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Posts from "Newcomer-2014. Winter"

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12 years ago
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tournament
"Новичок-2014. Winter"

Greetings to all fans of Heroes of Might and Magic 3, future participants, and supporters of the traditional "Новичок" tournament. I hope the new season will once again delight us with great games and new discovery players.

This is our traditional, and also anniversary - tenth tournament for Новичок.
We do not have a precise and strict definition of who a "Новичок" is. This tournament is for those
- who only recently realized that you can play the favorite old game Heroes over the internet,
- who only recently found out that they are not the only one who can easily beat computers and that it's not so simple with a real person,
- who recently started playing with more than one or two heroes and building chains...

We do not invite fathers and grandfathers, we don't want to see clones, and would a medal obtained in such a dubious way even have value for a strong player?

The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer" - Erdem

Participant Requirements.

1. A player registered on our forum or another gaming resource for no more than a year is considered a Новичок.
2. Players who have longer playing experience but wish to play in the tournament will be considered on an individual basis.
3. Already sufficiently strong players who have shown good results in any tournament are not allowed to participate.
4. A tournament participant must have at least one game in the seasonal rating according to HeroesWorld rules (you can play after registering). This is necessary to ensure that you are technically able to play online and have an understanding of World's rules. In separate cases, this criterion may be waived (if the player is known on other gaming resources and plays successfully there).
5. Players wishing to participate in the tournament agree to provide any additional information requested by the tournament judges.
6. Organizers reserve the right to refuse registration to anyone if they believe there are valid reasons, without a public explanation of those reasons.

Applications should be left in this thread. In the application, specify:

1. ICQ number for contact;
2. convenient time for playing;
3. when the first online game was played;
4. if the participant came from another gaming resource, they must write where from and their nickname on that resource.


Organizational Issues.

1. Leads - The_ (IСQ 241568808), Lim4 (ICQ 451224720, creating and updating tables, tracking tournament results), Grizvald (ICQ 592025309, compiling the participant list and selecting players for participation in the tournament), Judges - Pit for LM (ICQ 471401475).
2. The tournament is held according to the Rules of organization, conduct and participation in HOMM3 online tournaments.
3. For each game played, participants must provide a detailed report and detailed confirmation in this thread. Only in this case will the game be counted.
4. Technical results are assigned for games not played within the established timeframe.
5. All tournament games go into the seasonal rating. The list of reports will be passed to the Rating lead. Do NOT duplicate reports in the seasonal rating.
All tournament reports must be written using the automatic report writing system.
6. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads, judges, or any member of the AC.
7. Disputable moments, if any arise, should be discussed off-forum. For a resolution, you must contact the tournament lead or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The same judicial decision is made primarily based on the tournament rules. If the situation that arose is not regulated by the rules, the judges are guided by basic logic and gaming ethics.
8. Based on the results of the tournament, the winner will be awarded a "Winner of the Новичок Tournament" medal under their avatar

Regulations.

Stage 1. Group Stage.
All games in the group are played on template 2sm4d(3).
Each player in the group plays one game against all others. 1 point is awarded for a win, 0.5 to both for a draw, and 0 for a loss.

One week is given per game. Games can be played in any order.
If a player has not played the required number of games by the end of the current round, they must explain the reasons on the forum or by contacting the tournament leads personally. "Disappeared" participants will be disqualified and replaced by players from the reserve list.

Two players who scored the most points advance from the group to the playoffs. In case of equal points, places are distributed according to additional indicators (in order of priority):
1. Berger Coefficient (calculated only based on results shown in the group).
2. Head-to-head match.
3. Points earned in a game "weigh" more than technical wins.
4. Points earned in a game against the LM team.
5. If it is impossible to determine who advances to the playoffs based on the previous indicators, players will be offered a tie-break game scheme. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be thought out according to the situation that develops in the groups by the end of the stage.
In this case, the seasonal (permanent) rating will play a major role.

Stage 2. Team Tournament "New Players" vs "Legends and Myths". The Новичок team, consisting of players who scored at least 2 points in the group stage, plays against the team of the best HW players.

Stage 3. Playoffs - 16 participants.
Matches are best-of-3 (first to 2 wins). Time limit per round is 2 weeks.
The Grand Final is first to 3 wins, starting with a score of 1-0 in favor of the upper bracket winner; i.e., the upper bracket winner needs to win 2 times, and the lower bracket winner - 3 times.

