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"Newcomer-2014. Winter"

#215
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nodtin
save-restart 113, spoiled a good layout for an unnecessary check of a
Dragon Fly Hive - and retribution came =(
fast roads
111-3 = SpiritOfDespair, 4 heroes, an annoying bypass block on the road and
everything is blocked, I go around... Earth!-hope=)...I go around...- I decide to build
a marketplace and dogs for breeding, I trade to 0.
114-6 = phew, I broke through 50+ Dwarves on an adjacent zone, a prison. I see nearby a
Devil external dwelling and a Dragon Fly Hive, maybe a triple? native?). And the adjacent zone is native!!!
AGAIN A BYPASS...I go around...CANNOT GET THROUGH!!!!!(
117- = Pits are built in the Citadel, money 0.
121-4 = I take a secondary hero, go up - Oops, I have to run away=(
again 4 heroes...
125-7 = somehow I build the Mage Guild, send weaker heroes to defend...,
but neither money nor army - I attack 50+ Grand Dendroids and a loss.
No chance against the generator, Opp closer to me than I am to my secondary =) GG =(
Unfortunately, Opp didn't have restarts, and I had all of them, I sit pleased, grinning from ear to ear, a rich respawn, a Jebus-type one, I figured, Angels should be built on the first week, only lacking crystals. Somewhere on turn 114 I went into a Dwarf Cottage, a double, but there's no place for friendship of nations in Heroes. The stinking parrot of bad luck didn't forgive, I lost in the double, decided to build horses and by 117 I finish off the remnants of those daddy units that so boldly hit my buddies while they were counting crows. On the second week Opp dropped by, and I, like a hospitable host, decided not to let him go. I built Angels, on the way I decided to take out the eye for eyes, but that was not to be, I lost two horses, although auto-combat lost one, apparently the good parrots prefer eyes to horses. I finish off Opp, he writes gg. Thanks for the game)
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