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Posts from "Newcomer-2014. Summer"

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12 years ago
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"Новичок-2014. Summer"

Greetings to all fans of Heroes of Might and Magic 3, future participants, and supporters of the traditional "Новичок" tournament. And even if you are not a fan of Heroes :eek: , I still welcome you and invite you to the new season. I hope it will bring great games and discoveries of new players.
This is our traditional, already eleventh tournament for Новичок.
We do not have a precise and strict definition of who a "новичок" is. This tournament is for those
- who only recently realized that you can play the favorite old game Heroes online,
- who only recently found out that they are not the only ones who can easily beat computers and that things are not so simple with a real person,
- who recently started playing with more than one or two heroes and building chains...
We do not invite fathers and grandfathers, we do not want to see clones, and would a medal obtained in such a dubious way even have value for a strong player?
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.

Winners of past tournaments:
"Новичок-2014. Winter" - Aiwe
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer" - Erdem

Participant Requirements:
1. registration on the HW forum between June 1 2013 and June 6 2014;
2. total experience playing HoMM3 online - no more than 1 year; long breaks in play are discussed individually;
3. absence of strong results in tournaments on HW and other resources (specifically, 1-3 places in previous "Новичок" tournaments or any other tournament, reaching the final stages of major tournaments) - subject to the organizers' opinion;
4. participation prior to this tournament in no more than one "Новичок" tournament;
5. absence of forfeits or withdrawals in other tournaments;
6. availability of time and ability to play 1 game per week (consider the time zone) - priority playing times are considered 19-24 MSK on weekdays and 12-24 MSK on weekends;
7. at least 5 games on the HW forum (can be played before the participant list is approved) with different opponents and detailed reports - organizers need to ensure that you can technically play online and have an understanding of the rules of play on HeroesWorld. Tournament organizers Roger DAltavilla (IСQ 624681987), Iamsamstan (IСQ 435191039) can play with you if you cannot find an opponent;
8. players wishing to participate in the tournament agree to provide any additional information requested by the tournament judges;
9. players agree to the regulations and rules of the tournament;
10. players are required to closely follow all announcements from organizers in the tournament thread.

Organizers reserve the right to deny registration to any player without a public explanation of reasons.
Players who have an earlier or later registration on the forum but wish to play in the tournament may submit an application, which will be considered on an individual basis.

Submit applications in this thread. There is a Detailed instruction with pictures FAQ17 on the forum explaining how to do this.
You need to do the following:
1. Check if your ICQ number is entered in your profile; add it if it is missing.
If it is in your profile, a small green daisy - the ICQ symbol - is visible under the avatar. If not, follow the algorithm.
2. Leave an application in this thread. To do this, click the Sign up for tournament button located at the beginning of this thread and at the top of each page.
3. In the application, specify convenient times (days and hours) for playing and your time zone.
4. 2-3 days before the draw, you must contact the lead Roger DAltavilla (IСQ 624681987) to confirm participation. Players who disappear from the forum (no user activity for a week) will not be admitted to the draw.

Organizational Matters.
1. Leads - Roger DAltavilla (IСQ 624681987), Iamsamstan (IСQ 435191039). Judge - Pit for LM (ICQ 471401475).
2. The tournament is held according to the Rules of organization, conduct and participation in HOMM3 online tournaments.
3. Organizers will make changes to the rules and regulations during the tournament if necessary.
4. For each played game, participants must submit a detailed report and detailed confirmation in this thread. Only then is the game counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New report button located at the top of each page of the thread and fill in all necessary fields according to the template. After that, write your detailed comments on the game.
- To confirm a report, the second player must find the game report, click the Confirm report button and also write a detailed report.
- It is considered good tone to thank the opponent for the game.
5. All tournament games go into the HoMM3 HW Player Rating.
6. Technical results are assigned for games not played within the established timeframe.
7. Saves and password files for all games must be kept until the end of the tournament and presented upon first request by the leads, judges, or any member of the AC. Forgetting or losing a game password may serve as grounds for assigning a technical defeat in the game.
8. Disputed points, if any arise, are requested to be discussed off-forum. For resolution, you must contact the lead or judge in ICQ and provide daily saves, ICQ logs, and other necessary information.
The same's decision is based primarily on tournament rules. If a situation is not regulated by the rules, judges are guided by basic logic and gaming ethics.
9. The tournament winner will be awarded the "Winner of Tournament 'Новичок'" medal under their avatar:

Regulations.
To be determined later, depending on the number of registered participants. We expect a traditional scheme: group stage + team tournament + play-offs.
So, the number of participants has been determined. Clarifying the regulations:
Stage 1. 24 participants are divided into 4 groups of 6 people. A round-robin tournament is held in each group, where everyone plays everyone else once. 1 point is given for a win, 0.5 points for a draw, and zero for a loss. The 4 people with the best results advance from the group to the next stage. Result criteria by order of importance: 1) points earned, 2) Berger coefficient, 3) result of head-to-head meeting. If these criteria are insufficient, players will be offered a system of tie-breaker games. If that also fails, democratic judicial discretion will be applied.
Stage 2. Tournament of novices against veterans. NP vs LM More details in post №3
Stage 3. Play-off. Starts on August 11 2014. Conducted via an Olympic system with elimination after the second lost match. Each match in the upper bracket is played until two wins, and in the lower bracket until one win. Time limit for 1 game - 1 week. (The loser in the upper bracket moves to the lower bracket and continues playing there. The loser in the lower bracket is eliminated from the competition.)
For templates in the first game, the player listed first in the pair chooses first; their opponent chooses castles first. In the second game, you switch places. For the third game, you may toss a coin or ask the organizer.

