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Posts from Adept of War Auto-translated

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Ment
#31
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Dear ment, my problem is that I can’t attack Karl.
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#32
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Yes, I promised to add instructions in the game, but I haven't gotten around to it yet. To attack Karl, you need to capture all the cities. To do this, you either need to find the Astral Gate scroll or complete the dark elf quest.
 

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#33
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Whew... I finished the map ;)

The war lasted for two-thirds of the year. It would take too long to describe all the events, and I wouldn't remember them anyway, but the main thing is that it was fun.
The beginning was difficult, the second week was "plague-ridden," but then, thanks to the caravans, Sokiv became unstoppable. Three dwarven heroes attacked the borders of the Empire, but they were defeated and didn't reappear. I wandered around, explored the entire map, and completed all the quests. There were some interesting battles, but not many; in the end, all the monsters just ran away.
Some minor (non-critical) observations: After successfully completing the elf and dwarf quests, you can approach them again and complete the quests again.
I found a bow set; Karl probably wasn't expecting that. :smile08: During the battle with him, the difficulty was "medium," but he was very easily defeated.
Sokiv collected all the spells of darkness and light, and they were also mass spells, making him extremely invincible.
It was a bit too easy. Everything would have been great if the dwarves had 8 heroes at the beginning. Or maybe they should hire them themselves.
The final cutscene is cool :D :smile15:

Thank you very much for the map; I'm looking forward to more!!! I wish you all the best and creative inspiration ;) :smile54:

Ps: By the way, it's interesting that in my map, Alaric also made a deal with demons; he has a knight assistant, and he also became the head of the "Empire." Apparently, no one expects anything else from him :D :D :D

Pss: I almost killed the miners. I really want to drive them away from the mines...
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#34
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Ugh, I can't seem to defeat them the easy way. It's all because they destroy the ammunition cart... Even if I block one of the units with crystals, it still doesn't work.
As an option, you could level up the hero's "Herbalism" skill (for fast casting), find the Sar-Elam ring, and equip the dragon set to increase the units' initiative.
Or just find some Furies, bring the situation to the point described above, and then activate auto-battle... for a couple of weeks...

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#35
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By the way, when I played through the map, Sokiv was a regular Knight, not a Cleric, even though it said he was. Why is that?
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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#36
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Do you mean – was the word "Knight" written above it?

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#37
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Heroist
Do you mean – was the word "Knight" written above him?
Yes. And they gave him (or tried to give him) a Knight skill.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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#38
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By the way, when I was playing through the map, Sokiv was a regular Knight, not a Cleric, even though it said he was. Why is that?
That's strange; maybe there are some other mods installed.
 

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#39
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Ment
Strange, maybe there are some other mods.
The suspects are: NHF and a mod that allows you to recruit scripted heroes.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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Орден Порядка: 1
Нейтралы: 1 2 3 4
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#40
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The second one definitely interferes. It changes the ScenarioHero parameter from true to false, if I'm not mistaken. The Alaric class is also in that file, which I modified.
 

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#41
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Ment
The second one definitely interferes. It changes the ScenarioHero parameter from true to false, if I'm not mistaken. The Alaric class is also in that file, which I changed.
Yes, indeed. Thank you. Now Sokiv is a cleric.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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Орден Порядка: 1
Нейтралы: 1 2 3 4
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#42
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Good thing I installed this mod after completing the map =) I always wanted to play as Markel against surprised AI opponents.

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#43
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Thanks to the author, the map is interesting. It's not difficult to defeat the men guarding the ore)). You need to know only three spells: Berserk, Dominate, and Raise Dead. After they kill each other, about 60,000 Erathians will remain. By raising them from the dead and reducing their health to 1, they can be killed. Also, you need at least 200 mana and a cart to enter the battle. On the battlefield, I placed 1000 archers and 120 adepts.
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#44
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I also tried – does raising from the dead work on allied Erls? I tried using resurrection, but it doesn't work.

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#45
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It works when they are under your control. That’s how I got both groups of ore and leveled up my hero to level 38.