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Posts from "Newcomer-2014. Winter"

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12 years ago
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"Новичок-2014. Winter"

Greetings to all fans of Heroes of Might and Magic 3, future participants, and supporters of the traditional "Новичок" tournament. I hope the new season will once again delight us with great games and new discovery players.

This is our traditional, and also anniversary - tenth tournament for Новичок.
We do not have a precise and strict definition of who a "Новичок" is. This tournament is for those
- who only recently realized that you can play the favorite old game Heroes over the internet,
- who only recently found out that they are not the only one who can easily beat computers and that it's not so simple with a real person,
- who recently started playing with more than one or two heroes and building chains...

We do not invite fathers and grandfathers, we don't want to see clones, and would a medal obtained in such a dubious way even have value for a strong player?

The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer" - Erdem

Participant Requirements.

1. A player registered on our forum or another gaming resource for no more than a year is considered a Новичок.
2. Players who have longer playing experience but wish to play in the tournament will be considered on an individual basis.
3. Already sufficiently strong players who have shown good results in any tournament are not allowed to participate.
4. A tournament participant must have at least one game in the seasonal rating according to HeroesWorld rules (you can play after registering). This is necessary to ensure that you are technically able to play online and have an understanding of World's rules. In separate cases, this criterion may be waived (if the player is known on other gaming resources and plays successfully there).
5. Players wishing to participate in the tournament agree to provide any additional information requested by the tournament judges.
6. Organizers reserve the right to refuse registration to anyone if they believe there are valid reasons, without a public explanation of those reasons.

Applications should be left in this thread. In the application, specify:

1. ICQ number for contact;
2. convenient time for playing;
3. when the first online game was played;
4. if the participant came from another gaming resource, they must write where from and their nickname on that resource.


Organizational Issues.

1. Leads - The_ (IСQ 241568808), Lim4 (ICQ 451224720, creating and updating tables, tracking tournament results), Grizvald (ICQ 592025309, compiling the participant list and selecting players for participation in the tournament), Judges - Pit for LM (ICQ 471401475).
2. The tournament is held according to the Rules of organization, conduct and participation in HOMM3 online tournaments.
3. For each game played, participants must provide a detailed report and detailed confirmation in this thread. Only in this case will the game be counted.
4. Technical results are assigned for games not played within the established timeframe.
5. All tournament games go into the seasonal rating. The list of reports will be passed to the Rating lead. Do NOT duplicate reports in the seasonal rating.
All tournament reports must be written using the automatic report writing system.
6. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads, judges, or any member of the AC.
7. Disputable moments, if any arise, should be discussed off-forum. For a resolution, you must contact the tournament lead or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The same judicial decision is made primarily based on the tournament rules. If the situation that arose is not regulated by the rules, the judges are guided by basic logic and gaming ethics.
8. Based on the results of the tournament, the winner will be awarded a "Winner of the Новичок Tournament" medal under their avatar

Regulations.

Stage 1. Group Stage.
All games in the group are played on template 2sm4d(3).
Each player in the group plays one game against all others. 1 point is awarded for a win, 0.5 to both for a draw, and 0 for a loss.

One week is given per game. Games can be played in any order.
If a player has not played the required number of games by the end of the current round, they must explain the reasons on the forum or by contacting the tournament leads personally. "Disappeared" participants will be disqualified and replaced by players from the reserve list.

Two players who scored the most points advance from the group to the playoffs. In case of equal points, places are distributed according to additional indicators (in order of priority):
1. Berger Coefficient (calculated only based on results shown in the group).
2. Head-to-head match.
3. Points earned in a game "weigh" more than technical wins.
4. Points earned in a game against the LM team.
5. If it is impossible to determine who advances to the playoffs based on the previous indicators, players will be offered a tie-break game scheme. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be thought out according to the situation that develops in the groups by the end of the stage.
In this case, the seasonal (permanent) rating will play a major role.

Stage 2. Team Tournament "New Players" vs "Legends and Myths". The Новичок team, consisting of players who scored at least 2 points in the group stage, plays against the team of the best HW players.

