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Posts from Игры HoMM3 for fun

5.0 (1 rating)
12 years ago
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03/08/2014 Pelican4 (Blue, Stronghold, Gurney, Gurney) lose Wizardx_576 (Red, Rampart, Kirr, Kirr) 2sm4d(3) 127
Excellent respawn with a hidden stash of bears, birds, wolves, and 2 hidden stashes of goblins, one console unit.
117 took the console unit with a quick rush, lost some of his army.
121 took the hidden stash of bears.
126, the opponent arrives.
Kirr: 10, 9, 24 mana, mass haste, 88 centaurs, 4 horses, 4 ducks, 17 dryads, 15 grand druids.
Gurney: 13, 4, 1, 1, 12 upgraded birds, an angel, a bear, 26 wolves, single goblins.
Thanks for the game!
In reply to Pelican4
12 years ago
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Pelican4
08.03.2014 Pelican4(Blue, Citadel, Gurni, Gurni) lose Wizardx_576(Red, Rampart, Kyrre, Kyrre) 2sm4d(3) 127
Excellent respawn with external dwelling of bears, birds, wolves and 2 external dwellings of goblins, Griffin Conservatory level 1.
117 took the Griffin Conservatory with a scout hero, scout hero, lost some army
121 took the external dwelling of bears
126 opponent arrives
Kyrre 10 9 24 mana, mass haste 88 Centaurs, 4 horses, 4 ducks, 17 dendroids, 15 grand elves
Gurni 13 4 1 1 12 upgraded birds, angel, bear, 26 wolves, single goblins

Haven't played SM in a while. Decided to revisit it.

In the first week I ran around my respawn clearing gold and resources for horses. Kyrre picked up Air Magic. Cleared a secondary hero. 2 external dwellings of Centaurs and 1 of dendroids. At home, week 1,3-6 in the Citadel.
Started the second week with a mini Dragon Fly Hive. Then a max skeleton, medusa, mini naga bank. Full buy. Chain +4. No paths into the treasure zone were found - went to the opponent through wasteland. Along the way leveled up Air Magic, found a shield +3 (which the opponent was just short of for Armor of the Damned). And well, the actual encounter, where mass haste and a greater amount of stats in Magic and Defense carried the day.

Thanks for the game.
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12 years ago
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03/08/2014 cost(blue,random,Fortress,Stig) def liverpool(red,random,Castle,Adel) balance m200 124
The enemy wasn't visible even from the tower, which significantly slowed things down. However, the opponent, with a one-week-old army of skeletons, noticed the trap too late, and I overwhelmed him with my two-week-old army.
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12 years ago
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cost
08.03.2014 cost(blue,random,fort,Stig) def liverpool(red,random,castle,Adel) balance m200 124
The enemy wasn't visible from the tower, which significantly slowed things down. However, the opponent, with a one-week-old army of skeletons, noticed the trap too late, and I overwhelmed him with my two-week-old army.
Confirmed.
12 years ago
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08.03.2014 sOrcerror(Blue, Swamp, Guy with snakes, Wystan) def cost(Red, Rampart, Guy with luck, Ailyn) balance m200 127
The castle had a 2nd level, Wystan arrived and we got 1000 gold from the start. On the first day, I found a village, also with a 2nd level. I also took an external dwelling of cows, but I misjudged the strength and lost 12 lizards.
By the end of the first week, I took another small barbarian village, but I had very little gold, didn't even buy meat. I grabbed a tasty Pandora's box with +5k experience with negligible guard. On [day] 117, I found another lizard lair.
On the 2nd week, I had 60+ of them. I upgraded them, moved into the adjacent zone, cleared it in 2 turns, picking up a +4 flail. I rushed to kill the opponent, taking an external dwelling of cavalry along the way (the bastards used morale and I lost my entire stack of gnolls). I grabbed another Pandora's box with 5k experience.

At the final battle, I had:
6 cows
2 cavalry
62 lizards (upgraded)
a few snake ladies and gnolls.
Wystan was 7 9 - - with expert Armorer, Archery, Offense, Logistics, and basic Tactics.

I caught the opponent on his last move point, severely messed up in the final battle and almost lost. However, against those stats and the massive amount of meat, the mage with 1 Meteor Shower had nothing to catch!

Thanks to cost for the game!
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12 years ago
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sOrcerror
08.03.2014 sOrcerror (Blue, Swamp, Guy with snakes, Wystan) def cost (Red, Rampart, Guy with luck, Iylin) balance m200 127
I ended up with 2nd level in the castle, Wystan arrived and I was given 1000 gold from the start. On day one I found a village, also with 2nd level. I also took an external dwelling of cows, but misjudged the strength and lost 12 lizards.
By the end of the first week I took another barbarian village, but had very little gold overall, didn't even buy meat. I snagged a tasty pandora's box with +5k experience for almost no guard. On 117 I found another lizard den.
On the 2nd week I had 60+ of them. Upgraded them, went into the adjacent zone, crossed it in 2 turns, picking up a flail +4. I rushed to kill the opponent, grabbing an external dwelling of cavalry along the way (the bastards caused morale and I lost my entire stack of gnolls). I took another pandora's box for 5k experience.

