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Posts from “Two Seasons: Summer-Autumn 2014” Tournament. Online games for rating (reports, discussions).

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Summer-Autumn Seasons of 2014.


Rules. We are playing according to Rules for online games in Heroes III and the seasonal Ranked Tournament.
Difference: a system of subjective restarts is in effect: "totaling 2 days":
4.3. Subjective Restarts:
each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, that is, start a new game with map regeneration. It is possible to take either 2 restarts on the first day of the game (111+111), or one restart on the second day (112).
Of course, by mutual agreement, you can play according to standard tournament rules "totaling 3 days".

Automatic report submission. Only reports written using the automatic report submission system will be counted towards the rating. To gain access to submitting reports, you must предварительно register for the tournament. Players who have played at least 5 matches with different opponents on the HW forum may participate in the tournament (it is necessary to provide links to detailed reports).
Before writing reports, it is mandatory to familiarize yourself with Rules for Writing Reports.
If there is an error when entering any parameter, you need to inform the tournament judges: Pit for LM - icq 471401475 or Dirty_Player - icq 408-722-873 for correction or cancellation.

Judges. If problems and disputes arise during the game, immediately contact the hosts and judges, as there are many of them, so with a high probability, someone will be online:
Pit for LM - icq 471401475;
Dirty_Player - icq 408-722-873;
Javdet - icq 275667709;
Gomunguls - icq 499978341;
Mizrael - icq 27384379.
If no one is available, calmly save the game and postpone it. After that, write private messages to the judges - in the upper right corner of any page of the forum there are words Private Messages, click on them, select the menu on the left - New Message, enter the names of the recipients:
Dirty_Player ; Javdet ; Gomunguls ; Mizrael ; Pit for LM
and state your problem.

Offtopic.
Here - only seasonal games - reports and discussion of those game situations that occurred in them.
It is forbidden to condemn players for:
- writing reports with deadlines from the first week (111, 112, 113...),
- refusing to provide autosaves and gum restarts,
- playing with weaker opponents, etc.
In this topic, such discussions will be off-topic and trolling and will be deleted without explanation.
========////////========

I decided to start registration for the ranked tournament earlier so that you immediately have the opportunity to write reports starting June 1st. I will activate applications on Sunday morning.

What's new?
The most important thing is that I want to conduct another experiment and this time combine 2 seasons into one - summer + autumn. I will summarize the results in 6 months. There will be one medal, not two, and with a different design; they promised me it would be very beautiful, and there will be a desire to fight for it.

Why? There are many reasons:
- any rating depends on quantity and quality. In our formula, the transition from quantity to quality begins approximately after one and a half months from the start, and the formula really starts working just towards the end of the season, when more than 1000 games have been played by the forum community. That's when we cut off the results and start all over again. As a reminder, at the beginning of the season everyone is given the same number of points - 1500. Look at the individual results of those players who have the highest "productivity" (more than 30 games) https://polly.phys.msu.ru/~shvets/HOMM3/winter2014/rating.html. At the beginning of the season, any player receives 14-16 points for all victories. By the end of the season, strong players receive 1-2 points for winning against outsiders. Obviously, for the correct operation of the formula, it is necessary to increase the number of games (i.e., the duration of the period), for example, on WCL the results are summed up once a year.
- due to the fact that now the seasonal rating strongly depends on the number of games, the tournament medal does not enjoy authority. I hope that the reward earned in six months will be more valuable, and the season will become more prestigious.
- many good players only play in tournaments and not very often, showing excellent results and defeating the strongest; these games, accumulated over a longer period, will have greater weight in the ranking points and allow such players to compete for high places.
- sufficient statistics on castles and templates are not collected in 3 months, but the results for half a year are interesting.
- formally, it is more convenient for players to register once for six months, and not twice, and wait for activation (I don't always react immediately to the application).

Let's try to increase the duration of our tournament and then analyze the results.

I will try to calculate the current rating (as in spring) 1-2 times a month, depending on player activity, so that you can track changes.

Next. Please pay attention to deadlines (they are already written in the spring season):
- there is 1 week to write a report on the game;
- there is also 1 week to confirm the report on the game;
- the deadline for submitting claims about the game is 1 week.


