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Posts from "Newcomer-2014. Winter"

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12 years ago
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"Новичок-2014. Winter"

Greetings to all fans of Heroes of Might and Magic 3, future participants, and supporters of the traditional "Новичок" tournament. I hope the new season will once again delight us with great games and new discovery players.

This is our traditional, and also anniversary - tenth tournament for Новичок.
We do not have a precise and strict definition of who a "Новичок" is. This tournament is for those
- who only recently realized that you can play the favorite old game Heroes over the internet,
- who only recently found out that they are not the only one who can easily beat computers and that it's not so simple with a real person,
- who recently started playing with more than one or two heroes and building chains...

We do not invite fathers and grandfathers, we don't want to see clones, and would a medal obtained in such a dubious way even have value for a strong player?

The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer" - Erdem

Participant Requirements.

1. A player registered on our forum or another gaming resource for no more than a year is considered a Новичок.
2. Players who have longer playing experience but wish to play in the tournament will be considered on an individual basis.
3. Already sufficiently strong players who have shown good results in any tournament are not allowed to participate.
4. A tournament participant must have at least one game in the seasonal rating according to HeroesWorld rules (you can play after registering). This is necessary to ensure that you are technically able to play online and have an understanding of World's rules. In separate cases, this criterion may be waived (if the player is known on other gaming resources and plays successfully there).
5. Players wishing to participate in the tournament agree to provide any additional information requested by the tournament judges.
6. Organizers reserve the right to refuse registration to anyone if they believe there are valid reasons, without a public explanation of those reasons.

Applications should be left in this thread. In the application, specify:

1. ICQ number for contact;
2. convenient time for playing;
3. when the first online game was played;
4. if the participant came from another gaming resource, they must write where from and their nickname on that resource.


Organizational Issues.

1. Leads - The_ (IСQ 241568808), Lim4 (ICQ 451224720, creating and updating tables, tracking tournament results), Grizvald (ICQ 592025309, compiling the participant list and selecting players for participation in the tournament), Judges - Pit for LM (ICQ 471401475).
2. The tournament is held according to the Rules of organization, conduct and participation in HOMM3 online tournaments.
3. For each game played, participants must provide a detailed report and detailed confirmation in this thread. Only in this case will the game be counted.
4. Technical results are assigned for games not played within the established timeframe.
5. All tournament games go into the seasonal rating. The list of reports will be passed to the Rating lead. Do NOT duplicate reports in the seasonal rating.
All tournament reports must be written using the automatic report writing system.
6. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads, judges, or any member of the AC.
7. Disputable moments, if any arise, should be discussed off-forum. For a resolution, you must contact the tournament lead or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The same judicial decision is made primarily based on the tournament rules. If the situation that arose is not regulated by the rules, the judges are guided by basic logic and gaming ethics.
8. Based on the results of the tournament, the winner will be awarded a "Winner of the Новичок Tournament" medal under their avatar

Regulations.

Stage 1. Group Stage.
All games in the group are played on template 2sm4d(3).
Each player in the group plays one game against all others. 1 point is awarded for a win, 0.5 to both for a draw, and 0 for a loss.

One week is given per game. Games can be played in any order.
If a player has not played the required number of games by the end of the current round, they must explain the reasons on the forum or by contacting the tournament leads personally. "Disappeared" participants will be disqualified and replaced by players from the reserve list.

Two players who scored the most points advance from the group to the playoffs. In case of equal points, places are distributed according to additional indicators (in order of priority):
1. Berger Coefficient (calculated only based on results shown in the group).
2. Head-to-head match.
3. Points earned in a game "weigh" more than technical wins.
4. Points earned in a game against the LM team.
5. If it is impossible to determine who advances to the playoffs based on the previous indicators, players will be offered a tie-break game scheme. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be thought out according to the situation that develops in the groups by the end of the stage.
In this case, the seasonal (permanent) rating will play a major role.

Stage 2. Team Tournament "New Players" vs "Legends and Myths". The Новичок team, consisting of players who scored at least 2 points in the group stage, plays against the team of the best HW players.

Stage 3. Playoffs - 16 participants.
Matches are best-of-3 (first to 2 wins). Time limit per round is 2 weeks.
The Grand Final is first to 3 wins, starting with a score of 1-0 in favor of the upper bracket winner; i.e., the upper bracket winner needs to win 2 times, and the lower bracket winner - 3 times.

