I think the focus should be on tactical diversity, not uniqueness. Of course, it's not good if the tactics overlap, but in this case, there is no such threat. I don't think playing as an Orc Mage will be similar to playing as a regular Mage.
Why is such a fifth leg needed?
Added 2 minutes later
That's right, in the version that is currently implemented, she is precisely a female warlord.
Added 2 minutes later
I think it would be better to make her a neutral hero, available only in the tavern, and make her stronger from the start. Then you can give her anything. It would be like having a Haven faction, Orc cities, but to prevent her from getting the racial skill, you would have to remove it.
NHF 0.90 : NHF - группа в VK
Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
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