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Posts from HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3. Auto-translated

4.7 (6 ratings)
In reply to Adagio
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#2821
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Despite my love for Heroes, it will never become chess. After all, these are different things. We need to look at the games that last the longest and what makes them so. Introducing new units and objects does not mean changing the gameplay and spirit. The main thing is to preserve the atmosphere, which, as I understand it, is what the team working on HotA is doing now.

P.S.: And the HD mod did change the gameplay a bit. The quick battles are different from how they are conducted in the original, but this doesn't bother anyone. Although, in my opinion, it would be worth considering allowing the AI player to use magic and include morale in quick battles.
ICQ: 564224919
#2822
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Introducing new units and objects doesn't necessarily mean changing the gameplay and spirit. The main thing is to preserve the atmosphere, which, as I understand it, is what the team working on HotA is doing.
It affects me, personally. The new Cove and the redrawn old creatures forced me to uninstall the mod and reinstall the game. Even the somewhat ambiguous Conflux and other innovations don't cause me such a strong rejection.
The atmosphere and spirit of the project are preserved as long as foreign elements are not introduced. The changes implemented by Alexander do not create a feeling of external interference. Everything is as organic as possible, and I play with the same pleasure. This wasn't the case with "Horn of the Abyss."

And in general... From an aesthetic point of view, nothing has been invented that is better than "The Restoration of Erathia," IMHO.
#2823
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Toganash
Although, in my opinion, it's still worth considering allowing the AI player to use magic and have morale in Quick Battles.
The AI player already uses magic in Quick Battles in HD+. What does it mean to "provide for morale"? Start a battle in manual mode, uncheck the spells in the auto-battle options, press auto-battle, and you will see exactly what happens in Quick Battles.
Adagio
Introducing new units and objects does not mean changing the gameplay and spirit. The main thing is to preserve the atmosphere, which, as I understand it, the team working on HotA is currently doing.
It depends. For me, it definitely has an impact. The same Dock and the redesigned old creatures forced me to uninstall the mod and reinstall the game. Even the somewhat ambiguous Conflux and other innovations, in my opinion, don't cause me such a strong rejection.
I'm sure that if HotA had been released 10 years ago by NWC-3DO, you wouldn't be talking about any kind of incongruity here. The quality of the work of the 3D/2D artists on the HotA team is at least no worse than that of the original developers. And if the Dock had been released before the Conflux, the inadequacy of the Conflux idea would have been even more noticeable.
It's a pity that conservatism and years of habit won't allow many to enjoy HotA.
Of course, everyone has different ideas about the Ideal Heroes, and you can't please everyone. But does HotA claim to be the Ideal Heroes? "Unfamiliar" does not equal "bad." And the redesigned original creatures (I, for example, don't like this either) are minor things that you get used to and that fade in comparison to all the positive qualities.
From an aesthetic point of view, no gameplay mod for the third game comes close to HotA.

And in general, if adding a new city automatically spoils the game, why download HotA?

HD, by the way, doesn't please everyone either, and the fact that these new elements and changes to the original are optional does not redeem HD in the eyes of staunch conservatives.
Although, in reality, I think that the problem is that HD simply does not correspond to THEIR ideas about the Ideal Heroes.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
In reply to baratorch
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#2824
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baratorch
A computer-controlled player already uses magic in Quick Battles HD+. What does it mean to account for morale? Start the battle in manual mode, uncheck the spells option in the auto-battle settings, press auto-battle, and you will see exactly what happens in Quick Battles....

I was misinformed. For some reason, I heard everywhere that negative morale is not used in Quick Battles, just as magic is not used by the computer. I take back my words.
And regarding the conservatives, he is absolutely right. In their zealous defense of their beliefs, they often fail to see the perspectives that new things open up.
ICQ: 564224919
#2825
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I'm sure if HotA had been released 10 years ago by NWC-3DO, you wouldn't be talking about any lack of organic feel here.
I wouldn't have, because it would have been made by the original developers. And the town would have looked different.
The quality of work by the 3D/2D artists of the HotA team is at least no less than that of the original development teams.
It's drawn well, but purely conceptually, there can be no comparison with the original creatures.
And if the Wharf had come out before the Conflux, the own wretchedness of the Conflux idea would have been even more noticeable.
The doubtfulness of the Conflux was obvious back in 1999, even without the Wharf.
It's a pity that conservatism and years of habit won't allow many to enjoy HotA.
That's not the point. For me personally, the problem is organic feel. Each of the expansions to the third game introduced elements that partially clashed with the overall picture, which is why I prefer playing "The Restoration of Erathia" the most. It's the same with many games, for example, with the fourth one.
And redrawn original creatures (I don't like that either, for instance) are trifles that you get used to and which pale before all the positive qualities.
Alas, not in my case.
'Unfamiliar' does not equal 'bad'.
No one is arguing. And this mod is proof of that. At first it was unfamiliar, now it will be hard to do without it.
And in general, if adding a new town is by default ruining the game, why did you download HotA?
No, adding a new town is not ruining the game by default. It was the first modification for the third game that I downloaded just to try something fresh. It didn't click.
HD, by the way, doesn't please everyone either, specifically because of the new elements and changes to the original; moreover, the fact that such things are optional in no way rehabilitates HD in the eyes of ardent conservatives.
Although actually I believe it's just that HD does not correspond to THEIR ideas of Ideal Heroes.
I am not an ardent conservative, so I easily accept absolutely adequate innovations, which is exactly what the mod you created is.
Precisely from an aesthetic point of view, no other gameplay mod for the third game even comes close to HotA.
From an aesthetic point of view, the original third game is unreachably (almost unreachably: the sixth part had a successfully missed chance) stunning and superb, but extremely poor functionally. That's where the trouble lies.
In reply to Adagio
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#2826
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Adagio
I wouldn't say that, because the original developers would be the ones making it. And the city would look different.

