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Let’s start by trying to usurp this one.
New here? I'm Roha — want a quick tour?
I would still ban Machinists, they are overpowered in the standard version, especially in combination with Order. And Wing, of course. And Hag.
And the generator is definitely better than IRMG; it has a positive impact on balance.
And play on Mozov's templates.
P.S. Maybe we can play on TE, where you don't have to worry about balance!??
Out of 4 attempts to generate maps for the GSC using a mod with templates, a non-native land was generated on 2 maps for 2 different factions...
Something is wrong. I suggest using IRMG when generating maps for this tournament. The program's interface is user-friendly and does not create problems when generating a map.
I can provide detailed instructions on how and why to use the options when generating a map on the specified generator.
I suggest using IRMG when generating maps for this tournament. The program's interface is user-friendly and doesn't cause any problems when generating a map.
I can provide detailed instructions on how and why to use the options when generating a map using the specified generator.
I would like to share my thoughts on the selection of templates for the tournament. In the юбилейный ком (anniversary competition), I played with people who created quite balanced maps; I don't know what templates or generator they used (most likely the built-in one), but the games were interesting. We always played 1v1, and here's an example of a map (template): the entire map is divided into 4 roughly equal parts, and each player starts in their own square, with exits to 2 other squares (1 is always to the opponent, and the second is a random one) which are guarded by strong defenses that usually cannot be broken before turn 3-4. On this map, the game usually lasts about a month, maybe a little longer, depending on the defenses and the chosen faction. I also played 1v1 templates with the possibility of a quick rush, meaning weak defenses between opponents, a small starting zone, and everything is usually decided in 2-3 weeks. I suggest not playing on the moza templates for this tournament because it turns out to be pointless, it's all the same. If anyone has experience with the built-in templates and creating balanced and convenient maps for playing using the built-in map generator, please share your ideas.
There are problems when creating maps using the moza templates; very often, non-native terrain is generated.
Igrok- -76, you were registered in the юбилейный ком as Igrok v geroev, if that's the case, maybe you know aleksandr_1282, he generates good maps and knows how to do it.
standard GSC and standard templates
When generating a map, templates can be used. It needs to be decided whether players will use them in the tournament.