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#14
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Question:
In the 2nd mission, it seems that you can only exchange red creatures for green ones in the fort, and for an additional fee. This is a bit annoying because troop summoning doesn't work in this case. And running back and forth with heroes to the fort every time is inconvenient. If I install "a mod that allows hiring these creatures in the city", will it work? Will I have to start the campaign over? Or can I continue from my last save?
I didn't quite understand about troop summoning. The mod wasn't actually intended for the campaign, but if that's what you want, then it can be used in the 2nd and 5th missions, but you need to start the mission again; otherwise, the game will crash when you enter the city.

Added after 4 minutes
Antik
Completed the 2nd mission more than six months ago. Pyrrhic victories over elves were simply tiring (you can't do without Darkness, luckily there's a mentor). Still haven't figured out how the fort works, and it's completely unclear how to complete the secondary quest (not fighting the dwarves). Is this a joke? Because you still have to defeat them, and the bonuses in the 3rd mission are given anyway. I regret not leveling up Varenik better. Moved on.
1) You can choose a lower difficulty level.
2)
Here you can train ordinary improved creatures of the Order faction into soldiers of the Unicorn Empire. This requires gold: 10, 30, 45, 120, 250, 400, 700 gold per creature. The "Counterattack" and "Experienced Commander" skills reduce the retraining cost.
Click OK and drag the squads you want to convert into the top window.
3) This secondary quest involves not engaging in battle with the dwarves who come to help if you capture all the dwarf/elf cities. If you fail the quest, it will be immediately obvious. Also, when these same dwarves arrive, with whom you cannot fight, a message will appear.

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