Dates.
Registration - June 7 2014 - June 30 2014.
Approval of participant list - July 1-4 2014.
Group stage draw and tournament start - July 5 2014.
Time limit for one game - 1 week.

Rules.
1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod + by mutual consent HW_rulez (for correct operation, the patch must be installed for both players).
2. The tournament is conducted according to the rules of online games in Heroes 3.
3. Restarts total 3 days ( 111+111+111 or 111+112 or 113).
4. In the initial stage of the tournament, games are played on template 2sm4d(3). In the final part of the tournament, the template is chosen by drawing from a list of 5 templates: 2sm4d(3), jebus Cross, Panic, 8mm6a (version without one-way paths), mini nostalgia.
In reply to Roger DAltavilla
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12 years ago
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Roger DAltavilla
The bracket table is at the top of the thread on each page.
I asked my question at the same time as you posted =)
And also:
1. Does the time limit for the games start on August 20th?
2. Is there 1 week for each game (meaning one match within a round, or the entire round (2-3 games))?
3. Is a report written after each game immediately after it ends, or are reports for all games written at once when it is determined who has advanced?
In reply to skd
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12 years ago
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Stage 3. Play-off. Starts on August 11, 2014. Conducted using a double-elimination system, where players are eliminated after their second loss in a match. Each match is played until one player achieves two victories. The time limit for one game is 1 week. (The loser in the upper bracket moves to the lower bracket and continues playing. The loser in the lower bracket is eliminated from the competition.)
In reply to KobRa_RR
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12 years ago
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Please register me for the tournament.
In reply to EGIPET
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12 years ago
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EGIPET
Please register me for the tournament.
The tournament is in progress, and registration is already closed.
In reply to skd
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12 years ago
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Attention! Minor changes to the lower bracket playoffs. Each match in the upper bracket is played to two wins, and in the lower bracket, to one win. This is done to equalize the game times in the upper and lower brackets.
In reply to Roger DAltavilla
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12 years ago
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Roger DAltavilla
Attention! Minor changes to the lower bracket playoffs. Each match in the upper bracket is played to two wins, and in the lower bracket, to one win. This is done to equalize the game times in the upper and lower brackets.
The corrected bracket is as it should be; usually, up to the quarterfinals of the losers' bracket, they play best-of-one, and then best-of-three. So, everything is fine.
In reply to twaryna
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12 years ago
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twaryna
Thank you for the game!

15 elves arrived, but few centaurs, around 30. On 112 I found an external dwelling of horses and a level 1 Griffin Conservatory, and 2 Dragon Fly Hives. On 113 I took everything available and attacked the Griffin Conservatory. In the end, I was left only with elves, but with an angel. Next, an external dwelling of horses; I had to sacrifice the pegasi to feed the horses. With the horses, scout heroes broke through the blocks leading to the villages, and I discovered 2 more Dragon Fly Hives. On 117 I took the first Dragon Fly Hive for 8 stats with pikemen, and the second Dragon Fly Hive for 8 stats and a +5 shield for 19 horses with a Griffin stack, broke through on 121, and broke down for the book and stables. It takes 2 days to reach ГО, and I stubbornly wasn't getting earth magic. Upon exiting, I blundered a bit. I entered the arena and took another Dragon Fly Hive for 8 stats, losing half a day; a scout hero took the 4th Dragon Fly Hive for 8 stats. On 124 I broke through a hundred Griffin cats; it took a long time to fight, the timer ran out, and half the mules burned. Then I took 4 boxes along the way, which gave me 10 nagas, 80 caps, 20 djinns, and 35 gargoyles. On 126 I saw Tazar, and I finally had earth magic. I took the Dragon Armor and a Dragon Fly Hive guarded by minotaurs, leveled up earth, and attacked. But Tazar was already unbreakable; before that, he had taken a max Dragon Utopia, also with a КР ball, with 44 Griffin ducks, 7 hydras, 8 giants, and so on. GG. As it turned out later, to win this match, I needed to exit on 122, take the Dragon Utopia and the Lion Shield, a couple of Dragon Fly Hives, and the boxes before Tazar, but that was practically impossible, because from the Castle it takes 2 days to reach ГО, and besides, I didn't have earth magic; the 96 Griffin cats were hard to fight, and I burned the timer. Thank you for the game, Twaryna; I would be happy to meet him again someday!
In reply to Svetogor
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12 years ago
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I remind you of the playoff regulations!
In the final part of the tournament, the template is chosen by striking from a list of 5 templates: 2sm4d(3), jebus Cross, Panic, 8mm6a (version without one-way tiles), mini nostalgia.
In the first game, the player listed first in the pair strikes the templates first, and their opponent strikes the Castle factions first. In the second game, you switch places. For the third game, you can draw lots or contact the organizer for this.
You can download 8mm6a without one-way tiles here
In reply to Roger DAltavilla
12 years ago
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Please fix the loser bracket. It seems to be drawn rather poorly. Shouldn't the matches start with 1/8 based on the number of games? Or is it done differently now?
In reply to высокий
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12 years ago
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high
Please correct the loser bracket. It seems to be drawn incorrectly. The number of games should start with 1/8. Or is it different now?
Please correct the post. It's not very well written. It's unclear what exactly needs to be fixed, especially since the bracket is exactly the same as in the previous Novice tournament.
In reply to Roger DAltavilla
12 years ago
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Roger DAltavilla
Please correct the post. It's not very well written. It's unclear what exactly needs to be fixed, especially if the grid is exactly the same as in the previous Novice tournament.