Dates.

Registration: December 28, 2013 - January 18, 2014.
Approval of participant list: January 18-22, 2014.
Group stage draw and start of the tournament: January 24, 2014.

Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod + by mutual agreement HW_rulez (For correct operation, the patch must be installed for both players), and by mutual agreement WT.
2. The tournament is conducted according to the rules of online games in Heroes 3.
3. Restarts total 3 days (111+111+111 or 111+112 or 113).
4. In the final part of the tournament, the template is chosen by a draw from a list of 5 templates: 2sm4d3, jebus Cross, Panic, 8mm6a, mini nostalgia.

All players on the tournament participant list must do the following:
1. Check if your ICQ number is entered in your profile; add it there if it is not.
If it is in your profile, a small green daisy - the ICQ symbol - is visible under the avatar. If not, you must follow the algorithm.
2. Leave an application in this thread. To do this, click the Register for tournament button located at the beginning of this thread.
3. To create a report, you will need to click the New report button located at the top of each page of the thread and fill in all necessary fields according to the template. After that, write your detailed comments on the game.
4. To confirm the report, the second player must find the game report, click the Confirm report button, and also write a detailed report.
5. It is considered good tone to thank the opponent for the game.
In reply to The_
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12 years ago
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Two groups of archers and Mephala decided the outcome of the battle. Thank you for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Гурниссон / Gurnisson Start Hero Гурниссон / Gurnisson
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
2sm4d(3)
Game Length
121 days
Game Date
1/26/2014
Reported
1/26/2014 1:13 PM
Rating Impact Archived
Graf_Bananov 1602 1613 +11 ↑
sartrik 1488 1477 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/26/2014 1:20 PM

In reply to Graf_Bananov
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12 years ago
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Graf_Bananov
Two stacks of archers and Mephala decided the outcome of the battle.
Thanks for the game!!
Gurni showed up with 3 stacks and Crag Hack was in the tavern, but the wolves were not upgraded. On week 1, day 1 I broke through to the adjacent zone, on week 1, day 2 I captured the town there. On week 1, day 4 I first saw the opponent via scouting. I wandered around the respawn/adjacent zone, had money problems. By week 2, day 1 a situation developed where the opponent broke through to the same adjacent zone and was half a day away from the Citadel, while Gurni was standing near the exit to the second adjacent zone. I didn't want to give up a week's growth (bear + 4 birds), so I attacked and was soundly defeated.

Thanks for the game.
In reply to The_
12 years ago
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The spawn was very generous! A stable right next to the castle and immediately a Griffin Conservatory behind 10+ Medusas.
On turn 111, I pop a couple of crypts + a Dragon Fly Hive behind diamond golems. Lots of good heroes. (But in the end, Valeska becomes the main hero, since she has enough Tactics and Earth Magic)
On turn 112, I see another THREE crypts deep in the respawn + another Dragon Fly Hive behind Vampires.
By turn 115, I successfully collect all the crypts and return to the castle just in time to build the stables. I break through the Medusas - the Griffin Conservatory is minor! On the same day, deep in the respawn, another Dragon Fly Hive was popped behind 10+ Wyverns.
I break through the blockers further along the respawn road, finding stat boosters and another Griffin Conservatory there.
On turn 117, I stand Valeska on the stable and set up chains.
On turns 121-123, I collect: a Chaos Hydra - Dragon Fly Hive - Dragon Fly Hive - Griffin Conservatory (2) - Dragon Fly Hive and stand Valeska under ГО. Hydras, Unicorns, and Archangels.
On turn 124, with Oil Magic, I kill the Hydras and Nagas without losses and on the last move reach the opponent's castle.
On turn 125, the opponent surrenders.
Thanks for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
2sm4d(3)
Game Length
125 days
Game Date
1/26/2014
Reported
1/26/2014 2:10 PM
Rating Impact Archived
MrP1nchy 1573 1590 +17 ↑
Graf_Bananov 1641 1624 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/26/2014 2:40 PM

