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#154
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FireToSky
FireToSky (blue, Conflux, Grindan, Grindan) def Browser (red, Stronghold, Crag, Crag), Terra Dei Demoni 125
Air elementals are not built, but I run through two upgrade structures in one turn and get the log. On 112 I get out into Inferno, break through to the tavern, pick up Dessa from the prison there, and run to the Snow Castle. On 113 I take Inferno itself, set up demons there, and decide to challenge myself a bit... With 70 mana, I attack Grene on a stack of Gargoyles for a +4 hat due to experience, dammit))) There turned out to be 42 of them... 4 demons, 13 air elementals, single imps, and about 50 fairies) I thought I'd lose, but no, a well-timed Bless learned through a Scholar turned out to be very useful. I used up all my mana and lost a demon, 3 air elementals, and about 20 fairies. Then I ran along the roads, luckily they're fast...
Sticking to the principle of "break through everything," and even what doesn't necessarily need breaking through, I attack a stack of elves on the grass for a +1 necklace:) I left another demon and 6 air elementals there. Only sad memories remain of the former army, but Grindan turns out to be a spellcaster just right with max Loga and leveling-up Earth magic (I deliberately haven't taken Air magic yet). By the end of the week, I took Castle and Dungeon and camped out at the Dwarf structure, getting 20 Efreets each. At home, I have levels 1-7 in the Fort, in Inferno I have 12456 in the Fort with GM2 built.
I have plenty of gold, so on 121 I buy Psychos, 4 Birds, upgrade Pits, and the process slowly started. On 122 I bring the count to 50 and take Conservatory 2 without losses using Mass Slow. On 123 I very luckily get Resurrection and Inferno at GM4 Inferno, and destroy a ГО of 75 Arch Wives without major losses.
124 - I run a bit through the center, take a Pandora's Box with 15k gold, and smash myself for mana in the Dungeon vortex.
125 - with stats 2-1-9-12 (360) (expert Intelligence), 67 Arch Demons, 2 Angels, and meat from Conflux, I take Utopia 3 without using Resurrection, which gives various junk like a 4+4 hat, a bag, and 15% resistance boots, then a Pandora's Box with Arch Efreets for all the Air and here we are camping (of course on speed boost)))) Near the opponent's ГО in the form of Enchanters on our side of the portal. I couldn't break in roughly because Blue surrenders without seeing any realistic way to break through the stack of Arch Devils that unfortunately blocked not only the passage to the center but also the path to my own Inferno.
Thanks for the game!
P.S. I have never played with encoded saves. After the game, I wanted to see what the opponent had. It turned out it was enough to enable autosave GM2 and you wouldn't need any passwords... how is this problem solved?


I scribbled a decent amount - I scribbled myself a Barbarian double - gave Flax to the opponent - start - 3 upgrade structures, Conservatory, and Mummies for a box - on 112 - Crag with expert Earth - 5k gold in a box and Conservatory 2 - in the first week I took Swamp and the double - everything seemed fine - but I see a ГО - Arch Devils on the native - and they cut off the passage to Inferno and the ramp - I saw this too late - I would have had to replay - as the autopsy showed, further on the respawns there was a Conservatory 4 and crystals with cash that wasn't enough for the Ghosts. On the first week in both castles, Mighty Gorgons in the Fort. In the end, by 126 I cleared all the respawn - took everything that was there - the ГО couldn't be broken through at all. Sadness and trouble - the autopsy showed that the second ГО was Wizards - which also wasn't great - but if there had been a passage to the other secondary heroes - 7 Angels and Ghosts would have solved this problem easily - alas and alack((( thanks for the game.
324183776, browser32 (skype)
Играю почти всегда - пишите =)
Мой twitch канал https://www.twitch.tv/browser32

Весна-осень 2011.

