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Posts from Current questions and answers regarding the map editor.

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In reply to Ment
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12 years ago
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Ment
Yes, you have them.

Dyrmana also seems to have a lot of quests on his maps, right? I haven't played them all.
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12 years ago
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There’s a fantastic map called Mercenaries; I just finished playing it, and I must say, I was pleasantly surprised. There are about fifty quests, although that’s only for one side (as far as I understand, you can choose between light and darkness), so… it’s a worthy challenge ;)
The only thing is, I couldn’t find the map on our forum, which is a shame. Or maybe I didn’t search properly? I wanted to thank the author, but it seems he hasn’t been active for many years. Or maybe he’s hiding under a different nickname (although, he probably doesn’t have much else to do but hang out on the Heroes forums) x)
12 years ago
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Could you please tell me how to make a window with some text appear when the game starts?
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12 years ago
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MessageBox("path to the text message in the map archive");
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12 years ago
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No one knows if there are characters from the special cutscenes of the original Heroes of Might and Magic V in the editor. In particular, I am interested in Nicholas from the last cutscene of the first campaign.
In reply to Победитель
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12 years ago
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Winner
Nobody knows if there are characters from special cutscenes of the original HoMMV in the editor. In particular, I'm interested in Nicholas from the last cutscene of the first campaign.

There is a vampire named Nicholas. As for the animations and models of others, you need to look for them in the editor.
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12 years ago
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There seems to be a folder called "dialogScenes" in the shared files. It contains almost all the heroes who participated in the dialogue cutscenes. However, some work needs to be done with the animations; not all of them seem to have enough animations, and some will have to be set (found) manually.
In reply to Heroist
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12 years ago
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Heroist
It seems there's a folder called dialogScenes in shared. It contains almost all the heroes who participated in dialogue cutscenes. However, you need to work with the animations; not all of them seem to have enough animations, so some will have to be set (found) manually.
There are heroes starting from "Hammers of Fate." Unfortunately, I didn't find either Nicholas or Marcel as pedestrian models.
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12 years ago
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Winner
There are heroes, starting with "Hammers of Fate". Unfortunately, I didn't find a footman Nicholas or a footman Marcel.

Footman Nicholas (Knight) and footman Marcel don't have an animation, or maybe I just didn't look closely enough.
In reply to Zex Pain
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12 years ago
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Zex Pain
Nicholas (Knight) and Markel do not have animations, or I just didn't look closely enough.
Please tell me where you saw them. If they were added to the editor, there should be at least a few animations.
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12 years ago
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I'll take another look and if I find it, I'll take a screenshot.
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12 years ago
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So, here's the first Nikolai. He has only one animation, and even that he doesn't want to play.
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12 years ago
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Characters\Heroes\CS\ path to the models used in cutscenes.

I also recommend checking out the DS folder; it contains models of heroes on foot, but with animations.
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12 years ago
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Zex Pain
Characters\Heroes\CS\ - path to the models used in cutscenes.

I also recommend checking the DS folder; it contains walking heroes with animations.
Thanks, I see it now. I'll try to create something with animations.
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12 years ago
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I have a question: is it possible to make it so that when you click on a hero, they say a random line from a file? I think this would require using the playSound function, right?

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