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Posts from HoMM3 HD bug reports. Auto-translated

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#137
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Crash, there seems to be an issue with the sound. I suspect it might be a problem with my system, as this happens to me about once a month.
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In reply to Toganash
#138
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Toganash
Crash, there's something wrong with the sound. Of course, I suspect it's my system. This happens to me once a month.
The only way to completely eliminate this crash is to play with the in-game sound turned off, i.e., you need to move the sound sliders to the minimum in the game settings.
Unfortunately, there's no other way for now. Old software (Heroes sound libraries) conflicts with new hardware.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
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#139
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A bug that has appeared more than once. When passing the turn and changing the week, the blue hero Stig loses his entire army, and instead, he is replaced by what he should be waiting for in the tavern. Mod version 3.673. Save file: http://gfile.ru/a6TN7

It would be great to fix the bug where the hero disappears during the opponent's turn. As I understand it, the bug occurs when the opponent dismisses a hero, and the selected hero disappears from the map. The bug is not critical, but it can be annoying when calculating chains.
In reply to Dirty_Player
#140
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Dirty_Player
This is a bug that has appeared more than once. When passing the turn and changing the week, the blue hero Stig loses his entire army, and instead, he is left with what he should be managing in the tavern. Mod version 3.673. Save file: http://gfile.ru/a6TN7
Let's see.

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Dirty_Player
It would be good to fix the bug where the hero disappears during the opponent's turn. As I understand it, the bug occurs when the opponent dismisses a hero, and the selected hero disappears from the map. The bug is not critical, but it sometimes becomes annoying when calculating chains.
3.672 -> 3.700 (12.03.2014)

General:

[+] Improved the mechanism for automatically correcting map errors (among other things, a number of bugs have been fixed, including the disappearance of a hero in a multiplayer game while waiting for a turn)
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HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
In reply to baratorch
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#141
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Another strange bug, this time a graphical one. It occurred in the game Alessandro vs SVAROG. I was able to reproduce it from the same save file: http://gfile.ru/a66RZ. The issue is that when hovering over an unexplored area on the map, all objects disappear, and grass appears where nothing was before. HD 3.673
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#142
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Generation bug. The blue player's central stronghold (near the water) is not equipped with portals to the center. As a result, the red player could not reach his opponent - the portals on his side were not working.
I don't remember the version. Save from 04/18/2014.
http://gfile.ru/a7OJk
Нам это идеально подойдёт! (с)

"Совесть - она либо есть, либо её нет" (с) RedWhait HP
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#143
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Broken connections between locations are an old bug. It occurs as a result of the map generator adding a large amount of water to the map surface. There is no fix; it is recommended to restart the game if the error is critical.


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#144
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Here, it's not just a single connection that fails, but an entire zone. If a zone goes down, the monolith within it also fails, meaning another one won't function. A tech restart can help if the issue is detected early and the zone is close to the starting point.
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#145
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Dirty_Player
It's not just connections that are lost here, but an entire zone. If a zone collapses, the monolith within it also collapses, meaning another one won't function. A tech restart is possible if the issue is detected early and the zone is close to the starting point.

It was discovered in the second week. The old cheater Merlin didn't want to do a tech restart and made me lose 20 bucks :D
http://heroes3.tv/twaryna
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#146
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twaryna
It was discovered in the 2nd week; the old cheater Merlin didn't want to restart and made me lose 20 bucks :D
It's high time to raise the question of awarding him with a corresponding badge!
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#148
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twaryna
It was discovered in the 2nd week; an old cheater, Merlin, didn't want to restart and made me lose 20 bucks :D
In general, if the central zone, which is critical for the map's connectivity, is flooded, it's a restart at any stage.

I remember playing 8mm6a with TERMo, and in the 3rd week, it turned out that he had no paths other than the roads to the computer and the village – the central zone was flooded.
In reply to Wicc
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#149
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Wicc
Generally, if the central zone—which is critical for map connectivity—is flooded, it's a restart regardless of when it's discovered.

I remember playing 8mm6a with TERM once, and by the 3rd week, it turned out that besides the roads to the computer and the village, he had no other paths—the central zone was flooded.

Yes, we played like that with Voland too; you could only leave your own zone via Dimension Door. Obviously, it's a restart regardless of when it's discovered.


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#150
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Wicc
In general, if the central zone critical for map connectivity sinks, it's a restart at any stage.
But what if I have a money pool that I invested in as much as I could, and control the next day (since a scroll with Fly was taken on the next day and GM5 was built)?
This zone was critical primarily for me, because I was cut off from the center.
My opponent thereby had a multiple advantage in the form of the entire center and all the computers except mine.
But I didn't give up and kept pushing.
After the first non-functional monolith, the opponent did not pause the game. But continued. Thereby making it clear that, overall, this was acceptable to him.
According to the standard HeroesWorld rules, by which we played:
"2.14. Actions not prohibited/not restricted by these rules are permitted." The fact of the lack of access to the center was already confirmed after the first week. There are no grounds for a tech loss under the current HeroesWorld rules.
Нам это идеально подойдёт! (с)

"Совесть - она либо есть, либо её нет" (с) RedWhait HP
#151
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Streaming according to the rules of Hv is also not prohibited, but people don't watch them, and there are no grounds according to the Hv rules to punish them, but they are still being punished.