If we want the rating to be updated more often, then we must work together to properly format reports.
Running after those who do not confirm and urging them takes up a lot of time. Therefore, I will introduce sanctions. I will act simply: freeze the player's application, and those who do not confirm will not be able to post games.

So read what is written and, if you agree with the terms, leave an application.

Good luck!
In reply to Nestor86
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Going to the center through one-way paths, and 2 Utopias (1 maxed out) didn't yield anything useful, but next to the Utopia, in the swamp, Liches were guarding a box with all the Air elementals, which solved the problem, and I built a port in the Tower.
Thanks for the game!
ISQ-662696839
Стрим канал- www.twitch.tv/graf_bananov
Запись игр- https://www.youtube.com/channel/UC0SXjPXlWWghB6Lng-p763w
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
8mm6a
Game Length
213 days
Game Date
6/24/2014
Reported
6/26/2014 11:13 AM
Rating Impact Archived
Graf_Bananov 1500 1520 +20 ↑
Nitro 1637 1617 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/17/2014 12:41 PM

In reply to Scorpiona
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Scorpiona
The time limit was tight: 12+6+1. The game was about who could capture more castles in a turn. Both players had full control and equal stats. Sandro + Shakti faced off against Dessa.
Sandro had a stack of 2k+ skeletons, while Dessa had 4k movement points.
In a rush, I didn't manage to hide Shakti, and Sandro was left alone. I was about to type "GG" because it's impossible to out-control Dessa... But then luck smiled upon me, and Sandro managed to reach the city where Dessa had decided to spend the night. GG.
Thanks for the game!
It happened before. I put Dessa in a vulnerable position when I could have hidden her, but the timer was so tight that when the game comes down to who can hold more castles, there's only time to "think" during the opponent's turn. Changing plans on your own turn is too risky.
Thanks for the game.
ICQ: 564224919
In reply to Graf_Bananov
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Please register me for the tournament.
Ася 390383586

Осень-Зима 2013-14.
In reply to Graf_Bananov
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I didn't put many units on the first level, but I did manage to take a castle and horses from the computer. On the third level, I got Pandora from the treasure zone; all four Mage Guilds were mine. Then I started making mistakes – I saw that my opponent had made it into the treasure zone, so I used Town Portal to get there, positioned myself in the village, and sent all my army to Loshk. I was an idiot; I couldn’t retrieve my army because I had already built a Mage Guild this turn, and the village didn’t have a tavern. My opponent attacked, lost my army, and went back to the treasure zone. Over the next two weeks, I rebuilt my army (23 birds), took two Dragon Utopias on Fortress Battle, and decided to test out Mephala with the Cloak of Renunciation regarding attack and defense parameters. Thanks for the game
шаблон по договоренности
683982185
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Луна / Luna Start Hero Луна / Luna
Луна / Luna Main Hero Луна / Luna
Поражение / Lose Поражение / Lose
Оплот / Rampart Faction Оплот / Rampart
Мефала / Mephala Start Hero Мефала / Mephala
Мефала / Mephala Main Hero Мефала / Mephala
Map Template
8mm6a
Game Length
232 days
Game Date
6/27/2014
Reported
6/27/2014 10:04 AM
Rating Impact Archived
krag 1573 1556 -17 ↓
Graf_Bananov 1523 1540 +17 ↑
Rated Sep 28, 2022

Accepted by opponent on 6/27/2014 1:30 PM

In reply to Pit for LM
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the computer turned out to be stronger.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Поражение / Lose Поражение / Lose
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
8mm6a
Game Length
116 days
Game Date
6/27/2014
Reported
6/27/2014 11:30 AM
Rating Impact Archived
Ominous1 1678 1658 -20 ↓
Graf_Bananov 1537 1557 +20 ↑
Rated Sep 28, 2022

Accepted by opponent on 6/27/2014 1:24 PM

In reply to Graf_Bananov
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Hack rules! tnx for game.
ICQ 627769385
Battle Report Accepted
Random Faction Random
Аин / Aine Start Hero Аин / Aine
Нагаш / Nagash Main Hero Нагаш / Nagash
Поражение / Lose Поражение / Lose
Random Faction Random
Олема / Olema Start Hero Олема / Olema
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
8mm6a
Game Length
214 days
Game Date
6/27/2014
Reported
6/27/2014 11:49 AM
Rating Impact Archived
Nitro 1599 1597 -2 ↓
Maretti 1943 1945 +2 ↑
Rated Sep 28, 2022

