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"Newcomer-2014. Winter"

#165
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shameonyou
Group B

Akeila took 2 restarts, I didn't take any.

On day 111, Tamika arrives and buys 5 heroes. Tamika pushes Necropolis, I play. The secondary zones have guards that suit me perfectly - a horde of Castle archers and mages :cool: . So Necro on the respawn on day 1, on day 116 I make a father's move: I build Cavaliers, buy Cavaliers, buy out the hero, and then immediately sacrifice the Cavaliers and the hero on 40 Dwarves for the Spirit of Despair and gems :D

With Tamika I found and took the maximum Berserker dwelling on day 117, where I took some losses, but got +70 bones. Week's result - Cavaliers in the Citadel + 200 necromanced bones. At the start of week 2, I break through into the metro through 90 archers, losing a Cavalier :smile34: , then comes the next father's move: I attack 120 Pikemen with Grandmasters for the Chain +4 and 2 Obelisks (why so much? :confused: ) and the remaining 2 Cavaliers die, along with some bones and half of the Marksmen. They surrender with Earth. I captured Necropolis, built a Mage Guild there - no Slow, fortunately I had a Haste scroll, but there's no point going into the treasure zone without the spell since my army is only bones. By the end of week 2, I broke into the treasure zone, but it's all shooter guards plus a Dragon Utopia. I retreated home, built the Mage Guild - again no Slow. Bones are around 400. At the start of week 3, I go to take a secondary zone behind the Mages - there in Conflux they give a Mage Guild. I retreat back to Necropolis and go back to the treasure zone. I stall there until the end of week 4, because there were no Lores or Speed artifacts. I took a box there at levels 3 and 5, a hive with 28 Wyverns, a Dragon Utopia with the Red Boots, a +5 All Sword for 130 Angelic Peacocks (next father's move: I forget that they make spells more expensive and lose 200 Skeletons when I realize I don't have enough mana for Raise Archers!). Not a single Griffin Conservatory found on the map in a month.

At the start of week 5, I fight my way home, build Archangels and break my home Dragon Utopia - they give the Captain's Hat, the Air Book (when I already have control in general) and the Fire Book :rolleyes: . I didn't manage to build a substantial stack of Skeletons, because there wasn't much opportunity to necromancy in the treasure zone, and on respawns there are hardly any roads except the home one. Then I broke the Ghosts and took the main opponent's zone, seeing through scouting that he was clearly stuck in the sandbox treasure zone for a long time.

Then I fly on control to the opponent and catch Gurney there without mana. My stats are higher (15 17 19 14), and army-wise I have 600+ bones, 3 Archangels, 28 Wyverns, 15 King Minos, 8 Champions, 50 Marksmen, 30 Crossbowmen. The opponent has 8 Bears, 25 Thunders, and about 50 Wyverns + no mana.

Thanks for the game!

I confirm,
thanks for the game.

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