In reply to MrP1nchy
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12 years ago
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MrP1nchy
A very tasty spawn! A stable right under the castle and a Griffin Conservatory behind 10+ medusas.
On 111, I pop a couple of crypts + a Dragon Fly Hive behind diamond golems. Lots of good heroes. (but in the end, Valeska becomes the main, since I have enough Tactics and Earth magic)
On 112, I see another THREE crypts deep in the respawn + another Dragon Fly Hive behind vampires.
By 115, I successfully collect all crypts and return to the castle just in time to build the stables. I break through the medusas - a tier-1 Griffin Conservatory! On the same day, another Dragon Fly Hive behind 10+ wyverns was triggered deep in the respawn.
I break through the blocks further along the respawn road, finding some stat boosters and another Griffin Conservatory.
On 117, I place Valeska on the stable and set up chains.
On 121-123, I collect: a Dragon Fly Hive - Dragon Fly Hive - Griffin Conservatory (2) - Dragon Fly Hive and place Valeska under ГО. Hydras, Unicorns, and Master Genies.
On 124, with oil, I kill the hydras and nagas with no losses and on the last move I reach the opponent's castle.
On 125, the opponent surrenders.
Thanks for the game!
Stats 3 3 4 3 vs 11 15 6 6 — I see no point!
Thanks for the game!
In reply to shameonyou
12 years ago
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shameonyou
Group B

Akeila took 2 restarts, I didn't take any.

On day 111, Tamika arrives and buys 5 heroes. Tamika pushes Necropolis, I play. The secondary zones have guards that suit me perfectly - a horde of Castle archers and mages :cool: . So Necro on the respawn on day 1, on day 116 I make a father's move: I build Cavaliers, buy Cavaliers, buy out the hero, and then immediately sacrifice the Cavaliers and the hero on 40 Dwarves for the Spirit of Despair and gems :D

With Tamika I found and took the maximum Berserker dwelling on day 117, where I took some losses, but got +70 bones. Week's result - Cavaliers in the Citadel + 200 necromanced bones. At the start of week 2, I break through into the metro through 90 archers, losing a Cavalier :smile34: , then comes the next father's move: I attack 120 Pikemen with Grandmasters for the Chain +4 and 2 Obelisks (why so much? :confused: ) and the remaining 2 Cavaliers die, along with some bones and half of the Marksmen. They surrender with Earth. I captured Necropolis, built a Mage Guild there - no Slow, fortunately I had a Haste scroll, but there's no point going into the treasure zone without the spell since my army is only bones. By the end of week 2, I broke into the treasure zone, but it's all shooter guards plus a Dragon Utopia. I retreated home, built the Mage Guild - again no Slow. Bones are around 400. At the start of week 3, I go to take a secondary zone behind the Mages - there in Conflux they give a Mage Guild. I retreat back to Necropolis and go back to the treasure zone. I stall there until the end of week 4, because there were no Lores or Speed artifacts. I took a box there at levels 3 and 5, a hive with 28 Wyverns, a Dragon Utopia with the Red Boots, a +5 All Sword for 130 Angelic Peacocks (next father's move: I forget that they make spells more expensive and lose 200 Skeletons when I realize I don't have enough mana for Raise Archers!). Not a single Griffin Conservatory found on the map in a month.

At the start of week 5, I fight my way home, build Archangels and break my home Dragon Utopia - they give the Captain's Hat, the Air Book (when I already have control in general) and the Fire Book :rolleyes: . I didn't manage to build a substantial stack of Skeletons, because there wasn't much opportunity to necromancy in the treasure zone, and on respawns there are hardly any roads except the home one. Then I broke the Ghosts and took the main opponent's zone, seeing through scouting that he was clearly stuck in the sandbox treasure zone for a long time.

Then I fly on control to the opponent and catch Gurney there without mana. My stats are higher (15 17 19 14), and army-wise I have 600+ bones, 3 Archangels, 28 Wyverns, 15 King Minos, 8 Champions, 50 Marksmen, 30 Crossbowmen. The opponent has 8 Bears, 25 Thunders, and about 50 Wyverns + no mana.

Thanks for the game!