I'm just laughing at people like that. This isn't the original, that's all.

I'm going to go play on Vankiningham now.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
#2827
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I just can't stop laughing at people like that. It's not an original, that's all.
That's not true, I'm not that categorical. Conflux, for example, is original (in a certain sense), but it rarely brings joy.
Even if it speaks to the limited nature of my mind, for me, one of the most important factors is the authorship of the innovations. I don't like it when one thing looks native, and another looks obviously foreign. If there's no such obviousness, then everything is fine.
In reply to Adagio
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#2828
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Adagio
...I don't like it when one thing looks native, and another clearly feels foreign. If there isn't such an obvious difference, then everything is fine.
This is very noticeable in Heroes of Might and Magic. I don't want to say that Heroes of Might and Magic is bad – it's just a different game, for a different audience.
In Heroes of Might and Magic, this is less noticeable, and the gameplay is almost unchanged, and the graphics are supposedly better than the original, but the atmosphere (due to the new graphics) turned out to be somewhat darker – that's all.
I wouldn't say that the New Dawn mod changed the gameplay. Quick battles are not a mandatory element of the game; it's an option (like auto-battle in the original game) that I never used.
But such a feature of the Restoration of Erathia as hiring all heroes with a full starting army, I clearly don't like – defending it, in my opinion, is even greater conservatism than the unwillingness to introduce elements into the game that significantly change the gameplay.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
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#2829
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Pit for LM
Daily saves.
How to make them?
Option 1. Use HoMM3 HD.
I calmly played a game, exchanged passwords, and discovered that I only have an autosave... no daily saves.
Please tell me, what could be the problem?
"Одержать сто побед в ста битвах — это не вершина воинского искусства. Повергнуть врага без сражения — вот вершина.
"Сущность войны — обман. Искусный должен изображать неумелость. При готовности атаковать демонстрируй подчинение. Когда ты близок — кажись далёким, но когда ты очень далеко — притворись, будто ты рядом."
In reply to Rabe
#2830
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Rabe
I played a game calmly, we exchanged passwords, and I discovered that I only have autosave... no daily saves.
Can you tell me what the problem might be?

1)

2)
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

#2831
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However, I definitely don't like such a RoE feature as the ability to hire all heroes with a full starting army.
This was the case until version 1.2, in which this feature was removed. And the original version goes up to 1.4, so it's actually quite good.
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#2832
Dear Baratorchik,

often we have the opportunity to play not only at home but also at work. Here however we are not alone in most cases.
      Will be welcome to implement hot key combinations that would make the game completely disappear from the screen but would continue to run in background. Respectively different/same combination would bring the game back on the screen.
       Thanks in advance
     
P. S. If anyone would like this feature, please support the idea. For a small number of people probably isn't worth to do it, but if demand is high ... who knows, best!
icq: 665973202
In reply to H2SO4
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#2833
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H2SO4
Dear Baratorchik,

often we have the opportunity to play not only at home but also at work. However, we are usually not alone in such cases.
***** It would be great to implement hotkey combinations that would make the game completely disappear from the screen but would continue to run in the background. Respectively, a different/same combination would bring the game back on the screen.
****** Thanks in advance
*****
P. S. If anyone would like this feature, please support the idea. For a small number of people, it probably isn't worth doing, but if the demand is high... who knows, maybe!

:D Fellow workers. Don't get me wrong, I have nothing against it, and I'm actually for it.
ICQ: 564224919
#2834
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So, will there never be a fifth slot in the merchant window?
In reply to Adagio
#2835
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They even had to redraw the image. Poor artist.
Summer 2013