox. If Lilith successfully seduces a unit, she loses movement points – the idea is that each seduction costs movement points. This means she can only seduce the remaining units as long as they meet the requirements and as long as it's not the last unit.

Some specializations may not work when fighting creatures from NCF (for example, in the definition of living and undead), as only standard + new creatures from NHF are taken into account.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
User Avatar
Auto-translated
Dyrman
Some special abilities may not work during battles with creatures from NCF (for example, when determining living and non-living creatures), as only the standard + new creatures from NHF are taken into account.
In principle, we have the opportunity to fix the NCF errors by using their numerical values instead of constants. As for creating tables, this process can be automated by including NCF creatures as well.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
In reply to RedHeavenHero
User Avatar
Auto-translated
RedHeavenHero
In principle, we have the ability to fix the NCF errors by using their numerical values instead of constants. As for creating tables, this process can be automated, including the NCF data for creatures.

Exactly! We need to review and run all creatures through NOIADE! :smile31:
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to RedHeavenHero
User Avatar
Auto-translated
RedHeavenHero
In principle, we have the ability to fix the NCF errors by using their numerical values instead of constants. As for creating tables, this process can be automated, including NCF creatures.
Do you want to translate the mod to your script library?
And make something close to OOP?
Maybe use NCF or RPE as the executable?
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
User Avatar
Auto-translated
Do you have any desire to adapt the mod to your script library?
And create something close to OOP?
Does this mean I have to rewrite everything?
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
In reply to RedHeavenHero
User Avatar
Auto-translated
RedHeavenHero
Do I really have to rewrite all of this?
It's just a suggestion.
It would be good to combine the balancing parts of NCF and NHF.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
Auto-translated
What’s the deal with passing through garrisons, guys?
In reply to The_Alliance
User Avatar
Auto-translated
The_Alliance
Hey guys, what's up with the passage through garrisons?

There was a critical bug in version 0.67 if there were outposts on the map, so I had to find time to fix it.


Version 0.68

1) Added Gabriel model.
2) Fixed a critical bug with garrisons!!!
3) Corrected the description of Mahura's hero specialization.
4) Fixed an issue with Lilith's specialization, where you could steal multiple army stacks from an enemy hero per turn.


You can download the mod and descriptions from the first post of this topic.

Added after 20 hours
And also, the more flaws and mistakes you report, the higher the chance of a new version being released ;) :)
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
User Avatar
Auto-translated
Toasters, to battle! =D
In reply to SunTeaTeller
User Avatar
Auto-translated
SunTeaTeller
Toasters, to battle! =D
Really, no comments? :D

Has anyone played the mod over LAN?
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...

Statistics

Welcome our newest member: Emil