Skip to content

Posts from Two sisters.

5.0 (7 ratings)
User Avatar
12 years ago
Auto-translated
Wow, that's awesome! Let's test it out now.
In reply to masgak
User Avatar
12 years ago
Auto-translated
Thank you for the map. As a dedicated TE player, I completed it in two evenings. The map offered reasonably decent opponents. However, I think the bonus of 70 monks after the Necromancer is unnecessary... and it was already going well.

In one of the dialogues, the phrase "don't trust fanatics" raised concerns. Throughout the game, I expected a trick from the red-tier units, so I kept almost all of them at the first tier. But as it turned out, there was nothing to fear. Even after defeating Tolgar, no one betrayed me.

Also, at the beginning, there is a noticeable shortage of resources (wood, ore).
In reply to XREH
User Avatar
12 years ago
Auto-translated
XREH
Thank you for the map. As a dedicated Tower player, I completed it in two evenings. The map offered reasonably decent opponents. But the bonus of 70 monks after the Necromancer, I think, is unnecessary...) and it was already going great.

In one of the dialogues, the phrase "don't trust fanatics" made me wary. I expected a trick from the red-tier units throughout the game, so I kept almost all of them at the first tier. But as it turned out, there was nothing to fear. Even after defeating Tolgar, no one betrayed me.

And at the beginning, there is a noticeable shortage of resources (wood, ore).

Actually, the final cutscene isn't quite finished. I plan to add another one, but a little later. This is quite noticeable - there are few phrases, and the dwarves are completely silent ;)
Oh yes, the bonus with the monks. It's quite a funny situation; the higher the difficulty level, the more there are, and I forgot to remove this "dependency" in the editor. So, on the hero, there is indeed twice as much reinforcement as on the recruit. I will fix it.
Regarding the resources - it was done intentionally. The player will have to sacrifice some city buildings. For example, I couldn't build knights and angels.
Thank you for the positive feedback!
12 years ago
Auto-translated
I started playing the map. My first impression is that the fog is very annoying. Could you make another version without fog? Mariella's specialization seems pointless to me. Wouldn't you want to give her something more useful than "Pathfinder"?
In reply to Juice
User Avatar
12 years ago
Auto-translated
Juice
I started playing the map. My first impression is that the fog is very annoying. Could you make another version without fog?
Mariella's specialization seems pointless to me. Wouldn't you want to give her something more useful than a pathfinder?

That's strange, I personally don't find it bothersome at all. Okay, I'll upload a version without fog in the next few days.
Changing the specialization at this point will be problematic - it's tied to the character. And, I don't think it's that necessary. Although, yes, I should have put Isabel instead of Ornella.
12 years ago
Auto-translated
There is no way to reach the Warrior's Tomb, which is located in the cemetery near the Stone of Revelation. Changing specialization is not that important, but it's still just pointless.
User Avatar
12 years ago
Auto-translated
There isn't a specific strategy for it.
It's a decent special ability. I even used this hero as my main. She only catches up to the Dwarves when they run around her. It's convenient and allows for quick clearing of territory. Whereas Natalia's special ability is great for defending the city.

Added 2 minutes later
By the way, the fog is similar to the third mission for Zehir in Tribes of the East.
12 years ago
Auto-translated
It doesn't hinder, it just annoys :)
Regarding the map, 2 months have passed, I invaded the territory of the dwarves, so far the map is very interesting, let's see what happens next :)
P.S. So far, there have only been 2 difficult battles, with the dwarves' outpost and with Vlad, but the difficulty adds to the interest :)

P.S. The question doesn't concern the map, but still, is it worth taking both dark and light magic at the same time? Or is it better to upgrade only one?

"I protest, why did everyone get mammoths at the exit, but not me? What am I worse than?!" :D :D :D :D :D

P.S. After completing the "Invade in 2 months" quest, the brown player started taking 5-7 minutes per turn. I noticed similar nonsense even before this mission, so I don't associate the problem with the mission. Maybe someone knows how to deal with this problem?
User Avatar
12 years ago
Auto-translated
No, no! I meant not the map itself, but the description of the maps on the forum. When I read the description, my eyes really hurt from the bright background and colors. Regarding the map, is it just me, or is the map glitching? Even on a laptop with 4 GB of RAM and 1 GB of video memory, it noticeably lags (even without exploring the territory). And please fix the bugs in the hero descriptions. I've found a typo in the quest of the female knight (replace "cranes" with "clans"). Otherwise, it sounds like she went to destroy the cranes of Grimheim xD. And thank you for the jokes in the video clips! I just can't read them fast enough because they flash by too quickly. And the specializations could really be changed. For example, change the Earthshaker to a favorite of the gods or a captain of knights. Regarding magic, it's worth it because dwarves have poor resistance (if the AI is playing). I take Darkness and Light, which enhances these magics and improves the application of Subjugation and Berserk. For example, Tany and warriors under Berserk... mmm.
In reply to Heroist
User Avatar
12 years ago
Auto-translated
Heroist
That's strange, it doesn't bother me at all. Okay, I'll upload a version without fog in the coming days.
Changing the specialization at this point will be problematic - it's tied to the character. And, I don't think it's that necessary. Although, yes, I should have used Isabel instead of Ornella.