Stage 3. Playoffs - 16 participants.
Matches are best-of-3 (first to 2 wins). Time limit per round is 2 weeks.
The Grand Final is first to 3 wins, starting with a score of 1-0 in favor of the upper bracket winner; i.e., the upper bracket winner needs to win 2 times, and the lower bracket winner - 3 times.

Dates.

Registration: December 28, 2013 - January 18, 2014.
Approval of participant list: January 18-22, 2014.
Group stage draw and start of the tournament: January 24, 2014.

Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod + by mutual agreement HW_rulez (For correct operation, the patch must be installed for both players), and by mutual agreement WT.
2. The tournament is conducted according to the rules of online games in Heroes 3.
3. Restarts total 3 days (111+111+111 or 111+112 or 113).
4. In the final part of the tournament, the template is chosen by a draw from a list of 5 templates: 2sm4d3, jebus Cross, Panic, 8mm6a, mini nostalgia.

All players on the tournament participant list must do the following:
1. Check if your ICQ number is entered in your profile; add it there if it is not.
If it is in your profile, a small green daisy - the ICQ symbol - is visible under the avatar. If not, you must follow the algorithm.
2. Leave an application in this thread. To do this, click the Register for tournament button located at the beginning of this thread.
3. To create a report, you will need to click the New report button located at the top of each page of the thread and fill in all necessary fields according to the template. After that, write your detailed comments on the game.
4. To confirm the report, the second player must find the game report, click the Confirm report button, and also write a detailed report.
5. It is considered good tone to thank the opponent for the game.
241-568-808
In reply to Stomper
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12 years ago
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Registration for the NP vs LM tournament.
In reply to Pit for LM
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12 years ago
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Please register me for the tournament.

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to Pit for LM
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12 years ago
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Please register me for the tournament.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
In reply to The_
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12 years ago
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Moon starts with a +2 hat, Kirya is in the tavern, the stable is nearby. I defended with 90+ gnomes and got Moon boots, and Kirya has an unreal movespeed of 111. The split is into 4 heroes; in the first week, I went to the secondary town, looking for money for birds. In the end, I managed to get it, and I burned Goshana in the tavern. I thought about rushing, Moon is leveling up, on turn 123 I get the scouting skill and burn the opponent's secondary town, on turn 124 Kirya is rushing with birds, reaching everything. All heroes are rushing, I kill the monster in the castle, drive out Pirya, I put Kirya in the castle with all the monsters, and the birds on a weak hero from the tavern who is driving out Goshana (he turned out to be not leveled up, although I was afraid of him because in the previous game I saw the opponent starting to not crit already at level 111). On the opponent's turn, Pirya comes out of the portal and doesn't reach Kirya without birds by 1 move and writes GG. Thank you for the game!
Здесь, в этой великой стране, твой член не становится длиннее, если у тебя есть автомат.

706769974
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Луна / Luna Start Hero Луна / Luna
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Пайра / Pyre Main Hero Пайра / Pyre
Map Template
2sm4d(3)
Game Length
125 days
Game Date
2/9/2014
Reported
2/9/2014 12:52 PM
Rating Impact Archived
Simon5760 1528 1538 +10 ↑
Beevil 1407 1397 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/16/2014 8:46 AM

In reply to Simon5760
12 years ago
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Simon5760
09.02.2014 Simon5760 (Blue, Conflux, Luna, Kairi) def Beevil (Red, Inferno, Kelk, Pyra) 2sm4d(3) 125

Luna started with a +2 hat, Kairi was found in the tavern, the stable was nearby. With Luna, I defeated him for 90+ with gnomes and got boots. Kairi had an incredible movespeed of 111. There was a split into 4 heroes, and on the 1st week, I went to the secondary resource, looking for money for birds. In the end, I managed to get them, and in the tavern, I got Goshan. I thought about rushing, Luna was leveling up, on 123 I got a scouting spell and destroyed the opponent's secondary resource. On 124, Kairi was leveling up with birds, reaching everything. All heroes were leveling up. I killed the monster in the castle, drove Pyra away, and put Kairi in the castle with all the monsters, and the birds on a weak hero from the tavern who drives away Goshan (he turned out to be not leveled up, although I was afraid of him because in the previous game I saw how the opponent started not to crit already with 111). On the opponent's turn, Pyra comes out of the portal and doesn't reach Kairi without birds by 1 move and writes GG.

