Skip to content

Posts from "Newcomer-2014. Winter"

5.0 (1 rating)
Announcement
User Avatar
12 years ago
Auto-translated
tournament
"Новичок-2014. Winter"

Greetings to all fans of Heroes of Might and Magic 3, future participants, and supporters of the traditional "Новичок" tournament. I hope the new season will once again delight us with great games and new discovery players.

This is our traditional, and also anniversary - tenth tournament for Новичок.
We do not have a precise and strict definition of who a "Новичок" is. This tournament is for those
- who only recently realized that you can play the favorite old game Heroes over the internet,
- who only recently found out that they are not the only one who can easily beat computers and that it's not so simple with a real person,
- who recently started playing with more than one or two heroes and building chains...

We do not invite fathers and grandfathers, we don't want to see clones, and would a medal obtained in such a dubious way even have value for a strong player?

The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer" - Erdem

Participant Requirements.

1. A player registered on our forum or another gaming resource for no more than a year is considered a Новичок.
2. Players who have longer playing experience but wish to play in the tournament will be considered on an individual basis.
3. Already sufficiently strong players who have shown good results in any tournament are not allowed to participate.
4. A tournament participant must have at least one game in the seasonal rating according to HeroesWorld rules (you can play after registering). This is necessary to ensure that you are technically able to play online and have an understanding of World's rules. In separate cases, this criterion may be waived (if the player is known on other gaming resources and plays successfully there).
5. Players wishing to participate in the tournament agree to provide any additional information requested by the tournament judges.
6. Organizers reserve the right to refuse registration to anyone if they believe there are valid reasons, without a public explanation of those reasons.

Applications should be left in this thread. In the application, specify:

1. ICQ number for contact;
2. convenient time for playing;
3. when the first online game was played;
4. if the participant came from another gaming resource, they must write where from and their nickname on that resource.


Organizational Issues.

1. Leads - The_ (IСQ 241568808), Lim4 (ICQ 451224720, creating and updating tables, tracking tournament results), Grizvald (ICQ 592025309, compiling the participant list and selecting players for participation in the tournament), Judges - Pit for LM (ICQ 471401475).
2. The tournament is held according to the Rules of organization, conduct and participation in HOMM3 online tournaments.
3. For each game played, participants must provide a detailed report and detailed confirmation in this thread. Only in this case will the game be counted.
4. Technical results are assigned for games not played within the established timeframe.
5. All tournament games go into the seasonal rating. The list of reports will be passed to the Rating lead. Do NOT duplicate reports in the seasonal rating.
All tournament reports must be written using the automatic report writing system.
6. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads, judges, or any member of the AC.
7. Disputable moments, if any arise, should be discussed off-forum. For a resolution, you must contact the tournament lead or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The same judicial decision is made primarily based on the tournament rules. If the situation that arose is not regulated by the rules, the judges are guided by basic logic and gaming ethics.
8. Based on the results of the tournament, the winner will be awarded a "Winner of the Новичок Tournament" medal under their avatar

Regulations.

Stage 1. Group Stage.
All games in the group are played on template 2sm4d(3).
Each player in the group plays one game against all others. 1 point is awarded for a win, 0.5 to both for a draw, and 0 for a loss.

One week is given per game. Games can be played in any order.
If a player has not played the required number of games by the end of the current round, they must explain the reasons on the forum or by contacting the tournament leads personally. "Disappeared" participants will be disqualified and replaced by players from the reserve list.

Two players who scored the most points advance from the group to the playoffs. In case of equal points, places are distributed according to additional indicators (in order of priority):
1. Berger Coefficient (calculated only based on results shown in the group).
2. Head-to-head match.
3. Points earned in a game "weigh" more than technical wins.
4. Points earned in a game against the LM team.
5. If it is impossible to determine who advances to the playoffs based on the previous indicators, players will be offered a tie-break game scheme. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be thought out according to the situation that develops in the groups by the end of the stage.
In this case, the seasonal (permanent) rating will play a major role.

Stage 2. Team Tournament "New Players" vs "Legends and Myths". The Новичок team, consisting of players who scored at least 2 points in the group stage, plays against the team of the best HW players.

Stage 3. Playoffs - 16 participants.
Matches are best-of-3 (first to 2 wins). Time limit per round is 2 weeks.
The Grand Final is first to 3 wins, starting with a score of 1-0 in favor of the upper bracket winner; i.e., the upper bracket winner needs to win 2 times, and the lower bracket winner - 3 times.

Dates.

Registration: December 28, 2013 - January 18, 2014.
Approval of participant list: January 18-22, 2014.
Group stage draw and start of the tournament: January 24, 2014.

Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod + by mutual agreement HW_rulez (For correct operation, the patch must be installed for both players), and by mutual agreement WT.
2. The tournament is conducted according to the rules of online games in Heroes 3.
3. Restarts total 3 days (111+111+111 or 111+112 or 113).
4. In the final part of the tournament, the template is chosen by a draw from a list of 5 templates: 2sm4d3, jebus Cross, Panic, 8mm6a, mini nostalgia.

All players on the tournament participant list must do the following:
1. Check if your ICQ number is entered in your profile; add it there if it is not.
If it is in your profile, a small green daisy - the ICQ symbol - is visible under the avatar. If not, you must follow the algorithm.
2. Leave an application in this thread. To do this, click the Register for tournament button located at the beginning of this thread.
3. To create a report, you will need to click the New report button located at the top of each page of the thread and fill in all necessary fields according to the template. After that, write your detailed comments on the game.
4. To confirm the report, the second player must find the game report, click the Confirm report button, and also write a detailed report.
5. It is considered good tone to thank the opponent for the game.
In reply to The_
12 years ago
Auto-translated
:mad: :mad: :mad: :mad: :mad: :mad: :smile51: :smile51: :smile51: :smile51: :smile51: :smile51: :( :( :( :( :( :( :( :( This is roughly how I want to describe this draft... Without unnecessary words — just emotions, negative emotions... The start wasn't bad: heroes come with ballistas and meat, wolves were standing, I think, a pond nearby, the arena right next to it, a stable not far, and an external dwelling of Rocs. Decided to play, especially since I also found roads to secondary heroes — thought everything would be easy and simple. 1st secondary — defense, 10-19 Medusas; I thought, okay, tactics will come and I'll take them with meat. Went to take the 2nd secondary, on 112 I break through 50-99 Obsidian Gargoyles — losing 15 Goblins — and went along the road. I walked for 3 days, 3 motherf***ing days!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! BROKE THROUGH 4 BLOCKS, no not 1-2, BUT MOTHERF***ING 4!!!!!!!!!!!! AND HIT A WALL OF 100-250 MARAUDERS-GNOLLS, GUARDING 2 CRYSTAL PILES AND A BONFIRE. HOW CAN YOU EVEN PLAY LIKE THIS!?!?!? At that moment I almost burned through my chair with my burning ass..... I thought, well, whatever, it's a tournament, gotta play till the end, so I turned back and returned to the respawn on 121. Upgrade the Rocs, using the Citadel I buy 14 of them and go fight the Medusas. I go a bit further and hit A MOTHERF***ING BLOCK OF 50-99 WOOD ELVES (2 piles, a bonfire, and an obelisk). You'll say it's breakable, I agree, but there was no meat in the army, only 4 Goblins, and the Elves would most likely target the Thunderbirds, and who knows if there's a Garrison. Wandered through the snow looking for freebies for a couple of days. So by 123 I had no secondary and only 5 heroes. I already understood that I would most likely lose; I was glad that my opponent, according to the tavern data, hadn't taken a secondary by that point either. I kept hoping I wasn't the only one stuck in hell. Thinking about what to do, I decided to go to my opponent's secondary. We met on 133. I saw a big troop advantage plus Ducks. At my respawn, 0 cons, 0 mills scouted (2 cons in the secondary — 3 and 4, one far in the snowdrifts, the other right by the road, but I didn't take it because I couldn't at that moment, and then I was too lazy to go back). Thought about ending the party with a thrown FB, but didn't dare and just ran back to my side to break the Gnoll block (yep, those same ones). :smile51: 135 I have a secondary, hurray...... on 141 I went into my treasure zone, the land is upgraded and oil is available, but mana is low and not a single well in the treasure zone.... Broke a couple of boxes and found a couple of hives. On 214, my opponent takes my main while I'm running through the snowdrifts. FB without a chance. GGWP, thanks for the time. I got absolutely zero enjoyment from the game. I've never played a worse draft.........
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Поражение / Lose Поражение / Lose
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Шива / Shiva Main Hero Шива / Shiva
Map Template
2sm4d(3)
Game Length
223 days
Game Date
1/31/2014
Reported
1/31/2014 8:25 AM
Rating Impact Archived
ItsAmazing 1464 1450 -14 ↓
Sloth_D 1482 1496 +14 ↑
Rated Sep 28, 2022

Accepted by opponent on 1/31/2014 8:34 AM

In reply to ItsAmazing
User Avatar
12 years ago
Auto-translated
Slow start due to brain farts, the birds didn't come out. But there's an external dwelling of psychos, and they are also in the Citadel.
Then I got going, ate 2 treasure zones, even demonized with heroes with Logistics, because I had 2 Inferno secondary skills.
My opponent had 2 exits into treasure zones: 1 onto snow, and also 2 lifts through a connected secondary town that I controlled.
Since Conflux simply has more meat, my opponent had to retreat.
In reply to The_
12 years ago
Auto-translated
Please register me for the tournament.
In reply to Kashchei
User Avatar
12 years ago
Auto-translated
Kashchei
Please register me for the tournament.


