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Posts from NHF – new heroes for Heroes V 3.1. Auto-translated

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#487
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I don't understand: neither humans nor orcs use fire magic (aesthetics). So why should a half-orc? Both factions have a small amount of magic and are not Chaos factions in any way (mechanics). Maybe give the animation to the demons, at least to Malustar? Anyway, fire can't be given to an orc without ruining anything.

Added 2 minutes later
psatkha
Dyrman's Tairis is associated with Iris
It's not associated, but almost the same (only one additional letter),
psatkha
so there's no way to keep that name, but I don't understand why Oyrkhin is disliked :smile04:
Oyrkhin is a poorly pronounceable name, with an unpleasant combination of "yrkh," as I already wrote.
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In reply to Dyrman
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#488
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Dyrman
I don't understand: neither humans nor orcs use fire magic (aesthetics). So why should a half-orc? Both factions have a small amount of magic and are not Chaos-aligned in any way (mechanics). Maybe give the animation to the demons, at least to Malustar? Anyway, you can't give fire to an orc without ruining anything.

Added 2 minutes later
It's not just associated, it's almost the same (only one extra letter), Oyrkhin is a poorly pronounceable name, with an unpleasant combination of "yrkh," as I already wrote.

But the name Oyrkhin comes from orc literature, like the name Frodo, only Frodo in the original is a Scandinavian name meaning dragon slayer, it is essentially related to Ilya Muromets, Nikita Kozhemyaka, and Grigory the Victorious. The fact that Tolkien gave the name of the greatest Scandinavian hero, Frodo, to a half-hobbit is not clear to me personally:smile35:

On the other hand, the names Ion and Drago are complete GARBAGE:smile18:

By the way, the name Oyrkhin can be pronounced as Oirkhin, it doesn't really matter, you can replace the letter "Й" with the letter "И" or with the letter "Ё"
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#489
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psatkha

By the way, the name Oyrkhin can be pronounced as Oirkhin; it doesn't really matter, you can replace the letter "Й" with the letter "И" or the letter "Ё".
It's better to shorten it to Orkhin.

Added 2 minutes later
psatkha
Well, it's like the name Frodo, but Frodo in the original is a Scandinavian name that means dragon slayer; it's essentially related to Ilya Muromets, Nikita Kozhemyaka, and Grigory the Victorious. The fact that Tolkien gave the name of the greatest Scandinavian hero, Frodo, to a half-elf is not clear to me:smile35:
Using Frodo is stupid (a very famous hero and already associated with a Hobbit). Maybe we should also name the heroes: Perseus, Theseus, Andromeda, Legolas, Gandalf?:smile07:

Added 3 minutes later
psatkha

On the other hand, the names Ion and Drago are complete GARBAGE:smile18:
Ion is almost Fiona – does that mean Fiona is also garbage?
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#490
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))))))))))) You guys have completely lost it with these names! Soon you'll be moving the Heroes of Might and Magic forum here, turning it into a flash game, and dueling over these names. Leave the names alone, and if you have to, let's have a vote about the names and be done with it.
In reply to sarkkot55555
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#491
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sarkkot55555
))))))))))) You guys have gone completely crazy with these names!
But we shouldn't name him Frodo, right? :smile52:

The main thing is that, for her, there is no one better, everything else is fleeting.
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In reply to Dyrman
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#492
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Dyrman
Better to shorten it to Orkhin.

Okay, Orkhin, so it's Orkhin ;)
Dyrman
The main thing is that for the orcish female, there is no special ability, everything else is fleeting.

Regarding a special ability for her, why not implement it as suggested by the author, to set all slots on fire at the beginning of the battle?!

Or, as a last resort, borrow a special ability from Malustar?!
Dyrman
Iona is almost Fiona - does that mean Fiona is bad?