Dates.

Registration: December 28, 2013 - January 18, 2014.
Approval of participant list: January 18-22, 2014.
Group stage draw and start of the tournament: January 24, 2014.

Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod + by mutual agreement HW_rulez (For correct operation, the patch must be installed for both players), and by mutual agreement WT.
2. The tournament is conducted according to the rules of online games in Heroes 3.
3. Restarts total 3 days (111+111+111 or 111+112 or 113).
4. In the final part of the tournament, the template is chosen by a draw from a list of 5 templates: 2sm4d3, jebus Cross, Panic, 8mm6a, mini nostalgia.

All players on the tournament participant list must do the following:
1. Check if your ICQ number is entered in your profile; add it there if it is not.
If it is in your profile, a small green daisy - the ICQ symbol - is visible under the avatar. If not, you must follow the algorithm.
2. Leave an application in this thread. To do this, click the Register for tournament button located at the beginning of this thread.
3. To create a report, you will need to click the New report button located at the top of each page of the thread and fill in all necessary fields according to the template. After that, write your detailed comments on the game.
4. To confirm the report, the second player must find the game report, click the Confirm report button, and also write a detailed report.
5. It is considered good tone to thank the opponent for the game.
In reply to Dark30
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12 years ago
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Aha, three times in a row the spawn was pretty decent, with external dwellings, good heroes, Griffin Conservatories, always plenty of gold — the opponent was resting. Then I got stuck with a boring respawn and Galtran on the surface.
As a result, we re-rolled the generation, where everything turned out great for me again. Lots of money, even very much, I’d say. On day 112, I freed Galtran from prison, but in my excitement, I immediately lost a hundred spearmen, though I did advance Necromancy. At the third level, I got Logistics, then Necromancy again. Luna also appeared; on the respawn, there were 3 Griffin Conservatories. I quickly scouted one — it was a minimum. By mid-week, I scouted two more — a minimum and a 2-4. On day 115, Luna takes the first angel; Galtran farms skeletons with his army. On day 117, I scouted an external dwelling of Berserkers. It was in a cluster with an Arena, a chest, and a Campfire for 20-49 gold golems. Well, I thought, maybe 30 golems, and leading a couple of birds up to my 120 skeletons, I could handle it easily. I attack — there are 47 golems :eek: Whoa, I think, I’m done for... But no, a fissure across the whole field made splitting easier, Galtran had already leveled up Armorer, and the skeletons were holding firm. I lost about 20 skeletons and three flyers, and cleared the external dwelling. Result — 1-7 in the Fort, no other external dwellings. I couldn’t reach the secondary town — the respawn was just too huge.
On day 121, I take my native secondary town, which also had some indecent pile of chests... On day 122, Luna grabs the second angel and moves toward the last Griffin Conservatory. Galtran jumps through a bunch of Dwarf Cottages toward the second secondary town. On day 123, I get another 3 angels and a Pandora’s Box for 10k experience. Nothing special for Luna. Galtran takes the Necromancer secondary town and replenishes his spell points. He leveled up poorly — got Scouting.
Next, I defeat Luna and head with the angels toward one of the treasure zones. Galtran, on birds, Berserkers, and skeletons, clears another. Another angel on the secondary respawn clears chests and crypts.
In the treasure zones, I essentially found nothing. Galtran got Pandora’s Boxes with 25 Medusas, 15k gold, and some magic. The last one was taken by Kairi, thinking to level her up. Though anyway, Wisdom was only basic. Besides that, I grabbed two Dragon Fly Hives on day 16. Luna got even less — a Dragon Fly Hive with 4, a Pandora’s Box with 15k experience, after which she ran into a block of Greater Cyclopes. But she scouted 3 Dragon Utopias, and another one turned out to be in Galtran’s treasure zone. I built a Capitol; in the native secondary town, I built birds in the Fort.
At the start of the third week, due to long distances and spreading heroes across two treasure zones, and also due to a certain shortage of gold from heavy building, I lose several days on ferrying. The first Dragon Utopia falls only on day 133 — a three-stack, giving a Chalice and junk. But they kill off a lot, including 50 Scorpicores as the guards of that Dragon Utopia. Oh well, the skeletons are alive — that’s something. I break apart. I pick up the angels and take another 3 Dragon Utopias. In total, I get everything I need — the Helm, the Book of Fire, a Shield +4 to all stats, the Titan’s Cuirass.
Meanwhile, I organize a diversion. Fiur on an angel passes through to the Necromancer’s respawn via a secondary town, and Luna on a bird goes through the ГО [abbreviation kept]. There, I grab a Griffin Conservatory for 2 angels and a Ring of Speed. At some point, Tamika attacks Luna on 4 single angels and gets crushed — minus 1 angel for us, minus 3 and the ransom of the last one for the opponent. On day 137, Luna occupies the Necromancer capital.
By day 141, Tamika shows up with Necromancer meat. Without thinking long, I break apart Galtran, but he can’t reach Tamika. Luna, however, can. I give her the bird and all the artifacts. Armageddon hits for 2k+; I calculate the health of the opponent’s stacks — no one survives. Otherwise, I would have summoned 100+ Fire Elementals first :) It wasn’t necessary; Tamika got fried before she even got a word out.
Thank you for the game!
In reply to Pit for LM
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12 years ago
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Group H:
1st place - RaiseTheDead
2nd place - identity
Fortunately, there’s not much to think about here – both based on the randomly drawn numbers and the head-to-head result.