I confirm,
thanks for the game.
In reply to The_
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12 years ago
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We started after the opponent's 111 restart and off we went :smile13: I lost 3 thick stacks and with the hero immediately 150 Troglodytes, I spread out okay, but didn't know where to lead Shakti, ended up spotting the Dwarf Cottage behind the Cerberi and headed there. Took the Dwarf Cottage, burned the Griffin Conservatory, didn't see any external dwellings, started thinking about a restart. I spotted an external dwelling of Minotaurs behind Evil Eyes, had to rush Shakti because I initially ran the wrong way, and I didn't want to lose the Troglodytes. Took a couple of Crypts with weaklings. Captured the external dwelling, burned a Pandora's Box and an external dwelling of Cats, killed 55 Medusas which gave 5k experience, Expert Earth Magic. On 121 I took a Naga Bank, a Griffin Conservatory (turned out to be 1), but Slow is nowhere to be found, went to a secondary area into a Dungeon, turned out to be Inferno. With a weakling and 9 Arch Magi went to another secondary area, turned out to be native. And near it 2 external dwellings of Minotaurs. Took an external dwelling of Devils, a couple of Dragon Fly Hives and a Pandora's Box with 20 Snipers, the opponent entered from his secondary area, and from there to my main was a long way, so I stacked up, upgraded the Minotaurs, gathered all the meat, overall the army was decent, but I only had 10 mana and no Slow (so the final fight was sweaty, but the Minotaurs decided it).

Thanks for the game.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
2sm4d(3)
Game Length
133 days
Game Date
1/26/2014
Reported
1/26/2014 6:20 PM
Rating Impact Archived
Simon5760 1487 1503 +16 ↑
nodtin 1525 1509 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/26/2014 6:24 PM

In reply to Simon5760
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12 years ago
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Confirming
111res block 20+ Medusas
111 - Aine (+350), Galtran and Nimbus come in =), in the chest +1 speed = let's play) even though nothing is visible.
112 - I find 2 weak prisons and a box (5k gold) along the way for 50+ Halberdiers, I take them hastily...
113-7 - +Swamp secondary skill, +Tactics from Gashan in the university, +Inferno secondary skill, Nagas appear in the Citadel
121-5 - Pandora's Box (lv3) for 10+ Nagas, medal +1 morale, shield +4 defense (50+ Ogre Magi), Dragon Fly Hive 8.
126-7 - I send reconnaissance to the opponent, I enter, take away the external dwelling of cats, build Wyverns + Castle + a shoddy chain - I decide to push since there's no land
131-2 - far to run...
133 - he attacks
(20 Snipers + 11 Scorpicores + 11 Wyverns + 39 Greater Minotaurs + 1 Angel + 2 Devils + 1 +10 mana) stats 8-4-4-1 vs 7-12-5-3
(12 Wyverns + 9 Nagas + 200 Gremlins + 300 Skeletons + 70 Gnolls + 30 Lizardmen + 3 Mages + 30 mana) Nagas paralyzed, and Minotaurs decided it. It turned out to be very far to stretch back home = 4-5 days... I completely lost track of those days.
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In reply to sartrik
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12 years ago
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Decided to play in good faith, since I already gave away one game cheap and didn't want to again.

On the first map I took both secondary heroes, one of them a native. Home base 12346 in the Citadel, thanks to the markets on the secondary towns. And only thanks to them. Two Dwarf Cottages from troglodyte dwellings, didn't risk it, though I really wanted to) Nothing else that was profitable. On the second map I initially guessed the wrong direction, broke through to the treasure zone, but then got defeated and went for the opponent's secondary hero. There Clavius was taking a Pandora's Box for 10-19 cats, and killed my scout hero. But Solmyr came with the army and avenged him.
FB
Solmyr 0 0 5 5 62 mana
1 1 3 gr gargoyles, 5 nagas, 11 golems, 10 mages, 260 gr gremlins
Clavius
1 angel 1 1 1 160 skeletons, 3 dark champions, 20 archers.
Right off the bat, slow on Solmyr. Well then, we cut the angel with the Chain Lightning. A volley from my shooters destroys the archers. The dark champions tried to block my shooters, but got hit by the hand. The skeletons never made it, because after that there was Haste on the gremlins.
Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
2sm4d(3)
Game Length
125 days
Game Date
1/26/2014
Reported
1/26/2014 8:46 PM
Rating Impact Archived
Player_ 1433 1452 +19 ↑
Defiant 1538 1519 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/26/2014 9:03 PM

In reply to Player_
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12 years ago
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Player_
I decided to play fair and square, because I gave away one game due to necromancy, and I didn't want to do that anymore.