Maybe I calculated something wrong. Sorry. Somehow, 1/32... that seems like 64 participants.
In reply to высокий
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12 years ago
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high
Maybe I calculated it wrong. Sorry. Something like 1/32, hmm, as if there are 64 participants.
Usually, in a loser's bracket, the stages are marked as round 1, 2, 3, and so on until the loser's quarter-finals. Since the bracket is made in a standard way, there can be no complaints.
In reply to Roger DAltavilla
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12 years ago
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Got a good start: Ivor has 10 elves, Kyrre is in the tavern plus another native hero, but both lack elves and centaurs with 3 stacks under 50. Decided to hit the opponent in the swamp so he wouldn't have time to poke and buy out the Wyvern. After that, I took out the remaining opponents and by 121 had 4 towns. Maretti's situation with opponents was worse — his Conflux opponent held out until the third week =). There were no native external dwellings, but in the swamp there was an external dwelling of hydras and lizardmen, so I decided to switch to the swamp.
In the second week, I go into the treasure zone in the underground; there's a swamp village and next to it an external dwelling of wyverns, but unfortunately, on 127 I was 2 moves short of taking the hydra external dwelling. In the third week, Maretti pulled ahead very sharply in stats.
I gathered some ducks and angels and managed to take down 2 Dragon Utopias (Book of Water, sandals +2, and a grail), but that wasn't enough. Maretti broke into my respawn on 136 and took my main. Can't split into the swamp because
I'd have to transfer the army through the respawn and the chain didn't work out. After that, Maretti very effectively wiped out almost all of my pegasuses in one turn, and I tried to break into the second treasure zone, since it's obvious that with 20 spell power he'll wipe me out with implosion.
The opponent takes my secondary swamp and upgrades the wyverns (70 of them). And then on the next turn he overwhelms me, and he also has a red orb, so there was no chance even to pull off a FB with КЗ =)
Thanks for playing.
Battle Report Accepted
Синий / Blue
skd
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Кайри / Kyrre Main Hero Кайри / Kyrre
Поражение / Lose Поражение / Lose
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
Mini-Nostalgia
Game Length
141 days
Game Date
8/11/2014
Reported
8/12/2014 8:25 AM
Rating Impact Archived
skd 1432 1431 -1 ↓
Maretti 1991 1992 +1 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/12/2014 8:48 AM

In reply to skd
12 years ago
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skd
Got a good start: Ivor had 10 elves, in the tavern Kyrre + another native hero, but both without elves and centaurs with 3 stacks smaller than 50. Decided to hit the opponent on swamp so he wouldn't have time to recruit Wyverns and buy them out. After that I took the remaining opponents and had 4 towns by week 1, day 2 (121). Maretti had a worse situation with opponents, his Conflux opponent held out until the third week =). There were no native external dwellings, but on the swamp there was an external dwelling of hydras and lizardmen, so I decided to switch to swamp.
On the second week I go into the treasure zone in the underground, there's a swamp village and near it an external dwelling of wyverns, but unfortunately on week 1, day 2, turn 7 (127) I was 2 moves short to take the external dwelling of hydras. On the third week Maretti pulled ahead very hard in stats.
I collected some drakes and angels, and managed to clear 2 Dragon Utopias (Water Book, Sandals of +2, and the Chalice), but it wasn't enough. Maretti on week 1, day 3, turn 6 (136) broke into my respawn and took my main. Couldn't fight in the swamp because
I would have had to transfer the army through the respawn and the chain didn't work. Then Maretti very efficiently scattered almost all my peasants in one turn, and I tried to break into the second treasure zone, since it was obvious that with 20 spell power he would crush me with Implosion.
Opponent takes my secondary swamp town and upgrades Wyverns (70 of them). And then the next turn he crushes me, and he also had the red orb, so there was no chance even to get a Fireball from КЗ =)
Thanks for playing.

I confirm. Got perfect skills on gunnar and found a good amount of hives in the first t-area. First tope gave earth book and I also found the blue hat early week 3 and with full control the rest was a formality. 80 monarcs, 30 att and red orb plus red cape left no chances for the opponent. Thanks for playing

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