Skip to content

Posts from Hive Leader

4.9 (7 ratings)
User Avatar
Auto-translated
============================================
Map name: The Pack Leader
Map type: Single-player, scenario
Scripts: Yes
Dungeon: Yes
Number of players: 5 (against each other)
Required game version: 3.1
Main hero: Draehar, the True Leader
Map creator: Heroist

Map version: 1.1.0 (last update 03.03.13)
You can read about all changes in the "ISM" text file, which is located in the archive along with the map.
The map is a semi-mod; it affects and modifies existing internal game files. I advise you to move it to another location after completing it / or simply delete it.
============================================
Acknowledgements:
-To Musulmanen and asseco for testing the first version of the map!
-To Rambo1969, INTACTO, jjjoker777, Player100 for testing the second version of the map!
-To RedHeavenHero and Mentу for help with writing scripts!
============================================
I ADVISE YOU TO READ THE "ISM" AND "INS" FILES so that there are no problems with completing the map.
Report any errors, shortcomings, and suggestions in the forum topic where the map is posted.
============================================
This map is the beginning of my campaign consisting of three missions, but I decided to release it as a separate creation.
The map tells about the Orcish hero Draehar, who, after long travels, returned to his home, which essentially no longer exists. What adventures he had to go through, you can find out yourself.

============================================
Second mission - The Pack Leader 2 - /topic/10296/
Below you can download the new version of the map.
You can download the regular version or the more difficult version (note that besides the difficulty, they do not differ in anything else).
============================================
Good luck and I look forward to your comments! :smile12: :smile20: :smile44:
Heroist

Whatever
User Avatar
Auto-translated
Please post some screenshots. The map size is reasonable.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
In reply to MasteR
User Avatar
Auto-translated
Juss456
Please post some screenshots. The map seems to have a decent size.

There's just a picture when the map is loading. :D

Okay, I'll post a couple of screenshots now.

Whatever
User Avatar
Auto-translated
I’ll definitely give it a try when I have more time. For now, I just glanced at the scripts in the editor without going into too much detail. It seems like it should be very interesting. However, I didn't understand why there are empty functions in some places. Is that how it's supposed to be?

Added 2 minutes later
Although, these are all minor things. I'll write a review after I play it.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
User Avatar
Auto-translated
empty functions are like NewDay =) There was an idea related to him, it shouldn't cause any problems in principle =)

Whatever
Auto-translated
Something isn't right with the game. I capture the first town, kill one enemy, and everything seems normal. After capturing the second town, a second enemy appears, and there's no way to defeat him. And when Nikki shows up too, it's even worse. And where is the third Orcish town? Is it behind the barricades? If so, it's impossible to get to it, or are they also "scary only in appearance"?
User Avatar
Auto-translated
On Veteran, I managed to complete it, albeit with some difficulty. But on Warrior, it's very easy, although with significant and unnecessary losses.
You don't need to release Nikki right away. If necessary, you can weaken his bone army later.
The second enemy can only be dangerous if he manages to gather his entire army from the second and third cities by the third or fourth week, when he starts to heavily develop his cities. At this stage, you should already have at least three nearby cities and open access to the Fortress. With such forces, it's possible to survive against the AI.
The third Orc city is located directly north of the first. It's guarded by a small outpost, but you can easily bypass it if you want.
Next, the fourth and subsequent cities should only delay you for a short time, allowing the AI to put up a fight in terms of tactical city development.

Please explain at what stage (week!) and difficulty level the defeat occurs?
Perhaps there's an error in the scripts that depend on the difficulty level, as in the early tests, the Orc Warrior had a large number of soldiers.

Whatever
User Avatar
Auto-translated
So, has anyone else tried playing? :confused:

Whatever
Auto-translated
Something tells me that by the second week, it's all over. The blue player is attacking from both sides, and that's it. He captured one town right away, and the others are too difficult to take. What's the trick?
User Avatar
Auto-translated
For the Blue Player, only one active hero plays.

Try a lower difficulty level; I would still like someone to complete the map, rather than starting with a hero, losing, and giving up. =(

Added 14 minutes later
I added a simplified version 1.0.1 to the first post.

I hope it will be easier now.

Sincerely...

Added 35 minutes later
I added version 1.0.2 - now there should be no problems completing the game.

Whatever
Auto-translated
I'm playing as a Warrior, and even with just one hero, I only have one. The town I captured is very weak; it only has Centaurs and nothing else. There's no tavern, and there are plenty of resources, but they're not very useful. Now I'll try playing on Recruit difficulty. But in my opinion, it needs to be slightly weakened, especially for the Orc, who has no magic.
User Avatar
Auto-translated
No, the Barbarian will be very comfortable; I can say that for sure. The computer builds structures almost every two turns. There's no point in replaying because of the lack of a tavern and resources. (There isn't a tavern anywhere=))
Based on my experience, there won't be anything difficult for the Barbarian. After taking the first town in the first week, capture all dwellings, and in the second week, storm 2/3 of the town. Then you meet and defeat the Blue, and after that, everything will be easy.

Added 40 minutes later
I'll add that the lack of magic doesn't make the Orc any weaker. By gaining enough rage at the beginning of the battle, Orcs can withstand even the strongest attacks; battle cries not only significantly strengthen them but also allow them to deal the most damage (the war cry is significantly better than any attacking spell in the later stages), and anti-magic upgrades allow them to counter the most dangerous wizards. In general, this is my favorite race in the fifth game.

Whatever
Auto-translated
I know how to play as Orcs ))) I just haven't played as them in a while ))) Now it's become easier to play, but you still can't relax. I found a small bug. There's an abandoned mine in the center of the map, slightly north, and there's also a Rampart Tower nearby. I can't capture this mine; I just lose action points and that's it!!!
User Avatar
Auto-translated
it's needed for a quest =)
later, I might make it less noticeable to players who haven't received the quest.

Whatever
Auto-translated
I already understand what this is needed for. The Dragon Utopia is also no longer available. Time has passed, it was active, but I can't access it. My comments:
1. I just happened to stumble upon the so-called "mountain brother." It would be better to make it different or give a hint.
2. I would never go to that mine again, and I would never have guessed that it was for the quest without your hint. Maybe if you attack it, you could add some kind of message, or better yet, make the entrance to the Dungeon standard, not like this.
3. The video is not bad, even very good. It gives a true sense of the plot. Without the video, the map is just a map, but with the video, the spirit of the plot is present. But... it's too quiet, there's no music. I won't even talk about voice acting, but it wouldn't hurt to add music.

For now, I'm looking for the blacksmith's hammer.

Added 4 minutes later
I just found the hammer... and nothing happened, no message appeared saying that the quest was completed.

Statistics

Welcome our newest member: Emil