Thank you for the game!
The beginning was ambiguous, there was enough money for the first time, but soon, by the middle of the week, there was very little left, so I decided to get to the secondary resources as quickly as possible. Not far from the castle, there was a stash of ifrits, which I took on 117 with Pyra. The ballista shot well with offense and experience from artillery, and there were also a lot of attacks on 121. I went to another secondary resource, wandered there for a couple of days, and then moved the army to the castle and decided to level up Malekith, because his bolts were already dealing 142 damage. But as soon as things started to improve, the opponent wrote nwcnebuchadnezzar and destroyed my creatures in the castle, and also stole the ifrits, but separated the parrots from Kairi. As a result, thinking that he would hardly put a citadel in the secondary resource, I decided to gather the remaining creatures and attack Kairi, because there were still 3 ifrits and a very good ballista + some creatures, and I would chop the parrots with Malekith's bolts, but I didn't have enough one turn to reach him, and I wouldn't defeat Kairi with the parrots in any case. GG WP. Thank you for the game
Skype: KillBurnBeEvil
ICQ: 448631545
In reply to Pit for LM
12 years ago
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The opponent took 2 for 111, and I didn't take anything. He surrendered 2 of his own units + 2 stacks on Shaktis and the Medusa and Minotaur lair (there was a Hobbits' stronghold nearby, in the Dungeon). Of course, I didn't bother to resurrect. But the opponent surrendered badly. Thanks for the game.
__________________
The hardest battles are fought in the mind
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
2sm4d(3)
Game Length
113 days
Game Date
2/9/2014
Reported
2/9/2014 1:21 PM
Rating Impact Archived
shameonyou 1475 1487 +12 ↑
mexOn 1402 1390 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/9/2014 1:28 PM

In reply to Pit for LM
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12 years ago
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I'll participate. My preferred time is during the day, Moscow time.


In reply to shameonyou
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12 years ago
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shameonyou
The opponent took 2 for 111, I didn't take any. He surrendered 2 of his own units + 2 stacks on Shaktis and the Medusa and Minotaur lair (there was a Hobbits' stronghold nearby). Of course, I didn't resurrect. But the opponent surrendered badly. Thanks for the game.


