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New here? I'm Roha — want a quick tour?

From X2SO4, there was an idea regarding the timer. Could we introduce an option to choose a timer for each game individually for each player? For example, one player sets a SOD timer for themselves, while the other sets a chess timer, and each timer counts down according to its own rules in the same game. Since there are some fans of the SOD timer, and it's difficult for them to switch to a chess timer, or they simply don't want to.
The chess timer was introduced not for the player's benefit, but for the opponent's, to make them move faster. Therefore, your question doesn't make sense.

By the way, I might be suggesting something obvious, and it might already exist in the original version... It's annoying to search for the latest save among a bunch of saves with names that don't fit, clicking on "suspicious" ones and checking the date... Maybe you could add a button to sort saves by date?
9 windows with pictures of Castles (I think it would be convenient to arrange them in a column from top to bottom, like when choosing normally). And then add labels: Castle, Rampart, Tower, etc., with checkboxes next to each city to click and deselect. A deselected Castle would be crossed out, for example.
Another small request - I would like to be able to view the Guild of Mages with a hero without a book, without buying it. No one prevents you from looking at the goods in the store :) .
From X2SO4, there was one idea regarding the timer. Can we introduce an option to choose a timer for the game personally for each player. For example, one sets a SOD timer for himself, and the other sets a chess timer, and for each, the timer counts down according to its own rules in one game. Since there are some fans of the SOD timer, and it is difficult for them to switch to a chess timer, or they don't want to =).
And remembering the list of Castle/Hero/Bonus choices. Sometimes it starts to frankly annoy you to click every time, especially on shablas like Minotaur or Diamond.
If you implement everything that has been said here, then it will no longer be hw_rulez, but some other game. I'm not sure that changing the game is the right direction.
I would like to add a Diplomacy checkbox so that it is possible to recruit neutrals, and if possible, rework it so that only 1st and 2nd level neutrals are recruited.
sorting could be implemented, but... it's still easier to do it manually in the folder with the save files.
Is it possible to add the option to start with 2500? It exists in M200, but it's not quite the same because it has additional unnecessary restrictions.
Is it possible to add the option to start with 2500. In M200 there is such a thing, but that's not quite it, because there are additional unnecessary restrictions.
WiZarDX_576, I suggest creating a Russian localization for HW_rules (for the future HD 3.8, since the "HD.UI.Language" variable will only appear in it).
Also, for HD 3.8, I suggest adding the setting of variable values in HW_rules:because by default, HD 3.8 will have opposite values._P->VarValue("HD.UI.BuyCreatureDlg.AutoSet.Max") = 0;
_P->VarValue("HD.TE.EveryDaySaver") = 1;
Regarding the automatic setting of the chess timer according to the selected template, I'll think about it and get back to you later.