#155
14.11.2013 Maretti (red, inferno, octavia) def aka.Ward3n (blue, ramp, kyrre) Terra Dei Demoni 126

Very empty map but plenty of money to make the dbl build. Found out late that Octavia should be main and got fire on her at 4 and 8. I made around 90 demons at 126 and went for the block of lots green dragons including golds. Beat them without heavy loses and then on the other side was 36 bone dragons with ghosts. Beat them too and sat in the desert town for mana. Same day opponent failed to kill the block. Thanks for playing.
#156
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15.11.2013 Maretti(red,Inferno,Octavia) def aka.Ward3n(blue,Rampart,Kyrre) on Terra dei Demoni 126
Thanks for the game!
Get your popcorn ready, gentlemen.
I'll start with the restarts. We each took 111. Then Gunnar comes to me; at 111 he gets offense and moves toward the log, one ГО, and they are same-tier. But at 112 I simply get crushed by 4 ranged blocks (19 archers, 7 elves, and 12 upgraded kents remain, and there's another guard ahead with 20+ chieftains). After long deliberation, I take a restart. Maretti asks, why did you restart? I say there are tons of ranged blocks, almost no army left. He says, you should have waited one more day and then taken it, well whatever, this saved us some time. I don't understand what he means, since I already took 111, but oh well.
The next deal is great, except that it takes 3 days to get to the Inferno. There are Gunnar and Moandor, +1 speed was beaten. At 112 I calmly "light up" Moandor (you know, in terms of "demoralizing" him, oops). And he takes 113. I can't understand anything at all... I write that you already took 111. He responds in turn that we play either 3 restarts of 111 or 2 restarts of 114 in total. Well, considering he tried to warn me about this—I just didn't get it, and since it was 2 AM, I didn't really resist. We started playing.
The start is good. 18 archers with one building upgrade.
111 I fight my way into the Inferno zone.
112 I take almost all mines except sulfur, can't reach the Castle.
113 I take the Castle.
114 I beat 12 trolls for a prison and a chest, they give me Solmir lvl 5, I go to the Castle zone.
115 I take the Castle, fight my way into the Dungeon zone, build a chain for passage to Tower
116 I take the Dungeon, beat a box behind an army of dwarves, stop a few steps short of the Tower.
117 I take the Tower, Kyrre crashes there, I take a box, there are 110 caps. 2500 wasted... Solmir is being tricky with ГО from weirdos (also as a GS check), but I forgot to buy him out... it was almost 3 AM.
Result of the week - horses in the citadel at home, Inferno 1245+gm2.
Then from 121 the boring process of demonizing begins. Boring because it went through with only one unpleasant moment when I lost a horse in the "nagibanka". GM5 upgrade. They gave me a portal and meteor shower. In GM5 they gave me sacrifice, which disappointed me, as there was an option to simply jump over the second ГО with DD. Kyrre does have basic earth, though. The most interesting part started at 125.
125. It was five in the morning. And Stirlitz was thinking through a plan to destroy the Reichstag. Built double mana in the Dungeon. Then I thought: okay, now I'll crash from the Dungeon into Inferno, run into the +1sp booster because sp=1, speed up and stand under ГО. On the next turn I'll upgrade demons and beat the bears. Everything seems fine. I get crushed by monks. I enter Inferno to buy out Kyrre, but then I just fucking lose it.THERE IS NO TAVERN. From my scream of Holy shit, both my room and the neighboring room woke up because I'm living in a dorm now. They came in to ask if everything was okay with me. Yes... okay. But it gets better.
126 I look at the opponent's timer; he passed the turn 52 seconds before the end. Well, I think for sure he broke into the center. Especially since I thought his exit was direct.
I gather all my power, leaving only pits and a couple of pegasi. I go to hit ГО. ГО is 35 bears. I have 30 horned ones, 82 demons, 4 war horses, single-digit pegasi. I have blindness and regular slow. When one bear remains, having woken up, I have 30 horned ones and 76 demons left. I shoot, 4 mikhails remain from the stack. And then of course they get HOLY MORALE and at my scream of what the fuck is this same shit the entire dorm collective already started slowly gathering. Around 6 AM.
Well whatever. 12 horned ones and 76 demons left.
The next ГО Bone Dragons; the thought occurs to me, should I check them as losers on GS? Nah, bad idea, someone in my head says. I bring pegasi and imps as meat and attack. Autobattle killed 16 regular and 5 upgraded but lost. I'm like, wait, I have a book, ha, forward!
36 dragons with 5 GS. GS flew and immediately killed my one-hit wonder. I cast slow on the upgraded ones, hmmm speed 9. I attack with archers, demons, hurray luck! I hit, 1 dragon remains. Going well, I think. And then a catastrophe happens. One damn upgraded dragon, for some reason I don't understand, didn't hit pegasi or imps as meat. He decided to suicide against a demon. And naturally cast decay. And here my pegasi shit themselves. And all dragons immediately as one attack the demons. At my scream of Fuck even the warden ran in shouting I'll evict you. Only 42 demons remain from the whole stack. With shaking hands I press the Tab button and type the letters gg. After that, I looked at the opponent's situation. Despite Octavia's advantage in combat stats and her having expert offense and defense, only gm2 was built. Timer is running out. If I had attacked a day later with upgraded demons everything could have turned out differently. A damn same-shame defeat. Because this was probably one of the best games I've played. Almost no mistakes. But there's nothing to be done about it!
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