There's no need to remove the fog; it's an integral part of all maps, as you explore the territory and discover new areas with new treasures and riches.
In reply to XREH
User Avatar
12 years ago
Auto-translated
You are talking about different things. Juice wants to remove the white, ordinary fog in the distance and in lowlands, not the fog of war.
In reply to RedHeavenHero
User Avatar
12 years ago
Auto-translated
RedHeavenHero
You are talking about different things. Juice wants to remove the plain white fog in the distance and in lowlands, not the fog of war.

Aha) Thanks for the clarification...) I was so engrossed in the gameplay that I didn't pay attention to the fog.

Heroist, it would be nice if your maps were highlighted with a color in the list of maps. And ideally, each author would have their own color for their maps...) You can glance at it and immediately see whose creation it is.
In reply to Juice
User Avatar
12 years ago
Auto-translated
He's not a problem, just annoying :)
Regarding the map, it's been 2 months, I invaded the dwarves' territory, so far the map is very interesting, let's see what happens next :)
P.S. So far, there have only been 2 difficult battles, with the dwarves' outpost and with Vlad, but the difficulty adds to the interest :)

P.S. The question doesn't concern the map, but still, is it worth taking Dark and Light magic at the same time? Or is it better to upgrade only one?

"I protest, why did everyone get mammoths at the start, but I didn't. What makes me worse?!" :D :D :D :D :D

P.S. After completing the "Invade in 2 months" quest, the brown player started taking 5-7 minutes per turn. I noticed similar issues before this quest, so I don't associate the problem with the quest. Maybe someone knows how to deal with this problem?
That's strange. I repeat, my AI moves normally. Well, maybe occasionally (2-3 times per game) it lags on portals. And that's it. Maybe it's due to the AI enhancement program? Do you have it installed? I didn't test the map with it. I don't even know what the problem could be.
The hero's development depends only on you. I don't like playing as a Knight for the Dark faction at all; I like tough battles with Resurrection, so I take Defense, Attack, Luck, Leadership, and Light with mass buffs.
no-no! I meant not the map, but the map descriptions on the forum) when I read the descriptions, my eyes really hurt from the bright background and colors.
Regarding the map - is it just me who has glitches with the map? Even on a laptop with 4 GB of RAM and 1 GB of video memory, it noticeably lags (even without opening its territory).
And this - fix the bugs in the hero descriptions. I've found a typo in the quest for the female knight (replace "cranes" with "clans"). Otherwise, it turns out that she went to destroy the cranes of Grimheim xD
And thank you for the jokes in the video clips))) I just don't have time to read them - they flash by too quickly.
And the specializations could really be changed - for example, the pathfinder to a favorite of the gods or a captain of knights.
Regarding magic - it's worth it, because dwarves have poor resistance (if the AI is playing). I take Dark and Light - the enhancement of these magics plus improves the application of Subdue and Berserk =). And, for example, Tany and warriors under Berserk... mmm.
Oh, on the forum? Well, we'll fix that quickly ;)
We'll fix the typos in the txt files.
It will be difficult to change the specializations now. I repeat. I would have to change the hero in all the videos/make a mod for the map. I don't want to do either.
It would be nice if Heroist's maps were highlighted in color in the list of maps. And ideally - each author would have their own color for the maps...) you can glance and immediately see whose creation it is.
In essence, this is somewhat... how to put it...
Jack_of_shadows
honestly, decorating the map titles with bright colors is bad taste, because we don't live by your maps alone,

Added 3 minutes ago
Of course, there are several other things being said there, but I adhere to the Nival_Style, i.e., I try to make maps according to standard criteria. And certainly without highlights and all sorts of mods ;)
In reply to Heroist
User Avatar
12 years ago
Auto-translated
It will be difficult to change the hero's specialization now, I repeat. You will have to change the hero in all the videos/or create a mod from the map. I don't want to do either.
You can copy the hero and change his specialization.
User Avatar
12 years ago
Auto-translated
Hmm, maybe it’s worth a try. I didn’t think of that. Wouldn’t that prevent the mod from working?

Statistics

Welcome our newest member: recijeb