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No, the Elves simply act as support for the Humans. For 100 reputation points, they will provide +50 Emerald Dragons for the assault on the Orc Castle. There is no point in making the final scenario for the Elves the same as for the Humans, as they have 2.5 times fewer quests.
It's a pity that you can't get 100 reputation points for the Orcs and Elves))
But is it possible for the Humans and Elves?))
Added 3 minutes ago
By the way, in the campaign, I made it so that the hero receives the Ancestor Stone when playing as Humans, even if his reputation is less than 80. This is not the case in the single-player mode. I also fixed a potential bug for the Humans' final scenario and made the Yellow Dragon appear less frequently - once every 31-35 days.
In reality, the Yellow Dragon is a great advantage; after killing it for the fourth time, you get 15% of your army per week, and you can easily defeat it))
But at the beginning, it was so annoying with its blinding effect.
For some reason, when I played for the first time, I never summoned it.
Added 1 minute ago
It's a pity that you can't get 100 reputation points for the Orcs and Elves))
But is it possible for the Humans and Elves?))
Added 3 minutes ago
In reality, the Yellow Dragon is a great advantage; after killing it for the fourth time, you get 15% of your army per week, and you can easily defeat it))
But at the beginning, it was so annoying with its blinding effect.
For some reason, when I played for the first time, I never summoned it.
What changes in the more difficult version compared to the normal one?