The map regen defeated me again. No need for further comments. I don't think I need to describe it for three days. Thanks for the 10 minutes. Good luck!
In reply to The_
12 years ago
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Please register me for the tournament.
In reply to RaiseTheDead
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12 years ago
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RaiseTheDead
A very brisk surrender. 120 Troglodytes from the start. Two roads, both leading to secondary towns. GO on roadless terrain.
On 112 I take the max Dwarf Cottage without much trouble.
On 113 I capture my native secondary town.
On 114 I take the pre-max Dwarf Cottage. Also, from the lookout point, I see part of the treasure zone. And there... a herd of cows is grazing near an external dwelling of devils, a scroll, and a Dwarf Cottage. Theoretically, that's 4 devils by 121, and with money there's no problem at all. I put Shakti in the Castle to build a guild the next day hoping for a blessing. During the opponent's turn, I'm deep in thought about whether it's worth messing with them. I could easily get crushed. Then again, with a blessing, a whopping 5 cows depart this world from a hit.
On 115 I build the guild; of course, there's no blessing in sight. I think, fine, I'll at least try to break through the treasure zone guard. And also the gold mine and the refuge, maybe luck will smile on me.
On 116 I carry out my plan and set up for a split on those very cows. In the refuge sat two Wyvern Monarchs. With some beer, it should be doable.
On 117 a blessing is found in a scroll that I didn't have time to pick up due to a dire shortage of wood, and it turns out there are 25 cows. Murphy's law in action. It's too late to change course; the money has been invested in a Manticore. Shakti sets up near a Dragon Fly Hive in the starting zone and plans to break through to yet another secondary town.
On 121 I buy Dimar with three stacks and an additional 5 Manticores. All of this is brought in, and a mini Dragon Fly Hive is taken. Sadly, it's a small one. I break through to a secondary town and see a bugged passage to the opponent along the road. I move closer to it but have the sense not to rush ahead.
On 122 I capture a secondary town with a scout hero. And the scout hero isn't just any hero — he has a scholar. I build a guild and get Slow, which I was sorely missing. Shakti's Earth magic was already Expert by then. I abandon the idea of passing spells to Shakti; it's too far to go back. I hope there won't be any contact with the opponent. I took a very risky move. I burst into the opponent's territory and find a Dragon Fly Hive behind a pile of Master Genies. I stay not far from it.
On 123 I teach Shakti Slow and take care of the genies. The Dragon Fly Hive is, of course, mini again. For some reason, I also decide to take a Dwarf Cottage, which is also mini. The enemy is holed up tight in the Castle, with absolutely no signs of life from them.
On 124 I'm one move short of attacking the Castle. Classic. I ask myself again, what did I need that Dwarf Cottage for?
On 125 I attack the Stronghold. My army is 2 Wyvern Monarchs, 5 Manticores, 8 Wyverns, about 90 Troglodytes, 34 Evil Eyes. My opponent has an unleveled Loynis with a second week's growth. I kill everything without much trouble. A surrender follows.
Thanks for the game!
I confirm. Unfortunately, I couldn't put up adequate resistance. There were two losses. One on 113, while breaking through to a secondary town, against serpents. Another on the second week, losing 2 horses in a max crypt.
Thanks for the game.
In reply to The_
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12 years ago
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Tazar had no earth magic. Max of Dragon Utopia gave him a level 5 hat and wings, which was great; he saw the book of earth but decided it would be better to ruin the opponent's population.
Thanks for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Map Template
2sm4d(3)
Game Length
214 days
Game Date
2/9/2014
Reported
2/9/2014 3:37 PM
Rating Impact Archived
Graf_Bananov 1634 1642 +8 ↑
Rabe 1457 1449 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/9/2014 7:47 PM

In reply to Pit for LM
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12 years ago
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Please register me for the tournament.
In reply to The_
12 years ago
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Please register me for the tournament.
In reply to The_
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12 years ago
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Please register me for the tournament.
"РЫЦАРЬ АПОКАЛИПСИСА"

In reply to The_
12 years ago
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The opponent quickly burned their restarts on the Dungeon, apparently not enough troglodytes were spawning. In the end, we started playing after 5 restarts, and I rolled Ivor with three maximum stacks. Breaking through was easy, the stable was right on the road, I got a lot of gold, immediately spotted boots of mp behind the rags and a consulate right under the Castle, reached a secondary hero on day 114, built 1000 everywhere, the opponent was slightly later on their first. I built Unicorns, luckily crystals were found, smashed some crypts to shake them down and checked the consulate for archers. It turned out to be a perfect 1, I took it on day 121, found a Hive at the respawn, which was also minimal, visited the stable, and went to another secondary town. Marusya appeared in the tavern, and I had a double Inferno with two hound pits, I thought for a long time but decided not to demon it. By the end of the second week, I entered the treasure zone, found nothing there except about 10 ducks and expert earth magic, had no mana, but papal mysticism saved me. There was a Town Portal scroll, a Pandora's Box for full level 5, and another for 15000 gold, so I immediately started building the Mage Guild. Then I ran around the treasure zone, leveled up, smashed things for mana, kept running, the opponent didn't reveal their main, and when Shakti was in the tavern, the stats were pitiful. Because I only had 20 vives and 3 angels, I decided to stall, and went into the second treasure zone. After all that, I set off to kill the opponent, whose game apparently went wrong from the very start, captured all their Castles, while they ran around the treasure zone and surrendered without a fight.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Гундула / Gundula Main Hero Гундула / Gundula
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
2sm4d(3)
Game Length
213 days
Game Date
2/9/2014
Reported
2/9/2014 4:58 PM
Rating Impact Archived
Man-darin 1460 1475 +15 ↑
MertviyProrok 1463 1448 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/9/2014 5:31 PM

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