3rd place - Roger-ua
In case of withdrawal/disqualification/absence of players in the first round, Roger-ua is the first candidate for replacement.
The second candidate for replacement will be Slayzer.

Player Cincinnat informed the organizers in advance about his departure for a 2-week vacation. He should appear, according to my calculations, on March 1-2.

The deadline for the 1st round is March 12, 2014. If there are problems with contacting your opponent, inform The_ and Grizvald immediately, don’t wait until the end of the round. The first checkpoint is March 5, by this date it is necessary to contact your opponent, agree on the entire match, and it is highly desirable to at least start the first game. Those who do not have a single report by this date must report on the current situation.

I will put the tables in order today.
In reply to Dark30
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12 years ago
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Moner stepped in, air towers built, water external dwelling, spotted 2 Griffin Conservatories, Moner took a couple of chests, earth magic came in, why not play! Made a great start, tons of money, went to the opponent's dungeon, Moner forgot to buy the spell book:smile35: took the opponent's town, but didn't kill his main hero, built a Mage Guild, there was a spell book and slow. Phoenixes in the citadel, found boots, at the stable with Moner. On 121 I break into the swamp (also grabbed it on day 1) and gather all 3 Griffin Conservatories near the road like mushrooms starting from level 1! Spotted another 1 fort, wasted a turn with a lousy move. Moner flies around the treasure zone, collecting goodies. By 125 cleaned the treasure zone and decided to go to the center. On 127 burst in there with a running start, took 2 Dragon Fly Hives and ate all the Pandora's Boxes (The treasure zone turned out to be very small so I cleaned it in 2 turns) There was 1 Dragon Utopia there, also gave +12 SP and a book of air magic. On 132 upgraded the Wyvern and decided to break into the opponent, by the way he was watching all this through the scouting, sacrificed an angel on ???, killed Solmyr, but still reached the castle. Immediately a battle of noobs. On 133 decided to take the Castle, there turned out to be angels built. Naturally dug in there. Through scouting spotted a couple of noobs including Septiena who 2 turns ago had the opponent's entire army scouted. On 134 bought back the kicked-out Kirya and ran from the castle towards the treasure zone and found Crag Hack there. With Moner took the Shield +4 +4 right under Crag Hack's nose and attacked, the opponent immediately resigned. Victory:smile44:

Thanks for the interesting games!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Монер / Monere Main Hero Монер / Monere
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Нила / Neela Start Hero Нила / Neela
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Mini-Nostalgia
Game Length
134 days
Game Date
3/1/2014
Reported
3/1/2014 2:55 PM
Rating Impact Archived
Simon5760 1546 1565 +19 ↑
Graf_Bananov 1667 1648 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/2/2014 10:38 AM

In reply to shameonyou
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12 years ago
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shameonyou
NoA bit unlucky - came out with an army without ducks and with a few angels + not a single attack/def artifact on respawn and no earth magic, which led to losses at ГО, and then I was met by a block of cyclops kings and I surrendered. Thanks for the game

At home, a horde of them with their construction in Citadel, 4 Dragon Fly Hives, a Miner with oil breaks 20-49 hydras on 122. In the center, another 4 Dragon Fly Hives, Tome of Air, +3 to all, in the central dungeon we double the mana and rush to grab the central tavern to build a lookout there. On the way, I revealed a red orb and a bible. Surrender follows.