Just in time :D
In reply to The_
User Avatar
12 years ago
Auto-translated
Restarted everything and went for it. The gold spawn was simply superb, with a spread like on Jebus, 2 nuisance stacks at the starting respawn, a road leading in 3 directions, and plenty of space for necromancy. Vidomina came in, who takes land at level 1, followed by Mondor doing the same. Quickly captured a secondary town, built cavalry, necromanced bit by bit, expertized Earth Magic for the necromancers, but on turn 124 news of surrender arrived.

Thanks for the game
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Адела / Adela Start Hero Адела / Adela
Пасис / Pasis Main Hero Пасис / Pasis
Map Template
2sm4d(3)
Game Length
124 days
Game Date
2/1/2014
Reported
2/1/2014 10:38 AM
Rating Impact Archived
Simon5760 1507 1524 +17 ↑
RoninHW 1570 1553 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/1/2014 12:19 PM

In reply to Simon5760
12 years ago
Auto-translated
Simon5760
We restarted everything and went for it. The gold spawn was simply superb, the spread was like on Jebus, 2 rampants at the starting respawn, a road splitting in 3 directions, and plenty of room for necromancy. Vidomina came through, who takes earth at level 1, followed by Mondor doing the same. I quickly captured the secondary town, built cavalry, necromanced little by little, experted earth for the necromancers, but on 124 news of surrender arrived.

Thanks for the game
I wasn't in the right mindset for the game after the save, and in the very first fight I had a completely unnecessary loss.
Thanks for the game!
In reply to The_
User Avatar
12 years ago
Auto-translated
slip-restart 113, ruined a good layout for an unnecessary check
of the Dragon Fly Hive - and retribution came =(
fast roads
111-3 = SpiritOfDespair, 4 heroes, a nasty bypass block on the road and
dead end everywhere, I go around... Land! - hope=)... I go around... - I decide to build
market and dogs for splitting, I trade to zero.
114-6 = phew, broke through 50+ dwarves into the adjacent zone, prison. I see nearby
an external dwelling of Devils and a Dragon Fly Hive, maybe a triple? native?). And the adjacent zone is native!!!
BYPASS AGAIN... I go around... CANNOT PASS!!!(
117- = Pits appear in the citadel, 0 gold.
121-4 = I take a secondary hero, go up - Oops, have to run away=(
again 4 heroes...
125-7 = barely build the Mage Guild, send weak heroes to fight back...,
but no gold nor army - I attack 50+ Grand Dendroids and get crushed.
No chance against the generator, Op is closer to my secondary than I am =) GG =(
Attachments 1
1 file attached • Total size: 2.8 MB
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Мариусса / Marius Main Hero Мариусса / Marius
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Пайра / Pyre Main Hero Пайра / Pyre
Map Template
2sm4d(3)
Game Length
127 days
Game Date
2/1/2014
Reported
2/1/2014 4:14 PM
Rating Impact Archived
nodtin 1495 1476 -19 ↓
Beevil 1370 1389 +19 ↑
Rated Sep 28, 2022

