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Posts from NCF – Extended list of Neutral creatures.

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RedHeavenHero
Here's something I noticed recently.
Some creatures have a rather strange weekly growth rate. Some creatures have a low growth rate, while similar creatures (and those comparable in strength) have a high growth rate.
For example:
Enforcers - growth rate of 5, cost 280
Elven Scouts - growth rate of 10, cost 160.
These are roughly equivalent, and the Scouts are even a bit stronger.
Why is that?

Well, that's how it was designed – that's the concept :smile29:

If you want, you can use the NOIADE utility to check everything :smile13:

Best regards, Psatkha
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RedHeavenHero
Is NOIADE calculating something strangely?

No, these parameters are original, meaning they were obtained without the use of AI.

Sincerely, Psatkha
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Ah, okay, that's fine then. I was starting to think there were some complex calculations involved in creating creatures. Otherwise, I just picked the values randomly.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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RedHeavenHero
Ah, okay then. I was starting to think that some complex calculations were needed to create creatures. Otherwise, I just picked the values randomly.

With NOIADE, all these parameters are calculated automatically using the formulas developed by two respected individuals - Nargott and Stetnoel ;)

It also provides averaged values, which, in my opinion, is a more logical option for a creature in the NCF project, but of course, this is just IMHO :cool:

Now, let's check your Necropolis creature ;)

So, we take the file GameMechanics\Creature\Creatures\Neutrals\Creature_609.xdb and feed it to the utility... File -> Open -> find the file Creature_609.xdb and import it, and we get the result immediately ;)
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Yes, I underestimated. But 5-6 is a very small increase. I just wanted to know why almost equally strong creatures have such different growth rates. If that's the case, then let it be.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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RedHeavenHero
Yes. I underestimated it. But 5-6 is a very small increase.
I just wanted to know why almost equally strong creatures have such different growth rates. If that's the case, then so be it.

Different growth rates are due to various abilities and other core parameters.
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The Elven Scout turns out to be stronger than the Enforcer when considering the combined parameters and abilities. And at the same time, it is much cheaper (280:160=1.75) and more prolific (10:5=2).
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
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RedHeavenHero
The Elven Scout turns out to be stronger than the Enforcer when considering the combination of parameters and abilities. And at the same time, it is much cheaper and more prolific.

The parameters of these two creatures are the author's creation - when mDance created them, NOIADE didn't exist yet, and then he disappeared himself, as he no longer communicates - perhaps he is no longer interested in the world of the Fifth Heroes :smile32:
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I have a question: I downloaded and installed the NCF. Everything seems fine, the creatures are in the game, but they are not in the map editor. What should I do to make them appear?
In reply to Logic
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Logic
I have a question: I downloaded and installed NCF. Everything works fine, the creatures are in the game, but they are not in the map editor. What should I do to make them appear?

For the NCF project, you need to use the game editor that has been modified for it - the file H5_MapEditor.NCF.exe :smile13:
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psatkha
For the NCF project, it is necessary to use the game editor modified for it - the file H5_MapEditor.NCF.exe :smile13:

I know. But I don't have creatures in it.
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psatkha
That’s strange; does this panel really disappear? :confused:

Yes. Elementals start appearing immediately after randomization.

I completely reinstalled both the game and the mod – the map editor crashes and displays an error message about appcrash.[br][/br]
Kenich had a similar issue: /topic/at/563722/
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Logic
Yes. Immediately after the random map generation, elementals start appearing.

I completely reinstalled both the game and the mod – the map editor crashes and displays an error message about appcrash.[br][/br]
Someone named Kenich had a similar issue: /topic/at/563722/

Okay, which version of the game do you have – from 1C, from Buka, from Ubisoft, or a pirated copy?!

Sincerely, Psatkha

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