In reply to aka.Ward3n
#157
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aka.Ward3n
15.11.2013 Maretti(red,Inferno,Octavia) def aka.Ward3n(blue,Rampart,Kyrre) on Terra dei Demoni 126
Thank you for the game!
Get your popcorn ready, gentlemen.
I'll start with the restarts. We took 111 each. Then Gunnar comes to me, who gets offense at 111 and moves the log, one ГО, and rusty ones at that. But at 112 I just get slaughtered by 4 shooter stacks (leaving 19 archers, 7 elves, and 12 upgraded Centaurs, with another guard of 20+ Chieftains ahead). After much deliberation, I take a restart. Maretti asks, why did you take a restart? I say, a bunch of shooter stacks, almost no army left. He says, you could have waited another day and taken it, but oh well, this saved us a bit of time. I don't understand what he means, since I already took 111, but alright.
The next deal comes in great, except that it's 3 days to Inferno. I have Gunnar and Moandor, +1 speed cleared. At 112 I safely reveal Moandor (just to "demoralize" the opponent). And he takes 113. I just can't understand anything... I write, you already took 111, didn't you? He replies, we're playing 3 restarts at 111 or 2 restarts at 114 total. Well, considering he tried to warn me about this, I just didn't get it, given it was 2 AM, I didn't really resist much. We started playing.
Good start. 18 archers with fortification.
111 I break through into the Inferno zone.
112 I take almost all mines except the sulfur one, can't reach the castle.
113 I take the castle.
114 I break through 12 trolls for the prison and chest, they give Solmyr level 5, I head into the Castle zone.
115 I take the Castle, break into the Dungeon zone, build a chain for the passage to Tower.
116 I take the Dungeon, break the box behind a horde of Dwarves, a few steps short of Tower.
117 I take Tower, move Kyrre there, take the box, 110 caps there. 2500 wasted... Solmyr steals ГО from the creatures (also checks for GS), but I forgot to buy him out... it was almost 3 AM.
Week result - horses at home in the Citadel, Inferno 1245 + GM2.
Then from 121 a boring process of demoning begins. Boring because it went with only one unpleasant moment when I lost the horse in the Naga bank. Upgrading to GM5. Got portal and meteor shower. At GM5 I got sacrifice, which disappointed me, since there was an option to just jump over the second ГО with Dimension Door. Kyrre only has basic earth though. The most interesting part started at 125.
125. It was the fifth hour of the night. And Stierlitz was pondering a plan to destroy the Reichstag. Built double mana in the Dungeon. Then I thought, okay, I'll break out from the Dungeon into Inferno, run into the +1sp boost, because sp=1, speed up and stand near the ГО. Next turn I'll upgrade the demons and break the bears. Seems all good. I break against the Monks. I enter Inferno to buy out Kyrre, but then I just freaking froze.THERE'S NO TAVERN. My scream of What the f*ck woke up my room and the next one since I'm living in a dorm right now. People came in to ask if everything's okay. Yeah... it's okay. But it gets better.
126 I look at the opponent's timer, they passed the turn 52 seconds before the end. I think, for sure they broke into the center. Especially since I thought their exit was straight.
I gather all my power, leaving only Pits and a couple of Pegasi. I go to hit the ГО. ГО 35 bears. I have 30 Elves, 82 demons, 4 War Horses, a few Pegasi. I have Blind and regular Slow. When one bear, woken from sleep, remains, I have 30 Elves and 76 demons left. I shoot, 4 Michaels remain from the stack. And then, of course, they get DAMN MORALE and at my scream Oh come on, what the f*cking hell the entire dorm collective started slowly gathering. At the beginning of the 6th hour of the morning.
Well, whatever. 12 Elves and 76 demons left.
Next ГО Bone Dragons. The thought crosses my mind, shouldn't I check with the weaklings on GS? Nah, a stupid idea, says someone in my head. I bring up the Pegasi and Imps as meat and attack. Autobattle killed 16 regulars and 5 upgraded but wiped me. I'm like, hey, I have the book! Ha, let's go!
36 dragons with 5 GS. GS flies and immediately kills my meat shield. I cast Slow on the upgraded ones, hmm 9 speed. I attack with archers, demons, yay luck! I hit, 1 dragon remains. Good, I think, I'm going. And then disaster strikes. One damn upgraded dragon, for some reason I don't understand, didn't hit the Pegasi or the Imps acting as meat. It decided to suicide itself on the demon. And naturally cast Curse of Old Age. And then my Pegasi crap themselves. And all the dragons immediately as one attack the demons. At my scream Motherf*cker even the dorm management came running, shouting I'll evict you. From the entire stack, only 42 demons remain. With trembling hands, I press the Tab key and type the letters gg. After that I checked the opponent's situation. Despite the advantage in combat stats for Octavia and her having expert Offense and Defense, only GM2 was built. Timer was running out. And if I had attacked a day later with upgraded demons, everything could have turned out differently. A damn bitter defeat. Because this was probably one of the best games I've ever played. Almost no mistakes. But nothing to be done here!
it's okay, colleague, there'll be a holiday on our street too)))
435-191-039
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#158
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Is it still possible to sign up?
ICQ: 564224919
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#159
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Toganash
Is it still possible to sign up?
Yes. Registration is open until November 21, 2013.
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#160
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Wicc
Yes. Registration is open until 11/21/13.
Then I'll sign up too.
ICQ: 564224919
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#161
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I have a question:
In the first post, it says the GO value = 45k.
If you calculate based on the AI value of monsters with physical damage, then the GO has a value of ~120k.
For example, 100+ Greater Liches, each with an AI value of 1k+.
What am I missing?
icq 385383256
#162
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Value is not simply the total AI Value of the guards.
I provided links to the guard determination algorithm there: /topic/at/642650/