Accepted by opponent on 6/27/2014 4:36 PM

In reply to krag
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krag
The start wasn't great, didn't put any psychs on the first [week], but I took back the castle horses from the computer on the first. On the third, I took Pandora in the treasure zone and Mage Guild 4. Then I started messing up: I saw the Opp had broken into the treasure zone, so I used Town Portal to stand next to him in a village, but I transferred the whole army to a peasant — I'm an idiot; I didn't have time to get the army back because I had already built the Mage Guild this turn and the village had no tavern. The OPP attacks, my Army is gone, and he went back into the treasure zone. Over the next 2 weeks, I restored the army (23 birds), took 2 Dragon Utopias on FB, and decided the attack/defense parameters of Mephala with the Cloak of Renunciation. thx for the game
The start is a bit poor, no money, can't reach the computer; looked for utopias, saw one in the treasure zone, rushed there quickly. On the way to the utopia, I see neutral troops and think they need to be killed if possible; the opp runs away with 4 champions after killing 5 grands and some same-tier units. For a long time, there was nothing for control; the necromancer helped by taking it from the opp right there and building Dimension Door and the mountain port — should have kept the necromancer))
Thanks for the game!
ISQ-662696839
Стрим канал- www.twitch.tv/graf_bananov
Запись игр- https://www.youtube.com/channel/UC0SXjPXlWWghB6Lng-p763w
In reply to Pit for LM
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At the respawn, two cons 2-4, an external dwelling of minotaurs, good heroes. I switched to Necro, on the second day I built the cons at home, and one more — in the end, 8 angels. I found a Dragon Utopia, wanted to take it right away... but it turned out to be a max one. I took it around week 1, day 3 2 I think... with Resurrection and Raise Dead, almost without losses. Gave stats and wings (Angelic Wings). Then we ran around for 4 more days, and Scorpion surrendered due to lack of prospects.
Thanks for the game.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Сандро / Sandro Main Hero Сандро / Sandro
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
8mm6a
Game Length
136 days
Game Date
6/27/2014
Reported
6/27/2014 2:35 PM
Rating Impact Archived
Dima Surmay 1622 1634 +12 ↑
Scorpiona 1550 1538 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/27/2014 2:45 PM