Thanks for the game!
In reply to Simon5760
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12 years ago
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Simon5760
Moner entered, Air elementals built, external dwelling of Water elementals, burned 2 Griffin Conservatories, Moner took a couple of treasure chests, Earth elemental came in, why not play! Started off great, tons of money, went to the computer's dungeon, Moner forgot to buy a spell book :smile35: took the computer's town, but didn't kill his main hero, built a Mage Guild, there was a spell book and Slow. Phoenixes in the citadel, found Boots of Speed, at the stable with Moner. On day 121 I break into the swamp (I also grabbed it on day 1) and collect all 3 Griffin Conservatories along the road like mushrooms starting from the first one! Burned another one, a noob spotted it through scouting a turn later. Moner flies across the treasure zone, collecting goodies. By day 125 I cleaned out the treasure zone and decided to go to the center. On day 127 I burst in there at full speed, took 2 Dragon Fly Hives and ate all the Pandora's Boxes (The treasure zone turned out to be very small so I cleaned it out in 2 turns). There was 1 Dragon Utopia there, it also gave +12 Spell Power and a Fly spell book. On day 132 I upgraded the Wyvern and decided to break into the opponent's area, he, by the way, was scouting all this through map scouting, I lost an Angel to a GO, killed Solmyr, but still reached the Castle. Then a battle of noobs. On day 133 I decided to take the Castle, there turned out to be built Angels. Naturally I camped there. Through map scouting I spotted a couple of noobs including Septienna, whose entire army was scouted 2 turns earlier. On day 134 I bought back the expelled Kira and ran from the Castle towards the treasure zone and found Crag Hack there. Moner took the Shield +4 +4 right under Crag Hack's nose and attacked, the opponent immediately left. Victory :smile44:

Thanks for the interesting games!
Thanks for the game!
In reply to The_
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12 years ago
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111 = Tamika, split on 6 (2+350 gold), Griffin Conservatory;
112-7 = wandering along...; Nagas settled in the Citadel; everything is far away, fighting my way home;
121-7 = boots; cloak +3 spell power, stat boosters; box +20 Golems;
131-4 = taking the Griffin Conservatory-4 with almost a loss; Necro; Griffin Conservatory-1;
135-7 = taking the swamp;
141-4 = Dragon Utopia-2, Book of Air (with expert Air Magic, no less), another Town Portal
scroll on a hero with Wisdom and mana — immediately easier;
145-7 = finally reclaim the Castle, build Angels in the Castle and take the external dwelling;
211-2 = a couple of Dragon Fly Hives, Naga dwelling, Dragon Utopia-3 (Wings, Gladius), Arch;

and then I entered the Mage Guild and realized that the Mage Guild is only 3rd level, but I've been casting Portal for a while — gg(;
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Тамика / Tamika Main Hero Тамика / Tamika
Поражение / Lose Поражение / Lose
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Мариусса / Marius Main Hero Мариусса / Marius
Map Template
8mm6a
Game Length
212 days
Game Date
3/2/2014
Reported
3/2/2014 12:21 PM
Rating Impact Archived
nodtin 1483 1471 -12 ↓
MrP1nchy 1549 1561 +12 ↑
Rated Sep 28, 2022

Accepted by opponent on 3/2/2014 12:52 PM

In reply to nodtin
12 years ago
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nodtin
111 = Tamika, split on 6(2+350 gold), Griffin Conservatory;
112-7 = wandering...; Nagas appeared in the Citadel; everything is far, I fight at home;
121-7 = boots; Cloak +3sp, stat boosters; box +20 Stone Golems;
131-4 = taking Conservatory-4 with almost a loss; Necro; Conservatory-1;
135-7 = taking the swamp;
141-4 = Dragon Utopia-2, Book of Air (with Expert Air, no less), also a Portal
scroll on a hero with Wisdom and mana - got easier right away;
145-7 = finally recaptured Castle, build Angels in the castle and take the external dwelling;
211-2 = a couple of Dragon Fly Hives, Naga dwelling, Dragon Utopia-3 (wings, Gladius), Archangel;

and then I entered the Mage Guild and realized that it's only 3rd level MG, but I've been portaling for a while - GG(;

