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"Necropolis" - changes to creatures of levels 6-7.
1. With these parameters, three deaths per week is indeed a lot; consider increasing the bonus for Knights instead.
2. "Horrible Neighborhood" is a terrible ability – get rid of this cheat; everyone will just run away, and with a 50% chance, it's just awful. Replace it with a fear attack (like the Nightmares have).
3. "Sorrow Strike" is not suitable for Messengers – I don't support this.
4. Unholy Liches don't need it; they're already powerful enough.
5. Is the Avatar of Arantir now going to be like a Messenger? (Please comment).
6. You can replace the Yeti with an Astral Dragon, giving it incorporeality.
7. Let Nazgûl replace the Knight in the neutral creatures list, preserving the deadly strike where it belongs.
Don't forget about the other factions – how are they supposed to fight Necromancers if you overdo the buff for deaths? And maybe Unholy should be banned – I'm not sure, and Nargott is also talking about this – I support it. (Unless a Ranger with an enchanted ballista and Elder Druids can beat it :smile54: )