In reply to Pit for LM
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111 - In the Pikeman tavern with 8 Gargoyles and a Rampart hero. I buy and upgrade Grems, about 50 of them, exit the Castle, and run into a block of 50+ upgraded Grems... some "allies" they are. Despite placing Centaurs up front, with "shoot us" written in big letters on their foreheads, these bastards mowed down 15 of my Grems, which were scarce enough as it was. I run further along the path; there's a prison guarded by Archers (well, at least it's not Arbalesters). On one side, a passage to the grass is blocked by 50+ Dwarves; nearby is a Shield +4 guarded by 20+ upgraded Dwarves. On the other side, another block, but with a choice: another 50+ upgraded Grems or 20+ Goggs. Lucky me, I find a Grems stash off-road with my scout.
112-113 - I break the prison; they give me a level-0 Rampart hero, but I gain Centaurs, whom no one wants to hit. I break the second Grem block, taking heavy losses — every pointed hat counts. I'm left with about 40 Grems, 30 Centaurs, and a few Gargoyles. For two weeks, I haul Dwarves with a cart, breaking through both the Shield and the passage to the grass. I build a Mage Guild: no Haste or Slow, but there's Blessing.
114-117 - On the grass, I take Conflux, where there's a Stable, and reveal the map. Almost the whole zone is visible. This is clearly not an adjacent zone; there's an upward passage to a Treasure zone on sand, and I can't find the passage to a second Treasure zone, but there aren't many unexplored parts left. Among the good stuff, I see 3 Crypts, take them (one is max), so I get Nagas at home for the Citadel. Meanwhile, at the respawn, all my scout-collectors hit blocks, and the second road leads to the ГО.
Second week - I buy up, upgrade Nagas, and run with Nile randomly toward the passage to the second Treasure zone. It turns out to be where expected — underground. Army: 90 Grems, 10 Gargoyles, 5 upgraded Nagas, 6 Mages, and a bit of fodder. I have a tactic, but no spells are given. I see a Dragon Fly Hive, take it — level 6. Further on, 20+ Monks block the passage for Shackles. Up ahead, 50+ Vampires block for Pendant of Memory. I hit the Monks — 40 of them, -magic. Next, a block of 50+ Monks for 2 Scrolls. I decide I've had enough of Monks, so I hit the Vampires. 65 of them with Ghostly Stilettos, -fodder. I run further, and there's a block of 20+ Efreet for a Pandora's Box and +5 Attack. It becomes clear we're not welcome here; I run back. What about magic? Nile got Air Magic, and the Mage Guild in Conflux gave Slow. Strange — Air Magic is good, Slow is good, but having both feels somehow bad. I weigh options: run to the other Treasure zone via sand, but I have no Search. Or look at the respawn for passages to other secondary zones, which are nowhere to be found, and the result will probably be that I get caught out. I decide to run to the sands. By the end of the week, I see Kyrre breaking the Efreet in the underground Treasure zone. I check with my scout — decent stats, about 20 Wyverns, 30 Grand Elves, and some fodder. 0 Mana, but no point attacking without Haste, Slow, and mass magic.
3rd week - Kyrre runs back. I take 2 Dragon Fly Hives in the sand Treasure zone and run looking for something tasty. The red player takes both my Castles, and Kyrre chases Nile through the Treasure zone. I grab basic Search, fight off a guard post with 100+ Genies, a Necklace +3+3 with 50+ Roc-birds, and gather 30 Wyverns, but after all the fights, all that's left is Wyverns, 7 Nagas, 40 Grems — that's it. I barely spend mana, still no mass magic, and I realize my only chance is to find Wings\КВ\КЗ\a Level 5 Hat. Alas, I find none of these, exit the Treasure zone into the secondary zone, and at 141, Kyrre catches me. In the final, no chance.

Thanks for the game.
Battle Report Accepted
Синий / Blue
Aya
Random Faction Random
Нила / Neela Start Hero Нила / Neela
Нила / Neela Main Hero Нила / Neela
Поражение / Lose Поражение / Lose
Random Faction Random
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
2sm4d(3)
Game Length
141 days
Game Date
6/26/2014
Reported
6/27/2014 2:40 PM
Rating Impact Archived
Aya 1726 1706 -20 ↓
Kashchei 1574 1594 +20 ↑
Rated Sep 28, 2022

Accepted by opponent on 6/27/2014 2:59 PM

In reply to Dima Surmay
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Dima Surmay
At respawn, two Griffin Conservatories 2-4, an external dwelling of Minotaurs, good heroes, I swapped to Necropolis, on the second week I built the home Conservatories, and another one totaling 8 Angels, I found a Dragon Utopia and wanted to take it immediately..but it turned out to be maxed out, I took it around day 132 I think..with Resurrection and Raise Dead, almost without losses, it gave stats and wings. I also ran around for 4 more days, and Scorpio surrenders out of hopelessness.
Thanks for the game.
In the first week, I got rolled over, I had to run around until the end of the week with just Skeletons and collect...horses in the Fort, in the second week with a small buy-in I go to the center, and the opponent is already running around with 5-10 Angels, I fled in the other direction and saw that everything was dead quiet there...ГГ
Thanks for the game.