At the final battle I had:
6 cows
2 cavalry
62 lizards (upg)
a few snakes and gnolls.
Wystan was 7 9 - - with Expert Defense, Archery, Offense, Logistics and Basic Tactics.

I caught the opponent on his last movement point, made a huge blunder in the final battle and almost lost. However, against those stats and the massive amount of meat, the mage with only 1 meteor shower had nothing to catch!

Thanks to cost for the game!
I confirm, the respawn was very poor in every respect, especially gold – no dwellings, no artifacts, no stats. I thought maybe I could level up on pandora's boxes in the adjacent zone, but then the enemy came out of nowhere.
Thanks for the game!
12 years ago
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09.03.2014 shameonyou (red, Dungeon, Gunnar) lose Jewelmask (blue, Fortress, Tazar) 6lm10a 125

Somehow it became tedious to play, probably lost the desire, surrendered. Thanks for the time. According to the layout, starting army: 40 Troglodytes, 15 Harpies (Lorelei). Didn't recruit due to an external dwelling of treasure chests, an external dwelling of Minotaurs, and a Dwarf Cottage. By the 2nd week I got rolling somewhat, there were Necropolis players, took Necromancy. Next I needed to go to the treasure zone, but realized I was already playing through force and decided not to continue.
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12 years ago
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shameonyou
09.03.2014 shameonyou (red, Dungeon, Gunnar) lose Jewelmask (blue, Fortress, Tazar) 6lm10a 125

It's become kind of tedious to play, probably lost the desire, surrendered. Thanks for the time. According to the layout, starting army: 40 Troglodytes, 15 Harpies (Lorelei). Didn't respawn because of external dwelling of treasure chests, external dwelling of Minotaurs, and Dwarf Cottage. By month 2, I expanded more or less, had Necropolis, took Necromancy. Next I needed to go into the treasure zone, but I realized I was playing through force and decided not to continue.

115 — came across my native town.
122 — found the opponent in the underground, we traded losses.
124 — broke a Dragon Fly Hive on 6.
125 — opponent surrendered.
Thanks for the game.
12 years ago
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08.03.2014 WiZarDX_576 (red, citadel, Krag, Krag) def Little (blue, Fortress, Tazar, Tazar), JC 116

We picked all the rest. All the previous spawns were almost empty.

This time I immediately spotted an external dwelling of bears behind the dwarves, a couple of external dwellings of birds, a Dragon Fly Hive, a stable, and boots. From a wagon: shield +4. Krag at level 2 gets Log.
113 - first external dwelling of birds.
114 - Dragon Fly Hive +6 Wyvern. External dwelling of bears. Found two more. And a couple of chests to boot. The first one was empty.
116 - 2nd external dwelling of creatures. Dragon Fly Hive +8. Krag heads for the stable and two chests at 121. The chain is set to grab at least the 3rd external dwelling of creatures at 117.
Life is getting better, Krag takes earth and pass-fights.

But the opponent had a "papal setup" with two Dragon Fly Hives and that's it. In the end - a predictable surrender.

Thanks for the game and your time. Our turn for a holiday will come too, i.e., chocolate :)
In reply to WiZarDX_576
12 years ago
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WiZarDX_576
08.03.2014 WiZarDX_576 (red, citadel, Krag, Krag) def Little (blue, Fortress, Tazar, Tazar), JC 116

we chose all rests. all the giveaways before this were practically empty.

this time I immediately burned an external dwelling of bears behind the dwarves, a couple of external dwellings of birds, a Dragon Fly Hive, a stable, boots. from the wagon shield +4. Krag at lvl 2 gets Log.
113 - first external dwelling of birds.
114 - Dragon Fly Hive +6 Wyverns. external dwelling of bears. found 2 more. and a couple of boxes on top. the first one turned out to be empty.
116 - 2nd external dwelling of wonders. Dragon Fly Hive +8. Krag marks the stable and 2 boxes on 121. the chain stands on 117 to take at least the 3rd external dwelling of wonders.
life is getting better, Krag takes earth and pass fight.

but the opponent has a "papal setup" there for 2 Dragon Fly Hives and that's basically it. as a result - a predictable surrender.

thanks for the game and time. there will be a holiday on our street too, i.e. chocolate :)
I confirm, I scored 3 external dwellings of gnolls, one Griffin Conservatory, 2 Dragon Fly Hives, one for 50 demons, the other 9 cavalrymen, opened 2 boxes, both for 5k gold, not
a single artifact on the map. I saw no point in continuing.
12 years ago
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08.03.2014 sOrcerror (Blue, random, Castle, Turis) def cost (Red, random, Rampart, Alagar) balance m200 133
Everything was very bad. So bad it was awful. There was nowhere to hire troops; I played purely with the starting archers plus their dwellings. I saw 2 Griffin Conservatories, but on weeks 1-2 I had nothing to take them with, and on weeks 2-3 I already had to kill the opponent because my army was thicker. The hero development was just a facepalm. No Offense, no Defense, no Archery; the only useful skill was Basic Logistics, and that's it.