There is also a program that automates the calculations: /topic/10178/
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#163
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Juristis (red, Inferno, Marius) def cuc9ctblu (blue, Stronghold, Kragg Hack) Terra Dei Demoni 115
2 Ifrit nests, a Grand nest, Marius with the Log and Gloves, Aine, Jeddite, and Deemer, a +2+2 sword, took a couple of Necropolises, including the maxed one, and a 15-unit Dwarven stronghold. On turn 117, the plan was to take both Ifrit nests and build them up in 2 cities, but the opponent lost the battle against the timer. Thanks for the game!
heroes3.tv/juristis
ICQ - 488-784-621, skype - juristis18

Весна 2014.
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#164
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Juristis
Juristis (red, Inferno, Marius) def cuc9ctblu (blue, Stronghold, Crag Hack) Terra Dei Demoni 115
2 hidden Efreet, hidden Grand, Marius with Log and Gloves, Ain, Jeddite, and Deemer, +2+2 sword, took a couple of Necropolises, including the maxed one, and a 15-unit Dwarven Fortress. On turn 117, the plan was to take both hidden Efreet and build them in 2 cities, but the opponent lost due to the timer. Thanks for the game!
confirmed, the timer won.
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#165
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Ready to play this week from 7 PM to 11:30 PM Moscow time, feel free to contact me.
241-568-808
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#166
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I'm ready too, but I don't know who to play with, so let me know.
ICQ: 564224919
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#167
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Toganash
I'm also ready, but I don't know who I'll be playing against, so feel free to reach out.
You don't have a match yet because there's an odd number of players. Registration ends on Thursday, and if no one else signs up, I'll draw a match with someone from the winners of the 1st round for an intermediate game.

Added after 32 seconds
The_
Ready to play this week from 7 PM to 10:30 PM Moscow time, feel free to reach out.
You won't have an opponent anytime soon... you've already played 2 rounds.
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#168
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Tournament registration is closed; a total of 31 participants. Intermediate match (one opponent counts towards the first round, the other towards the second round): Toganash vs FireToSky