469326983
In reply to Aya
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Aya
111 - In the tavern, Piquedram with 8 gargoyles and a Rampart hero. I buy and upgrade gremlins, about ~50 of them, leave the castle, and run into a block of 50+ gremlins... some "friendlies". Despite the set-up centaurs who had "shoot us" written in big letters on their foreheads, these pests mowed down 15 of my gremlins, which were scarce enough as it was. I run further along the path, there's a prison with archers guarding it (well, at least it's not with ballistae), one path leads to grass past 50+ dwarves, nearby a shield +4 guarded by 20+ dwarves. The other path is another block, but this time with a choice: another 50+ gremlins or 20+ gogs. Lucky me, I find a gremlin dwelling with my scout off-road.
112-113 - I break into the prison, I get a level-zero Rampart hero, but I also get centaurs, which no one wants to hit. I take out the second group of gremlins, the losses hurt, every little pointy hat counts. I'm left with about 40 gremlins, 30 centaurs, and a few gargoyles. With the cart, I haul dwarves for 2 weeks, breaking through to both the shield and the path to the grass. I build a mage guild, no slow or haste, but I do get prayer.
114-117 - on the grass I take a Conflux, there's a stable, and I open up the view. Almost the whole zone is visible. This is clearly not the adjacent zone, there's a passage up to a treasure zone on sand, I can't find the passage to the second treasure zone, but there aren't that many unexplored parts. For good stuff in the zone I see 3 crypts, I take them, one is max, so I get nagas at home at the citadel. At the respawn, meanwhile, all my scout-collectors have hit blocks, and the second road leads to ГО.
Second week - I buy everything, upgrade the nagas, run with Nila randomly towards the passage to the second treasure zone. It's where I expected it, the underground. Army: 90 gremlins, 10 gargoyles, 5 upgraded nagas, 6 mages, and a bit of fodder. I have tactics, no magic is given. I see a Dragon Fly Hive, take it, level 6. Further on, the passage is blocked by 20+ monks for shackles. Upwards, 50+ vampires for the memory amulet. I hit the monks, there are 40 of them, -magic. Next, a block of 50+ monks for 2 scrolls. I decide I've had enough of monks, so I hit the vampires. There are 65 of them with haste, -fodder. I run further, a block of 20+ efreet for a pandora's box and +5 attack. It becomes clear I'm not welcome here, I run back. What about my magic? Nila got air, and the mage guild in the Conflux gave me slow. Strange - air is good, slow is good, but having both somehow feels bad. I evaluate the options: run to the other treasure zone on sand, but I have no pathfinding. Or look for passages to other secondary zones at the respawn, which are who-knows-where, and probably the result will be that I get caught off guard. I decide to run for the sands. By the end of the week I see Kyrre, who is breaking through the efreet in the underground treasure zone. I check with a scout - decent stats, ~20 wyverns, 30 grand elves, and more fodder. 0 mana, but there's no point attacking without haste, slow, and mass magic.
3rd week - Kyrre runs back, I take 2 Dragon Fly Hives in the sand treasure zone, run looking for something tasty. Red takes both my castles and Kyrre chases Nila through the treasure zone. I grab basic pathfinding, take a chest guarded by 100+ djinns, a necklace +3+3 guarded by 50+ rocs, gather 30 wyverns, but after all the fights I'm left with just wyverns, 7 nagas, and 40 gremlins, that's it. I barely spend mana, still have no mass magic, and I realize my only chance is to find wings\КВ\КЗ\a level 5 hat. Alas, I find none of that, I run out of the treasure zone onto a secondary zone, and on day 141 Kyrre catches up. In the final battle, no chance.

Thanks for the game.
The layout was nuts, on the first week there were 3 secondary zones, one of which was a double, although I built it up, the dwelling never ended up being useful. On the last turn, my opponent killed my scout and positioned himself so that I either had to attack or take the dwelling, he had a big advantage in fodder + a lightning bolt for 325

Thanks for the game
icq 353013187
In reply to Nitro
Nitro
Hack rules! tnx for game.

Indeed. Had perfect skills on hack, stats in the 30s, full control and a huge inferno army from 3 towns. It never came to FB, but not much doubt about the result. Thanks for playing.
In reply to Pit for LM
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Please register me for the tournament.
Для искоренения зла добрые люди должны поубивать злых
In reply to Graf_Bananov
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Great game, with a hidden stash of cats, later I found a lot of provisions, in GM5 I got a teleportation scroll + a scroll of destruction, in Fortress I managed to get a big advantage in creatures (17 angels) and a slight advantage in stats, GG. Thanks for the game!
241-568-808
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
8mm6a
Game Length
146 days
Game Date
6/27/2014
Reported
6/27/2014 6:10 PM
Rating Impact Archived
The_ 1795 1804 +9 ↑
Vinceras 1632 1623 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/27/2014 6:15 PM

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