The spawn was very tough, I skipped a lot due to the length of the roads, lack of gold and army, and empty respawn (3/4 of the respawn went into a labyrinth taking a couple of weeks :) )
Anyway, I won't describe the whole game, everything was going fine and all the struggle was ahead.
Thanks for the honesty and for the game!
In reply to Dark30
12 years ago
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A fairly large respawn and native secondary town. But somehow I couldn't play at tempo, very long roads. By the end of the second week, I couldn't figure out a further plan of action: run to the opponent through the secondary town, go into my own snow treasure zone, or go into the shared treasure zone with the opponent. The last option was very tempting, as I had spotted via scouting a tasty piece with 3 Dragon Fly Hives, good artifacts, and a utopia, but looking at the terrain showed that the entrance to this treasure zone was very far away. The opponent himself hinted that I should run to attack by appearing in that treasure zone. I pick up the Golden Bow, get a speed boost before the metro, and burst in, taking the blue main on the spot, drive out Shakhti and kill a good chunk of reinforcements. After that, a few days of some tactical dashes, lich wars, reinforcement deliveries. Finally FB. Shakhti had raised his stats well and was superior in all parameters, but only strong battle magic could help the blues, since I was not inferior in meat, and 90+ Gorgons with the Golden Bow under Vistan is a strong argument. Seeing only a fireball from the opponent in the second round, I thought: Damn, I beat Cobra :) But after a few rounds comes resurrect and there's 100+ mana... GG.
Thanks for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Вистан / Wystan Start Hero Вистан / Wystan
Вистан / Wystan Main Hero Вистан / Wystan
Поражение / Lose Поражение / Lose
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
2sm4d(3)
Game Length
142 days
Game Date
3/2/2014
Reported
3/2/2014 4:36 PM
Rating Impact Archived
RoninHW 1537 1531 -6 ↓
KobRa_RR 1779 1785 +6 ↑
Rated Sep 28, 2022

Accepted by opponent on 3/2/2014 8:36 PM

In reply to The_
12 years ago
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The respawn was decent, and even though I was playing stupidly for the first 3 days, I still managed to grab the external dwelling for horses and angels on the first week. I found the red orb. Too bad I only scouted where the GO was on day 126 :), because there were fairy dragons there. With the orb, they were destroyed without any losses. I managed to run to the opponent on a speed boost, although essentially 4 old ones are too few against 12 archangels.
The opponent's respawn was of course simpler, although it seems he got out even earlier than me.
Thanks for the game, it's 1:0 for now, we'll continue if possible.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Тирис / Tyris Start Hero Тирис / Tyris
Тирис / Tyris Main Hero Тирис / Tyris
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Jebus Cross
Game Length
133 days
Game Date
3/2/2014
Reported
3/2/2014 8:32 PM
Rating Impact Archived
Yvain 1609 1621 +12 ↑
Sloth_D 1521 1509 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/2/2014 8:36 PM

In reply to RoninHW
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12 years ago
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RoninHW
Finally, the endgame. Shahkti had significantly improved his stats and was superior in all parameters, but only strong combat magic could help the blue team, as I wasn't inferior in terms of physical strength, and 90+ health lizards with a golden bow under Vistan were a strong argument. Seeing only a fireball in the second round from my opponent, I thought: Damn, I beat Cobra :) But after a few rounds, a resurrection spell appeared, and there were 100+ mana... gg.
Thank you for the game!


That was a bait to make you move forward, but you still positioned yourself well on the fallen thunderbirds, and your lizards also dealt a lot of damage. I couldn't decide what to do with them. I didn't cast Curse, because you would immediately cast Bless, so the task was to trade off a Viv, so that it wouldn't make sense for you to buy your way out (in case you had the money). As for the game, you did many things correctly; I think I said the rest in the chat!
Thank you for the game! I wish you success in the future!
In reply to Yvain
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12 years ago
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Yvain
Got a decent respawn and even though I was blatantly stuck for the first 3 days, I managed to grab an external dwelling of horses and angels on the first day. Found the red orb. Too bad I only scouted where the GO was on day 126 :), because there were fairy dragons there. With the sphere, they were destroyed completely without losses. Managed to reach the opponent on a speed run, though basically 4 aging is too little against 12 archangels.
The opponent of course had an easier respawn, although apparently he even started earlier than me.
Thanks for the game, for now 1:0, we'll continue if possible.