Accepted by opponent on 2/1/2014 4:48 PM

In reply to nodtin
12 years ago
Auto-translated
nodtin
save-restart 113, spoiled a good layout for an unnecessary check of a
Dragon Fly Hive - and retribution came =(
fast roads
111-3 = SpiritOfDespair, 4 heroes, an annoying bypass block on the road and
everything is blocked, I go around... Earth!-hope=)...I go around...- I decide to build
a marketplace and dogs for breeding, I trade to 0.
114-6 = phew, I broke through 50+ Dwarves on an adjacent zone, a prison. I see nearby a
Devil external dwelling and a Dragon Fly Hive, maybe a triple? native?). And the adjacent zone is native!!!
AGAIN A BYPASS...I go around...CANNOT GET THROUGH!!!!!(
117- = Pits are built in the Citadel, money 0.
121-4 = I take a secondary hero, go up - Oops, I have to run away=(
again 4 heroes...
125-7 = somehow I build the Mage Guild, send weaker heroes to defend...,
but neither money nor army - I attack 50+ Grand Dendroids and a loss.
No chance against the generator, Opp closer to me than I am to my secondary =) GG =(
Unfortunately, Opp didn't have restarts, and I had all of them, I sit pleased, grinning from ear to ear, a rich respawn, a Jebus-type one, I figured, Angels should be built on the first week, only lacking crystals. Somewhere on turn 114 I went into a Dwarf Cottage, a double, but there's no place for friendship of nations in Heroes. The stinking parrot of bad luck didn't forgive, I lost in the double, decided to build horses and by 117 I finish off the remnants of those daddy units that so boldly hit my buddies while they were counting crows. On the second week Opp dropped by, and I, like a hospitable host, decided not to let him go. I built Angels, on the way I decided to take out the eye for eyes, but that was not to be, I lost two horses, although auto-combat lost one, apparently the good parrots prefer eyes to horses. I finish off Opp, he writes gg. Thanks for the game)
In reply to Beevil
User Avatar
12 years ago
Auto-translated
What audacious reports!
Spilling the beans on everything.
They watch streams and then start destroying neutral creatures:p
In reply to The_
12 years ago
Auto-translated
The main spawn point with a horse unit and two level 2 archers. Everything was fine, except that the secondaries and the explored treasure were penalized, and I also couldn't find a slow spell anywhere. The opponent came through the off-road path to my secondary unit and was met with a superior army.
Thank you for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Брон / Bron Main Hero Брон / Bron
Map Template
2sm4d(3)
Game Length
134 days
Game Date
1/30/2014
Reported
2/1/2014 6:23 PM
Rating Impact Archived
RoninHW 1547 1550 +3 ↑
Night Troll 1235 1232 -3 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/2/2014 6:56 AM

In reply to Sloth_D
User Avatar
12 years ago
Auto-translated
I took 113, then the opponent got two 111s and went ahead. Long, slow roads. On the first [map], 12346 in the Citadel, 2 external dwellings of gremlins. On the second [map], two secondary heroes from Conflux and Necro [Necropolis] underground. I took the Griffon Conservatory 2 near Necro. Built up genies and the Castle. On the third [map], another 2 conservatories, 3+1, placed giants and stood at the entrance to the treasure zone. Then the opponent writes GG, surrendered in a max conservatory.
Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Ябаркас / Jabarkas Main Hero Ябаркас / Jabarkas
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Гретхен / Gretchin Start Hero Гретхен / Gretchin
Гретхен / Gretchin Main Hero Гретхен / Gretchin
Map Template
2sm4d(3)
Game Length
135 days
Game Date
2/1/2014
Reported
2/1/2014 8:04 PM
Rating Impact Archived
Roger-ua 1584 1591 +7 ↑
Memphis 1372 1365 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/1/2014 8:22 PM

In reply to Roger-ua
User Avatar
12 years ago
Auto-translated
Roger-ua
Took 113 then opponent two 111 and forward. Long slow roads. On the first 12346 in Citadel, 2 external dwellings of grems. On the second two secondary heroes Conflux and Necro underground. Took Griffin Conservatory 2 near Necro. Built up djinns and Castle. On 3 another 2 Griffin Conservatories 3+1 placed giants and stood at the entrance to the treasure zone. Here opponent writes GG gave up in max Griffin Conservatory.
Thanks for the game!

The setup was fine. On the respawn an external dwelling of birds and orcs. Decided to push three directions at once, but miscalculated the strength. Two unsuccessful battles. Lost 3 bears and some birds. Only on the third week took Griffin Conservatory 3. The next Griffin Conservatory turned out to be max, and I couldn't win the fight.
Thanks to the opponent for the game.
In reply to RoninHW
User Avatar
12 years ago
Auto-translated
RoninHW
The main spawn point had a hidden stash of horses and 2 dwellings of archers. Everything was fine, except that the secondary and explored treasure were penalized, and I couldn't find any slowing spells anywhere. The opponent came through the off-road path to my secondary hero and was met with a superior army.
Thanks for the game!
I confirm. I had 2 hidden stashes of gnolls at my spawn point... and that's it. I went into the dungeon, and there were just a lot of Rampart towers. I got so carried away with increasing my defense that I lost momentum. I should have rushed through the Great Orm (centaurs) to the opponent's side on the first week and caught them off guard, especially since I had already built monarchs. But instead, he captured his super-stashes, and the army advantage decided the outcome... Thanks for the game!!!
In reply to Night Troll
User Avatar
12 years ago
Auto-translated
Night Troll
And that's how he captured his super units.
Super units:D
In reply to Simon5760
User Avatar
12 years ago
Auto-translated
Simon5760
Awesome! :D
Two hidden archer huts and a hidden stable – that’s great. That’s what I meant.

Statistics

Welcome our newest member: recijeb