As for the "Sorrow" ability, I don't know if it can be replaced with an aura...
Added 2 minutes later
Okay, regarding building and its imbalance, only testing will give us the answers. Now, I'll look for another ability...
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1. With these parameters, three deaths per week is indeed too many; consider increasing the Knight growth rate.
2. Horrible adjacency – scrap this cheat; everyone will just run away, and with a 50% chance, it's absurd. Replace it with a fear attack (like the Nightmares have).
3. "Sorrow Strike" is not suitable for Messengers; I don't support this.
4. Unholy creatures don't need it; they're already powerful enough.
5. So, the Avatar of Arantir will now be like a Messenger? (Please comment.)
6. You could replace the Yeti with an Astral Dragon, giving it incorporeality.
7. Let the Nazgûl replace the Knight in the neutral faction, preserving the Deadly Strike ability where it belongs.
Don't forget about the other factions – how are they supposed to fight the Necromancer if you overdo the Death faction's enhancements? And maybe Unholy should be banned – I'm not sure, and Nargott is also talking about this; I support it. (Unless a Ranger with an enchanted ballista and Elder Druids can beat it :smile54: )
You could just rename the ability and avoid all this hassle!
1. Will the dragon tomb remain?
6. Will the old dragon abilities remain?
7. And it's not even necessary.