Maybe Fiona is bad, but she's from the original game's storyline ;)
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#493
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psatkha

Regarding a special ability for her, why not implement the author's suggestion to set all slots on fire at the beginning of the battle?!
How would that be done?
psatkha

Or, as a last resort, borrow a special ability from Malusar?!
Removing such a hero and making a copy of Krag is not a good idea.
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#495
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Dyrman says that Tyris is associated with Iris, so there's no question about keeping that name, but I don't understand why Oyrkhin isn't appealing.
Funny, in my scenario, the shaman is named Taris.)
It's not possible to make this special ability involve setting things on fire; it requires a combat script. Unless you set things on fire right before the battle, but then there's already a similar special ability for some necromancer.
In general, everything depends on whether it's possible to give the orc a decent spellbook or not. If it is, then that alone would be a good special ability.)
 

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#496
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psatkha
Can't it be done with scripts?!
It's not possible.

Added 6 minutes later
Ment
Funny, in my scenario, the shaman is named Taris.
In a scenario, you can name things whatever you want; it doesn't matter. The mod is primarily for multiplayer, so differences in heroes are needed, and that includes their names.
Ment

Basically, it all depends on whether you can give an orc a normal spellbook or not. If you can, then that alone would be a good special ability.
If successful, there will be variety, but this is a perversion and reduces the uniqueness of the orcs.
I would generally remove the animation from the entire orc faction, as there is a very similar battle cry, thereby freeing up the spell for a weaker spellbook, but this spell definitely shouldn't be a special ability - but that's already another topic, essentially a different mod).
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#497
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If successful, there will be diversity, but this is a perversion and a reduction of the orcs' uniqueness.
I think the focus should be on tactical diversity, not uniqueness. Of course, it wouldn't be good if the tactics overlapped, but in this case, there is no such threat. I don't think playing as an orc mage will be the same as playing as a regular mage.
 

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#498
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Dyrman, the idea was simply that Tyris isn't an Orc, but a human child, just raised by the Stronghold. Yes, I agree, the special ability I suggested is similar to the Dark Elf's "Poisoner" ability, and it activates at the beginning of the battle. If it's a combat script, I'll try to come up with a different special ability; please don't completely remove this hero. There's no need to change anything about the Orcs; just create a special ability. Initially, I thought they would give her "Warlord," but I guess I was wrong.
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#499
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MSCH
Dyrman, the idea was simply that Tyris isn't an Orc, but a human child, just raised by the Stronghold. Yes, I agree, the special ability I suggested is similar to the Dark Elf's "Poisoner" ability, and it activates at the beginning of the battle. If it's a combat script, I'll try to come up with a different ability; please don't completely reject this hero. There's no need to change anything about the Orcs; just create a special ability. Initially, I thought they would give her "Warlord," but I guess I was wrong.

That's right; in the current version, she is indeed a warlord.
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#500
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Ment
I think the focus should be on tactical diversity, not uniqueness. Of course, it's not good if the tactics overlap, but in this case, there is no such threat. I don't think playing as an Orc Mage will be similar to playing as a regular Mage.
Of course, it won't. Zero spellcasting and no guild...
Why is such a fifth leg needed?

Added 2 minutes later
psatkha
That's right, in the version that is currently implemented, she is precisely a female warlord.
Is that Gothai's special unit?

Added 2 minutes later
I think it would be better to make her a neutral hero, available only in the tavern, and make her stronger from the start. Then you can give her anything. It would be like having a Haven faction, Orc cities, but to prevent her from getting the racial skill, you would have to remove it.
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#501
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Of course, it won't happen. Zero magic and no guild...
Why is such a useless addition needed?
The Fireball isn't the only option; it would be better if it had something else that could be combined with Orcish abilities. For example, light magic would be perfect.
There will be a Haven faction, Orc cities, but to prevent taking the book, the racial ability needs to be removed.
But that doesn't make much sense; without Orcish expertise, no Orc will be able to take it, and without Blood Rage, their army is quite weak.
 

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