There were 2 Face-offs. The first time Alagar had 20+/60 mana and half his army; the second time 7/60 mana and still half his army. If he had refilled his mana just once, he would have peeled me off with his Archery dealing 180 damage.

But the first time I didn't let him reach the well; the second time the opponent didn't check his mana and attacked.

In total - I held onto another victory in the rematch match!
Thanks for the game!
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12 years ago
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sOrcerror
08.03.2014 sOrcerror (Blue, random, Castle, Turis) def cost (Red, random, Rampart, Alagar) balance m200 133
Everything was very bad. So bad it was terrible. There was nowhere to hire troops, I played purely on the starting archers + their dwellings. I saw 2 Griffin Conservatories, but on weeks 1-2 I had nothing to take them with, and on weeks 2-3 I already had to kill the opponent, because my army was thicker. The skill development was just a facepalm. No offense, no defense, no archery, the only useful thing was basic logistics, and that's it.

There were 2 FBs, the first time Alagar had 20+/60 mana and half an army, the second time 7/60 mana and another half an army. If he had replenished his mana even once, he would have peeled me off with his 180 damage archery.

But the first time I didn't let him reach the well, the second time the opponent didn't check his mana and attacked.

Total - I held on to another victory in the rematch match!
Thanks for the game!
Thanks for the game, I really bet on the mage, however the opponent having vision invaded before the armies were united, I had to give up Necropolis without a fight, and try to unite via detours. After hiding in the fog for a couple of days, I stumbled upon air elementals guarding a Pandora's box with 5k experience, I had to spend a lot of mana so they wouldn't kill my troops. In the end, I managed to kill half of the archers and 4 champs and retreated. However, the opponent's logistics prevented me from reaching the well, and that was GG.
P.S. when are you going to sign me up for the season already
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12 years ago
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03/09/2014 liverpool (red, random, Tower, Nila, Rizza) lose Jewelmask (blue, random, Rampart, Ufretin, Ivor) skirmish m200 124
115 - took the secondary town
116 - built a Castle
117 - built Pegasi
121 - upgraded Elves, with a powerful army of 25 Grand Elves, 15 Pegasi, and melee units, broke through to the Treasury and the portal, destroyed the opponent, in the Treasury, there was a block of upgraded Golems along the way, turned around at 122, broke through the Dwarven town, 123 upgraded Pegasi and Centaurs, 124 lost almost all Centaurs to Orcs when exiting the portal, with a tank and melee units, checked the opponent's main hero, killed a couple of mages, and retreated. In the final battle, 15 Grand Pegasi, 25 Grand Elves, 20-30 Grand Centaurs, 5 Orcs vs. 2 Nagas, 48 Spellcasters, 3 mages... the forces were unequal, the opponent surrendered.
Thank you for the game!
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12 years ago
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Jewelmask
03/09/2014 liverpool (red, random, Tower, Nila, Rizza) lose Jewelmask (blue, random, Rampart, Ufretin, Ivor) skirmish m200 124
115 - took the secondary
116 - placed a Castle
117 - placed Pegasi
121 - upgraded Elves, with a powerful force of 25 Grand Elves, 15 Pegasi, and meat, broke through to the Treasury and the Portal, destroyed the opponent, in the Treasury along the way, there was a block of upgraded Golems, turned around on 122, broke through the Dwarves, 123 upgraded Pegasi and Centaurs, 124 lost almost all Centaurs on Orcs when exiting the Portal, with a tank on meat, checked the opponent's main hero, killed a couple of mages, and retreated. And in the finale, 15 Grand Pegasi, 25 Grand Elves, 20-30 Grand Centaurs, 5 Orcs vs. 2 Nagas, 48 Spellcasters, 3 Mages... the forces were not equal, the opponent surrendered.
Thank you for the game!
Confirmed...
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12 years ago
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03/09/2014 cost (blue, random, Rampart, Uland, Melodia) def sOrcerror (red, random, Castle, Sanya) balance m200 131
I didn't find any crystals on my base, I played without pegasuses, but on level 121 I had 9 upgraded dendrites without hiding places. I didn't have much luck with cons - I found 2 with 200+50, and Melodia, unfortunately, gave knowledge for almost all levels, but I managed to get advanced earth and expert luck, and with 2-2-2-7 without artifacts, my opponent surrendered on level 131. I'm not having much luck with the base spawns against this opponent!
Thanks for the game!

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