in short I got crap, and the opponent got better
that's Jebus Cross for you, the same old story
In reply to The_
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12 years ago
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we managed 3-3 without restarts
111-4 = Dungeon, spread out - 5, no main building; exits are too difficult -
I'm betting 1000; market;
115-7 = I break through to the adjacent map 35-g, Harpies, but it's my faction; I take it,
some gold; I barely manage to get Ifrits in the Fortress and 2 markets;
121-5 = I arrive on the second map with 2 birds, I retreat; I upgrade
demons, battles with weaklings; attacks the main - 4 birds, 14
air units, expert slow, main building is upgraded - level 10, somewhere against 4-5...
GG.
Battle Report Accepted
Random Faction Random
Фиона / Fiona Start Hero Фиона / Fiona
Фафнер / Fafner Main Hero Фафнер / Fafner
Поражение / Lose Поражение / Lose
Random Faction Random
Игнисса / Ignissa Start Hero Игнисса / Ignissa
Игнисса / Ignissa Main Hero Игнисса / Ignissa
Map Template
2sm4d(3)
Game Length
125 days
Game Date
3/3/2014
Reported
3/3/2014 2:31 PM
Rating Impact Archived
nodtin 1470 1459 -11 ↓
MrP1nchy 1562 1573 +11 ↑
Rated Sep 28, 2022

Accepted by opponent on 3/3/2014 3:02 PM

In reply to nodtin
12 years ago
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nodtin
we're 3-3 without restarts
111-4 = underground, spread-5, no main hero; exits not matching strength -
betting 1000; marketplace;
115-7 = breaking through to adjacent zone 35-hHarpies, but at least it's native; I take it,
some gold; barely some Efreeti in the fort and 2 marketplaces;
121-5 = opponent came to secondary hero with 2 birds, I retreat; I upgrade
devils, scout hero battles; attacks my main - 4 birds 14
air elementals, expert Slow, main hero leveled -10 lvl something against 4-5...
GG.

The spawn was tasty enough. Two native towns bring 6 air elementals + they are already built. Good thing there's a shooter in the Grail too. From the pickups, only fairies.
Gold seems available, plus mercury on top of that. I see a passage to snow behind the hydras and a passage through no road to swamp behind the monks (right near the GO) and also see an exit to the metro not far from the road. I need to rush :))
on 115-6 I break through to snow, find a couple of treasure chests + a crypt there. I take the town - buy Kyrre and run to collect freebies. Along the way, I break through 30-35 Lizards for 2 chests. Birds are coming online! On 121 I buy 4 birds and charge into the metro. I immediately meet a scout hero. The town is not far. Plus I see a Pandora's Box +3 objects behind 20+ Crusaders. I attack with Ignissa with 5 mana. Autobattle suggests retreating :smile27: . there are 49 of them but there is 1 Slow + fools positioned themselves for Incinerate. Result - 1 Behemoth and 4 air elementals for 5k experience. Earth Magic and Offense are expertising - good! And right then the Boots are revealed behind the Lizards :)
In the end, I first get a scout hero to the opponent's Castle and spot a FORT there + 4 Efreeti + 37 Lizards + 7 Minotaurs and some Imps. Ignissa on Boots also reaches. There's Fafner with 3 Ballistas at 110... but as soon as the walls cracked, 14 air elementals with Blessing, 8 attack and expert Offense punish the Efreeti. In the Citadel I think I wouldn't have managed... GG
Thanks for the game!
In reply to Grizvald
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12 years ago
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Grizvald
Players RaiseTheDead and identity are moving on.

The recording of the broadcast can be found here; watch from 7:20.


I want to say right away that I'm not going to review the results of the draw.

The draw was simply conducted incorrectly. After the first number, 2, was drawn, it was not excluded from the second draw. The probability of drawing numbers 1 and 3 became equal to 33%; if the number 2 had been excluded, their probabilities would have been 50% each. Simply put, the equal probabilities of numbers 1 and 3 were not violated, but it cannot be ruled out that this approach could have influenced the outcome of the draw. I don't even know what Grizvald would have done if a second 2 had been drawn.

I suggest that if a 2 out of 3 or 2 out of any number draw is necessary, the draw should be done in stages, and in the second stage of the draw, the first number drawn should be excluded, and accordingly, the numbers of the participants in the draw who have a number higher than the drawn number should be reduced by 1.

I tried to suggest this to the judges, Pete and Grizvald, but the first is too busy, and the second is not interested; he doesn't want to be a judge anymore.

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