On the first map I took both secondary towns, one of which was my native. At home, 1 2 3 4 6 in the Citadel, thanks to the markets in the secondary towns. And only thanks to them. Two Trong Dwarf Cottages, I didn't risk it, although I really wanted to) There was nothing else lucrative. On the second map, I initially misjudged the direction, broke through into the treasure zone, but then I got defeated and made it to the opponent's secondary town. There, Clavius was taking a Pandora's Box for 10-19 with cats, and he cut down my scout hero. But Solmyr came with an army and avenged him.
FB
Solmyr 0 0 5 5 62 mana
1 1 3 gr Gargoyles, 5 Nagas, 11 Golems, 10 Mages, 260 gr Gremlins
Clavius
1 Angel 1 1 1 160 Skeletons, 3 Dark Champions, 20 Archers.
Right off the bat, Oil on Solmyr. Well then, we cut down the Angel with the chain. A volley from my shooters destroys the Archers. The Dark Champions tried to block my shooters, but got hit with a hand attack. The Skeletons never made it, because after that there was Haste on the Gremlins.
Thanks for the game!
I confirm. Respawn in the Dungeon, Clavius came in with the +5 Necromancy artifact, quickly grabbed the surface. A tough start, the Skeletons were getting mauled badly, especially by 71 Rogue and 20 gr Griffins on morale boosts when breaking through to the secondary town, money also was a bust, barely got Dark Champions built in the Fort, spent the whole week running around with 5 heroes. Burned the Griffin Conservatory on the respawn (Trong). On week 2 I started to get rolling, took a couple of Crypts, bought out the Dark Champions, upgraded the Marksmen with the external dwelling, took a level 1 Griffin Conservatory, Sword +3, a box for 5k experience with cats, Eagle Eye through a Scholar :D , torched the Dragon Fly Hive and the Boots, broke through into a convenient treasure zone, where there was immediately a Dragon Utopia and a good box for Roc, schooled Slow on Clavius, expertized Earth magic, but then Solmyr burst in proactively and didn't let me carry out my plans. And although there were not 160 Skeletons, as the opponent wrote, but 200, it made no difference. 260 Gremlins were surprising, Fireball with no chance.

Thanks for the game.
In reply to The_
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12 years ago
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Thank you for playing!!!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Лакус / Lacus Start Hero Лакус / Lacus
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Чарна / Charna Main Hero Чарна / Charna
Map Template
2sm4d(3)
Game Length
145 days
Game Date
1/26/2014
Reported
1/26/2014 11:19 PM
Rating Impact Archived
R@sIM 1390 1410 +20 ↑
Sloth_D 1518 1498 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/26/2014 11:29 PM

In reply to R@sIM
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12 years ago
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R@sIM
Thanks for the game!!!
Flax, double, and Gosha. Not bad.
I saved one of the rest-generation games; the opponent also had a double there.
I've already called Coldrain; he's on his way.
In reply to sartrik
12 years ago
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All was scattered, so I had to play a garbage game...
Blocks everywhere and no normal treasure spots (2 gargoyles), also little gold.
Only by 121 I barely crawl and take the adjacent zone. And here the stupidity continues. I quickly gather the respawn (nothing tasty), find a Griffon Conservatory and an entrance to the treasure zone. The Conservatory is strong... I only have fire :).
I jump into the treasure zone, and there are blocks that my army can't break through. Monarchs and a hundred GrLich.
The stupidity continues.... I run to the other end of the respawn, there I find a Dragon Fly Hive (the first!) and another entrance to the treasure zone. I run across the entire respawn over the rocks.
And so by 135 I take the first Dragon Fly Hive!! On 8 Wyverns and I break into the treasure zone with 5 Nagas, 120 Caps, and 5 Thunders... I see a Dragon Fly Hive behind 20+ Gorgons and don't dare attack immediately. I find 2 Pandora's Boxes with Pit Lords but there are 50+ of them. I outsmart with Solmyr and finish with Dace, they give 80 GrDemons and... the entire level 5 (Wisdom is expertised in the fight with the Pits). Dace has 1 point of Knowledge!!! :)))
Anyway, I wandered for another couple of weeks, as there was nothing to do in the treasure zone, further on there were unbreakable guards. So I decided to go to the two Naga Banks in my respawn (over snow and cross-country and across the entire map :) )) But there really was nothing else to do and I had no gold to buy. After that, I dive into the portal to my adjacent zone. I appear right at the entrance to the treasure zone that I had already cleared.... there's nothing more for me to do there for now. I run to the other end of the respawn over the rocks for about 4 days...
Finally by 215!!! I stand at the portal to the treasure zone with a mega army - 12 Nagas, 5 Giants, and 13 Wyverns and single Genies. And the next day I dive into the portal. And here I finally got lucky :)) In front of me stands Tazar with 14 GrUnicorns in one stack and next to him a zero scout hero with all the meat. I attack Tazar, but since I have no mass Haste, he buys himself out with 8 horses.
I attack the scout hero, and he has 75 Grands and 29 Ducks and he doesn't have enough gold to buy himself out. All of them die but I also lose 10 Ducks and 1 Giant. If this entire army had been on Tazar with Oil, I simply wouldn't have had a chance.
Here, in my joy, I messed up a bit and spent one turn exploring the treasure zone. It was, of course, already cleared - lucky there was a split.
Anyway, I didn't have the army to attack, so I split my forces and broke into that uncleared treasure zone. And judging by the air view - it's huge with lots of goodies. And so it was!!! 2 weeks collecting goodies. 3 Libraries, 5-6 Dragon Fly Hives, 3 Dragon Utopias, 5-7 Pandora's Boxes. In short, I collected everything I needed and a stack of 40+ Ducks. On 236 I develop the main to replenish mana and break the GO. But I see the opponent breaking the GO himself (which is very close to the castle) while Dace sits on singles... but Tazar doesn't make it. And on 237 I bring up the entire army, place Titans :) and attack. Dace - 26 30 17 21 and Taz with 18 14 15 8. + he doesn't have Tactics and I pulled the GrPegasi from the Refuge :) Mass Haste and rush. He had no chance.
Anyway, NO SKILL, ONLY LUCK!!

Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Дас / Dace Main Hero Дас / Dace
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
2sm4d(3)
Game Length
237 days
Game Date
1/27/2014
Reported
1/27/2014 12:17 PM
Rating Impact Archived
MrP1nchy 1597 1607 +10 ↑
Rabe 1456 1446 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/27/2014 12:56 PM

In reply to MrP1nchy
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12 years ago
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MrP1nchy
Everything was respawned, so I had to play the garbage...

Basically NO SKILL , ONLY LUCK!!

Thanks for the game!
I confirm.

Started damn sluggishly because my home respawn is super miniature, and the only exit is behind grand mages. But I didn't respawn since there's a 1-unit conserve right under the Castle. As a result, the first week was only wyverns and only in the citadel... I break through the mages and emerge into elven lands - but there are no hives, no conserves, no naga banks...
The result of the second week: unicorns with the castle + their own hideout + elves' + buddies'...
In the end, when everything had more or less settled down - one mistake and half the party was thrown: instead of using a light spell like a fool on the teleport exit, I waste it on necro dragons to make sure there isn't a grand stack... there wasn't, but an opponent crawled out with non-competitive stats and army... and wiped all the elves+wyv... I felt defeated.
The only hope was that he would rush headlong to finish me off (since I'd lost my army), and I'd take him down then... Alright, only cowards surrender. I pull myself together and charge into the treasure zone. The strike stack - 14 unicorns - that's it. Came out of the treasure zone already with 30+ ducks and 40 medusas, BUT not a single Dragon Utopia, NOT one decent artifact, and 0 magic in the cubes. Brutal. In total, Tazar with exp. land and water, and in the book, only oil and lightning were useful. In the 4th guild I hoped for prayer/resurrect/portal - no such luck.
Thanks for the game!
In reply to Rabe
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12 years ago
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I'll gather a group in about an hour and will be available on ICQ.
In reply to The_
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12 years ago
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From the start, Valeska with 3 stacks and 2 heroes in the tavern + an external dwelling of archers, totaling 45 units, a stable near the Castle, Wystan arrived, got the Log, captured a secondary (Tower), set up a lookout, there's nothing worthwhile there except an external dwelling of mages, took it, broke into a swamp secondary, found an external dwelling of Waspworts there, and both h in the Fort and flies on quick retreat, resulting in horses at the Citadel, swamp with normal growth of Waspworts and 8 mages in perspective, would like to play out such a deal but alas, the opponent surrenders and writes GG.

Thanks for the time.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Вистан / Wystan Main Hero Вистан / Wystan
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Мефала / Mephala Start Hero Мефала / Mephala
Мефала / Mephala Main Hero Мефала / Mephala
Map Template
2sm4d(3)
Game Length
117 days
Game Date
1/27/2014
Reported
1/27/2014 5:48 PM
Rating Impact Archived
Simon5760 1514 1519 +5 ↑
Night Troll 1242 1237 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/27/2014 5:51 PM

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